This commit is contained in:
Cocopomel 2021-07-28 00:57:42 +09:00
parent db3af9ad8a
commit 24ec40d01d
26 changed files with 107 additions and 4 deletions

View File

@ -116,5 +116,101 @@
<texture>Things/Pawn/Wounds/WoundMechC</texture> <texture>Things/Pawn/Wounds/WoundMechC</texture>
</li> </li>
</genericWounds> </genericWounds>
<bandagedWounds>
<li>
<texture>Things/Pawn/Wounds/BandagedA</texture>
</li>
<li>
<texture>Things/Pawn/Wounds/BandagedB</texture>
</li>
<li>
<texture>Things/Pawn/Wounds/BandagedC</texture>
</li>
</bandagedWounds>
<hediffWounds>
<li MayRequire="Ludeon.RimWorld.Ideology">
<hediff>Scarification</hediff>
<wounds>
<li>
<texture>Things/Pawn/Wounds/ScarificationA</texture>
<tintWithSkinColor>true</tintWithSkinColor>
<displayOverApparel>false</displayOverApparel>
<displayPermanent>false</displayPermanent>
</li>
<li>
<texture>Things/Pawn/Wounds/ScarificationB</texture>
<tintWithSkinColor>true</tintWithSkinColor>
<displayOverApparel>false</displayOverApparel>
<displayPermanent>false</displayPermanent>
</li>
<li>
<texture>Things/Pawn/Wounds/ScarificationC</texture>
<tintWithSkinColor>true</tintWithSkinColor>
<displayOverApparel>false</displayOverApparel>
<displayPermanent>false</displayPermanent>
</li>
</wounds>
</li>
<li>
<hediff>MissingBodyPart</hediff>
<wounds>
<li>
<textureSouth>Things/Pawn/Wounds/MissingEye_Scar_south</textureSouth>
<textureNorth>Things/Pawn/Wounds/MissingEye_Scar_south</textureNorth>
<textureEast>Things/Pawn/Wounds/MissingEye_Scar_east</textureEast>
<textureWest>Things/Pawn/Wounds/MissingEye_Scar_east</textureWest>
<flipWest>true</flipWest>
<onlyOnPart>Eye</onlyOnPart>
<flipOnWoundAnchorTag>LeftEye</flipOnWoundAnchorTag>
<flipOnRotation>South</flipOnRotation>
<tintWithSkinColor>true</tintWithSkinColor>
<missingBodyPartFresh>false</missingBodyPartFresh>
<scale>0.7</scale>
</li>
<li>
<textureSouth>Things/Pawn/Wounds/MissingEye_Fresh</textureSouth>
<textureNorth>Things/Pawn/Wounds/MissingEye_Fresh</textureNorth>
<textureEast>Things/Pawn/Wounds/MissingEye_Fresh</textureEast>
<textureWest>Things/Pawn/Wounds/MissingEye_Fresh</textureWest>
<flipWest>true</flipWest>
<onlyOnPart>Eye</onlyOnPart>
<flipOnWoundAnchorTag>LeftEye</flipOnWoundAnchorTag>
<flipOnRotation>South</flipOnRotation>
<missingBodyPartFresh>true</missingBodyPartFresh>
<scale>0.7</scale>
</li>
</wounds>
</li>
<li>
<hediff>BionicEye</hediff>
<wounds>
<li>
<textureSouth>Things/Pawn/Wounds/BionicEye_south</textureSouth>
<textureNorth>Things/Pawn/Wounds/BionicEye_south</textureNorth>
<textureEast>Things/Pawn/Wounds/BionicEye_east</textureEast>
<textureWest>Things/Pawn/Wounds/BionicEye_east</textureWest>
<flipWest>true</flipWest>
<flipOnWoundAnchorTag>LeftEye</flipOnWoundAnchorTag>
<flipOnRotation>South</flipOnRotation>
<scale>0.85</scale>
</li>
</wounds>
</li>
<li>
<hediff>ArchotechEye</hediff>
<wounds>
<li>
<textureSouth>Things/Pawn/Wounds/ArchotechEye_south</textureSouth>
<textureNorth>Things/Pawn/Wounds/ArchotechEye_south</textureNorth>
<textureEast>Things/Pawn/Wounds/ArchotechEye_east</textureEast>
<textureWest>Things/Pawn/Wounds/ArchotechEye_east</textureWest>
<flipWest>true</flipWest>
<flipOnWoundAnchorTag>LeftEye</flipOnWoundAnchorTag>
<flipOnRotation>South</flipOnRotation>
<scale>0.85</scale>
</li>
</wounds>
</li>
</hediffWounds>
</FleshTypeDef> </FleshTypeDef>
</Defs> </Defs>

View File

@ -153,7 +153,14 @@
<alienPartGenerator> <alienPartGenerator>
<atlasScale>2</atlasScale> <atlasScale>2</atlasScale>
<aliencrowntypes> <aliencrowntypes>
<li>HeadsAverage_Normal</li> <li>PNHead1</li>
<li>PNHead2</li>
<li>PNHead3</li>
<li>PNHead4</li>
<li>PNHead5</li>
<li>PNHead6</li>
<li>PNHead7</li>
<li>PNHead8</li>
</aliencrowntypes> </aliencrowntypes>
<alienbodytypes> <alienbodytypes>
<li>Female</li> <li>Female</li>
@ -411,7 +418,7 @@
<graphicPaths> <graphicPaths>
<li> <li>
<body>Paniel/Body/</body> <body>Paniel/Body/</body>
<head>Paniel/Head/</head> <head>Paniel/Head/Heads/</head>
<skeleton>Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin</skeleton> <skeleton>Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin</skeleton>
</li> </li>
</graphicPaths> </graphicPaths>
@ -420,9 +427,9 @@
<key>HairDef</key> <key>HairDef</key>
<value> <value>
<hasStyle>true</hasStyle> <hasStyle>true</hasStyle>
<styleTags> <styleTagsOverride>
<li>PanielHair</li> <li>PanielHair</li>
</styleTags> </styleTagsOverride>
</value> </value>
</li> </li>
<li> <li>

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