구조 개선
This commit is contained in:
parent
81dd12c9c3
commit
211ecd2cc0
@ -25,12 +25,6 @@
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<becomeVisible>false</becomeVisible>
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</li>
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</stages>
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<!--<comps>
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<li Class="MoharHediffs.HediffCompProperties_HediffExclusive">
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<hediffToApply>Paniel_Synchro_Awful</hediffToApply>
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<bodyDef>PanielBody</bodyDef>
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</li>
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</comps>-->
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</HediffDef>
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<!--등급 베이스-->
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@ -115,7 +109,9 @@
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</stages>
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</HediffDef>
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<HediffDef ParentName="PN_Sync_Base" Abstract="True" Name="PN_SyncExcellent_Base">
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<!--전투형 베이스-->
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<HediffDef ParentName="PN_Sync_Base" Abstract="True" Name="PN_SyncExcellent_Base_C">
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<description>This pawn is an automaton.\nAfter production, it was rated excellent grade.</description>
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<stages>
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<li>
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@ -137,11 +133,14 @@
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<offset>0.20</offset>
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</li>
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</capMods>
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<statOffsets>
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<IncomingDamageFactor>-0.10</IncomingDamageFactor>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PN_Sync_Base" Abstract="True" Name="PN_SyncMasterwork_Base">
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<HediffDef ParentName="PN_Sync_Base" Abstract="True" Name="PN_SyncMasterwork_Base_C">
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<description>This pawn is an automaton.\nAfter production, it was rated masterwork grade.</description>
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<stages>
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<li>
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@ -164,13 +163,14 @@
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</li>
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</capMods>
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<statOffsets>
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<IncomingDamageFactor>-0.20</IncomingDamageFactor>
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<MentalBreakThreshold>-0.04</MentalBreakThreshold>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PN_Sync_Base" Abstract="True" Name="PN_SyncLegendary_Base">
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<HediffDef ParentName="PN_Sync_Base" Abstract="True" Name="PN_SyncLegendary_Base_C">
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<description>This pawn is an automaton.\nAfter production, it was rated legendary grade.</description>
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<stages>
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<li>
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@ -193,6 +193,98 @@
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</li>
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</capMods>
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<statOffsets>
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<IncomingDamageFactor>-0.40</IncomingDamageFactor>
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<MentalBreakThreshold>-0.08</MentalBreakThreshold>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--제작형 가정형 베이스-->
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<HediffDef ParentName="PN_Sync_Base" Abstract="True" Name="PN_SyncExcellent_Base_ED">
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<description>This pawn is an automaton.\nAfter production, it was rated excellent grade.</description>
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<stages>
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<li>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>0.10</offset>
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</li>
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<li>
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<capacity>Moving</capacity>
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<offset>0.20</offset>
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</li>
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<li>
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<capacity>Sight</capacity>
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<offset>0.20</offset>
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</li>
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<li>
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<capacity>Manipulation</capacity>
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<offset>0.20</offset>
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</li>
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</capMods>
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<statOffsets>
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<WorkSpeedGlobal>0.05</WorkSpeedGlobal>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PN_Sync_Base" Abstract="True" Name="PN_SyncMasterwork_Base_ED">
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<description>This pawn is an automaton.\nAfter production, it was rated masterwork grade.</description>
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<stages>
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<li>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>0.20</offset>
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</li>
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<li>
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<capacity>Moving</capacity>
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<offset>0.30</offset>
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</li>
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<li>
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<capacity>Sight</capacity>
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<offset>0.30</offset>
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</li>
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<li>
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<capacity>Manipulation</capacity>
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<offset>0.30</offset>
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</li>
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</capMods>
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<statOffsets>
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<WorkSpeedGlobal>0.10</WorkSpeedGlobal>
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<MentalBreakThreshold>-0.04</MentalBreakThreshold>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<HediffDef ParentName="PN_Sync_Base" Abstract="True" Name="PN_SyncLegendary_Base_ED">
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<description>This pawn is an automaton.\nAfter production, it was rated legendary grade.</description>
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<stages>
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<li>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>0.30</offset>
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</li>
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<li>
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<capacity>Moving</capacity>
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<offset>0.50</offset>
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</li>
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<li>
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<capacity>Sight</capacity>
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<offset>0.50</offset>
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</li>
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<li>
