로열 티어 관련 재료 수정
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@ -907,8 +907,9 @@
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<costStuffCount>150</costStuffCount>
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<costStuffCount>150</costStuffCount>
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<costList>
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<costList>
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<ComponentSpacer>6</ComponentSpacer>
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<ComponentSpacer>6</ComponentSpacer>
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<DevilstrandCloth>75</DevilstrandCloth>
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<PN_ComponentRoyal>2</PN_ComponentRoyal>
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<Leather_Thrumbo>75</Leather_Thrumbo>
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<Hyperweave>45</Hyperweave>
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<Leather_Thrumbo>30</Leather_Thrumbo>
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</costList>
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</costList>
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<recipeMaker>
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<recipeMaker>
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<recipeUsers Inherit="false">
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<recipeUsers Inherit="false">
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@ -924,7 +925,7 @@
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<MaxHitPoints>400</MaxHitPoints>
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<MaxHitPoints>400</MaxHitPoints>
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<Mass>15</Mass>
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<Mass>15</Mass>
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<Flammability>0.4</Flammability>
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<Flammability>0.4</Flammability>
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<StuffEffectMultiplierArmor>0.93</StuffEffectMultiplierArmor>
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<StuffEffectMultiplierArmor>0.98</StuffEffectMultiplierArmor>
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<Insulation_Cold>36</Insulation_Cold>
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<Insulation_Cold>36</Insulation_Cold>
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<Insulation_Heat>12</Insulation_Heat>
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<Insulation_Heat>12</Insulation_Heat>
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<EquipDelay>13</EquipDelay>
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<EquipDelay>13</EquipDelay>
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@ -989,8 +990,9 @@
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<costStuffCount>50</costStuffCount>
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<costStuffCount>50</costStuffCount>
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<costList>
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<costList>
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<ComponentSpacer>2</ComponentSpacer>
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<ComponentSpacer>2</ComponentSpacer>
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<DevilstrandCloth>25</DevilstrandCloth>
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<PN_ComponentRoyal>1</PN_ComponentRoyal>
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<Leather_Thrumbo>25</Leather_Thrumbo>
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<Hyperweave>20</Hyperweave>
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<Leather_Thrumbo>10</Leather_Thrumbo>
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</costList>
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</costList>
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<recipeMaker>
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<recipeMaker>
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<recipeUsers Inherit="false">
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<recipeUsers Inherit="false">
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@ -1006,7 +1008,7 @@
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<MaxHitPoints>180</MaxHitPoints>
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<MaxHitPoints>180</MaxHitPoints>
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<Mass>2</Mass>
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<Mass>2</Mass>
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<Flammability>0.4</Flammability>
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<Flammability>0.4</Flammability>
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<StuffEffectMultiplierArmor>0.93</StuffEffectMultiplierArmor>
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<StuffEffectMultiplierArmor>0.98</StuffEffectMultiplierArmor>
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<Insulation_Cold>4</Insulation_Cold>
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<Insulation_Cold>4</Insulation_Cold>
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<Insulation_Heat>2</Insulation_Heat>
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<Insulation_Heat>2</Insulation_Heat>
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<EquipDelay>4</EquipDelay>
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<EquipDelay>4</EquipDelay>
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@ -1064,11 +1066,12 @@
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<stuffCategories>
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<stuffCategories>
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<li>Metallic</li>
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<li>Metallic</li>
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</stuffCategories>
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</stuffCategories>
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<costStuffCount>120</costStuffCount>
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<costStuffCount>100</costStuffCount>
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<costList>
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<costList>
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<ComponentSpacer>5</ComponentSpacer>
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<ComponentSpacer>4</ComponentSpacer>
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<DevilstrandCloth>60</DevilstrandCloth>
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<PN_ComponentRoyal>2</PN_ComponentRoyal>
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<Leather_Thrumbo>60</Leather_Thrumbo>
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<Hyperweave>30</Hyperweave>
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<Leather_Thrumbo>20</Leather_Thrumbo>
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</costList>
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</costList>
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<recipeMaker>
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<recipeMaker>
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<recipeUsers Inherit="false">
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<recipeUsers Inherit="false">
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@ -1084,7 +1087,7 @@
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<MaxHitPoints>400</MaxHitPoints>
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<MaxHitPoints>400</MaxHitPoints>
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<Mass>15</Mass>
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<Mass>15</Mass>
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<Flammability>0.4</Flammability>
