해머 추가 / 스탯 조정

This commit is contained in:
Cocopomel 2022-01-02 18:56:43 +09:00
parent 852375884d
commit 3c6c2f48b4

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@ -26,7 +26,7 @@
<li>Metallic</li>
</stuffCategories>
<costList>
<ComponentIndustrial>1</ComponentIndustrial>
<ComponentSpacer>1</ComponentSpacer>
</costList>
<tools>
<li>
@ -34,7 +34,7 @@
<capacities>
<li>Blunt</li>
</capacities>
<power>12</power>
<power>9</power>
<cooldownTime>2</cooldownTime>
</li>
<li>
@ -42,7 +42,7 @@
<capacities>
<li>Stab</li>
</capacities>
<power>23</power>
<power>24</power>
<cooldownTime>2.4</cooldownTime>
</li>
<li>
@ -50,12 +50,12 @@
<capacities>
<li>Cut</li>
</capacities>
<power>23</power>
<power>24</power>
<cooldownTime>2.4</cooldownTime>
</li>
</tools>
<recipeMaker>
<researchPrerequisite>PNRP_AutomatonWeapons</researchPrerequisite>
<researchPrerequisite>PNRP_RoyalWeapons</researchPrerequisite>
<skillRequirements>
<Crafting>5</Crafting>
</skillRequirements>
@ -86,6 +86,66 @@
</weaponClasses>
</ThingDef>
<!--==================================== 워해머 ====================================-->
<ThingDef ParentName="PN_BaseMeleeWeapon_Sharp">
<defName>PN_WarHammer</defName>
<label>PnL warhammer</label>
<description>[caution] : Automaton exclusive weapon.\n\n...</description>
<graphicData>
<texPath>Things/Weapons/PNWarHammer</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>CutoutComplex</shaderType>
</graphicData>
<weaponTags>
<li>PN_WarHammer</li>
</weaponTags>
<costStuffCount>150</costStuffCount>
<thingSetMakerTags>
<li>RewardStandardQualitySuper</li>
</thingSetMakerTags>
<statBases>
<WorkToMake>18000</WorkToMake>
<Mass>4</Mass>
</statBases>
<stuffCategories>
<li>Metallic</li>
</stuffCategories>
<costList>
<ComponentSpacer>1</ComponentSpacer>
</costList>
<tools>
<li>
<label>handle</label>
<capacities>
<li>Poke</li>
</capacities>
<power>11</power>
<cooldownTime>2.6</cooldownTime>
</li>
<li>
<label>head</label>
<labelUsedInLogging>false</labelUsedInLogging>
<capacities>
<li>Blunt</li>
</capacities>
<power>22</power>
<cooldownTime>2.4</cooldownTime>
</li>
</tools>
<recipeMaker>
<researchPrerequisite>PNRP_RoyalWeapons</researchPrerequisite>
<skillRequirements>
<Crafting>5</Crafting>
</skillRequirements>
</recipeMaker>
<comps>
</comps>
<weaponClasses>
</weaponClasses>
</ThingDef>
<!--==================================== 로열 트윈 피스톨 ====================================-->
<ThingDef ParentName="PN_BaseMakeableGun">
<defName>PN_TwinPistol</defName>