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<capacity>Manipulation</capacity>
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<offset>0.50</offset>
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</li>
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</capMods>
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<statOffsets>
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<WorkSpeedGlobal>0.20</WorkSpeedGlobal>
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<MentalBreakThreshold>-0.08</MentalBreakThreshold>
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</statOffsets>
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</li>
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@ -271,16 +363,9 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncExcellent_Base">
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<HediffDef ParentName="PN_SyncExcellent_Base_C">
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<defName>PN_SyncExcellent_Combat</defName>
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<label>Combat model (exc)</label>
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<stages>
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<li>
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<statOffsets>
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<IncomingDamageFactor>-0.10</IncomingDamageFactor>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--걸작-->
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@ -303,16 +388,9 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncMasterwork_Base">
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<HediffDef ParentName="PN_SyncMasterwork_Base_C">
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<defName>PN_SyncMasterwork_Combat</defName>
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<label>Combat model (mast)</label>
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<stages>
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<li>
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<statOffsets>
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<IncomingDamageFactor>-0.20</IncomingDamageFactor>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--전설-->
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@ -335,16 +413,9 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncLegendary_Base">
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<HediffDef ParentName="PN_SyncLegendary_Base_C">
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<defName>PN_SyncLegendary_Combat</defName>
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<label>Combat model (legd)</label>
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<stages>
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<li>
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<statOffsets>
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<IncomingDamageFactor>-0.40</IncomingDamageFactor>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--==================================== 제작형 ====================================-->
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@ -419,16 +490,9 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncExcellent_Base">
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<HediffDef ParentName="PN_SyncExcellent_Base_ED">
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<defName>PN_SyncExcellent_Engineer</defName>
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<label>Engineer model (exc)</label>
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<stages>
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<li>
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<statOffsets>
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<WorkSpeedGlobal>0.10</WorkSpeedGlobal>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--걸작-->
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@ -451,16 +515,9 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncMasterwork_Base">
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<HediffDef ParentName="PN_SyncMasterwork_Base_ED">
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<defName>PN_SyncMasterwork_Engineer</defName>
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<label>Engineer model (mast)</label>
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<stages>
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<li>
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<statOffsets>
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<WorkSpeedGlobal>0.20</WorkSpeedGlobal>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--전설-->
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@ -483,16 +540,9 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncLegendary_Base">
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<HediffDef ParentName="PN_SyncLegendary_Base_ED">
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<defName>PN_SyncLegendary_Engineer</defName>
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<label>Engineer model (legd)</label>
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<stages>
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<li>
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<statOffsets>
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<WorkSpeedGlobal>0.40</WorkSpeedGlobal>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--==================================== 가정형 ====================================-->
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@ -567,16 +617,9 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncExcellent_Base">
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<HediffDef ParentName="PN_SyncExcellent_Base_ED">
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<defName>PN_SyncExcellent_Domestic</defName>
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<label>Domestic model (exc)</label>
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<stages>
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<li>
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<statOffsets>
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<WorkSpeedGlobal>0.10</WorkSpeedGlobal>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--걸작-->
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@ -599,16 +642,9 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncMasterwork_Base">
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<HediffDef ParentName="PN_SyncMasterwork_Base_ED">
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<defName>PN_SyncMasterwork_Domestic</defName>
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<label>Domestic model (mast)</label>
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<stages>
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<li>
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<statOffsets>
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<WorkSpeedGlobal>0.20</WorkSpeedGlobal>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--전설-->
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@ -631,16 +667,10 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncLegendary_Base">
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<HediffDef ParentName="PN_SyncLegendary_Base_ED">
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<defName>PN_SyncLegendary_Domestic</defName>
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<label>Domestic model (legd)</label>
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<stages>
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<li>
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<statOffsets>
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<WorkSpeedGlobal>0.40</WorkSpeedGlobal>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--==================================== 기타 ====================================-->
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@ -651,9 +681,27 @@
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<defName>PN_SyncNormal_Modified</defName>
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<label>modified model</label>
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<description>This pawn is an automaton.\nAfter production, It has been modified in an unauthorized way.</description>
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<statOffsets>
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<MentalBreakThreshold>0.08</MentalBreakThreshold>
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</statOffsets>
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<stages Inherit="false">
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<li>