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<Flammability>0.4</Flammability>
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<StuffEffectMultiplierArmor>0.81</StuffEffectMultiplierArmor>
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<StuffEffectMultiplierArmor>0.89</StuffEffectMultiplierArmor>
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<Insulation_Cold>36</Insulation_Cold>
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<Insulation_Cold>36</Insulation_Cold>
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<Insulation_Heat>12</Insulation_Heat>
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<Insulation_Heat>12</Insulation_Heat>
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<EquipDelay>10</EquipDelay>
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<EquipDelay>10</EquipDelay>
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@ -1100,6 +1103,7 @@
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<MedicalSurgerySuccessChance>0.20</MedicalSurgerySuccessChance>
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<MedicalSurgerySuccessChance>0.20</MedicalSurgerySuccessChance>
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<NegotiationAbility>0.20</NegotiationAbility>
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<NegotiationAbility>0.20</NegotiationAbility>
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<SocialImpact>0.20</SocialImpact>
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<SocialImpact>0.20</SocialImpact>
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<Flammability>-0.20</Flammability>
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</equippedStatOffsets>
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</equippedStatOffsets>
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<apparel>
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<apparel>
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<bodyPartGroups>
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<bodyPartGroups>
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@ -1155,9 +1159,10 @@
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</stuffCategories>
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</stuffCategories>
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<costStuffCount>40</costStuffCount>
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<costStuffCount>40</costStuffCount>
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<costList>
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<costList>
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<ComponentSpacer>1</ComponentSpacer>
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<ComponentSpacer>2</ComponentSpacer>
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<DevilstrandCloth>20</DevilstrandCloth>
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<PN_ComponentRoyal>1</PN_ComponentRoyal>
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<Leather_Thrumbo>20</Leather_Thrumbo>
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<Hyperweave>15</Hyperweave>
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<Leather_Thrumbo>5</Leather_Thrumbo>
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</costList>
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</costList>
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<recipeMaker>
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<recipeMaker>
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<recipeUsers Inherit="false">
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<recipeUsers Inherit="false">
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@ -1173,7 +1178,7 @@
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<MaxHitPoints>180</MaxHitPoints>
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<MaxHitPoints>180</MaxHitPoints>
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<Mass>2</Mass>
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<Mass>2</Mass>
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<Flammability>0.4</Flammability>
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<Flammability>0.4</Flammability>
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<StuffEffectMultiplierArmor>0.81</StuffEffectMultiplierArmor>
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<StuffEffectMultiplierArmor>0.89</StuffEffectMultiplierArmor>
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<Insulation_Cold>4</Insulation_Cold>
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<Insulation_Cold>4</Insulation_Cold>
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<Insulation_Heat>2</Insulation_Heat>
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<Insulation_Heat>2</Insulation_Heat>
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<EquipDelay>3</EquipDelay>
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<EquipDelay>3</EquipDelay>
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@ -385,4 +385,36 @@
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</li>
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</li>
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</comps>
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</comps>
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</ThingDef>
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</ThingDef>
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<!--==================================== 로열 부품 ====================================-->
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<ThingDef ParentName="ResourceBase">
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<defName>PN_ComponentRoyal</defName>
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<label>PnL royal component</label>
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<description>...</description>
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<graphicData>
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<texPath>Things/Item/PNComponentRoyal</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<soundInteract>Metal_Drop</soundInteract>
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<soundDrop>Standard_Drop</soundDrop>
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<stackLimit>50</stackLimit>
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<healthAffectsPrice>false</healthAffectsPrice>
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<statBases>
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<MaxHitPoints>70</MaxHitPoints>
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<MarketValue>800</MarketValue>
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<Mass>0.6</Mass>
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<Flammability>0.6</Flammability>
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<DeteriorationRate>2.0</DeteriorationRate>
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</statBases>
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<intricate>true</intricate>
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<thingCategories>
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<li>PN_AutomatonCatagory</li>
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</thingCategories>
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<tradeTags Inherit="false">
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<li>PN_RoyalComp</li>
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</tradeTags>
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<thingSetMakerTags Inherit="false">
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</thingSetMakerTags>
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</ThingDef>
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</Defs>
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</Defs>
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