From 23e01ac09d11bb310d97d306baadca8b52b7faa8 Mon Sep 17 00:00:00 2001
From: Cocopomel <79386233+Cocopomel@users.noreply.github.com>
Date: Thu, 14 Oct 2021 02:40:48 +0900
Subject: [PATCH] =?UTF-8?q?descriptionHyperlinks=20=EC=88=98=EC=A0=95?=
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---
Ideology/Defs/ThingDefs/Ideo_ThingDef_Module_Industrial.xml | 3 +++
1 file changed, 3 insertions(+)
diff --git a/Ideology/Defs/ThingDefs/Ideo_ThingDef_Module_Industrial.xml b/Ideology/Defs/ThingDefs/Ideo_ThingDef_Module_Industrial.xml
index 5acdcb6..1b60f08 100644
--- a/Ideology/Defs/ThingDefs/Ideo_ThingDef_Module_Industrial.xml
+++ b/Ideology/Defs/ThingDefs/Ideo_ThingDef_Module_Industrial.xml
@@ -8,6 +8,8 @@
[CAUTION]\nThis module can only be installed on compatible models.\nAlso, the module system must be stable.\n\n[compatible models list]\n\nCombat model (legd), (mast), (exc)\n\nThis module allows automaton to use rapid fire ability.
PN_TriggerHappyAbility
+ PN_TriggerHappy
+ PN_TriggerHappyModuleHediff
45
@@ -63,6 +65,7 @@
[CAUTION]\nThis module can only be installed on compatible models.\nAlso, the module system must be stable.\n\n[compatible models list]\n\nCombat model (legd), (mast), (exc)\n\nThis module increases the automaton's close quarters combat stat, and allows automaton to use CQC ability.
PN_CQCAbility
+ PN_CQC
PN_CQCModuleHediff