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<capMods>
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<li>
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<capacity>Moving</capacity>
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<offset>0.05</offset>
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</li>
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<li>
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<capacity>Sight</capacity>
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<offset>0.05</offset>
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</li>
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<li>
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<capacity>Manipulation</capacity>
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<offset>0.05</offset>
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</li>
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</capMods>
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<statOffsets>
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<MentalBreakThreshold>0.08</MentalBreakThreshold>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--꽝끔찍-->
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@ -117,16 +117,9 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncExcellent_Base">
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<HediffDef ParentName="PN_SyncExcellent_Base_C">
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<defName>PN_SyncExcellent_Combat_PA</defName>
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<label>Combat model (exc)</label>
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<stages>
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<li>
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<statOffsets>
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<IncomingDamageFactor>-0.10</IncomingDamageFactor>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--걸작-->
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@ -152,16 +145,9 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncMasterwork_Base">
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<HediffDef ParentName="PN_SyncMasterwork_Base_C">
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<defName>PN_SyncMasterwork_Combat_PA</defName>
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<label>Combat model (mast)</label>
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<stages>
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<li>
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<statOffsets>
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<IncomingDamageFactor>-0.20</IncomingDamageFactor>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--전설-->
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@ -187,16 +173,9 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncLegendary_Base">
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<HediffDef ParentName="PN_SyncLegendary_Base_C">
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<defName>PN_SyncLegendary_Combat_PA</defName>
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<label>Combat model (legd)</label>
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<stages>
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<li>
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<statOffsets>
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<IncomingDamageFactor>-0.40</IncomingDamageFactor>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--==================================== 제작형 ====================================-->
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@ -280,16 +259,9 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncExcellent_Base">
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<HediffDef ParentName="PN_SyncExcellent_Base_ED">
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<defName>PN_SyncExcellent_Engineer_PA</defName>
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<label>Engineer model (exc)</label>
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<stages>
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<li>
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<statOffsets>
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<WorkSpeedGlobal>0.10</WorkSpeedGlobal>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--걸작-->
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@ -315,16 +287,9 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncMasterwork_Base">
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<HediffDef ParentName="PN_SyncMasterwork_Base_ED">
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<defName>PN_SyncMasterwork_Engineer_PA</defName>
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<label>Engineer model (mast)</label>
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<stages>
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<li>
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<statOffsets>
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<WorkSpeedGlobal>0.20</WorkSpeedGlobal>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--전설-->
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@ -350,16 +315,9 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncLegendary_Base">
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<HediffDef ParentName="PN_SyncLegendary_Base_ED">
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<defName>PN_SyncLegendary_Engineer_PA</defName>
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<label>Engineer model (legd)</label>
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<stages>
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<li>
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<statOffsets>
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<WorkSpeedGlobal>0.40</WorkSpeedGlobal>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--==================================== 가정형 ====================================-->
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@ -443,16 +401,9 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncExcellent_Base">
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<HediffDef ParentName="PN_SyncExcellent_Base_ED">
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<defName>PN_SyncExcellent_Domestic_PA</defName>
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<label>Domestic model (exc)</label>
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<stages>
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<li>
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<statOffsets>
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<WorkSpeedGlobal>0.10</WorkSpeedGlobal>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--걸작-->
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@ -478,16 +429,9 @@
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</comps>
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</HediffDef>
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<HediffDef ParentName="PN_SyncMasterwork_Base">
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<HediffDef ParentName="PN_SyncMasterwork_Base_ED">
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<defName>PN_SyncMasterwork_Domestic_PA</defName>
|
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<label>Domestic model (mast)</label>
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<stages>
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<li>
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<statOffsets>
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<WorkSpeedGlobal>0.20</WorkSpeedGlobal>
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</statOffsets>
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</li>
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</stages>
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</HediffDef>
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<!--전설-->
|
||||
@ -513,16 +457,9 @@
|
||||
</comps>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef ParentName="PN_SyncLegendary_Base">
|
||||
<HediffDef ParentName="PN_SyncLegendary_Base_ED">
|
||||
<defName>PN_SyncLegendary_Domestic_PA</defName>
|
||||
<label>Domestic model (legd)</label>
|
||||
<stages>
|
||||
<li>
|
||||
<statOffsets>
|
||||
<WorkSpeedGlobal>0.40</WorkSpeedGlobal>
|
||||
</statOffsets>
|
||||
</li>
|
||||
</stages>
|
||||
</HediffDef>
|
||||
|
||||
<!--==================================== 기타 ====================================-->
|
||||
|
Loading…
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Reference in New Issue
Block a user