포탄 카테고리 변경
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@ -147,9 +147,15 @@
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<building>
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<fixedStorageSettings>
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<filter>
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<categories>
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<li>PN_Shell</li>
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</categories>
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<thingDefs>
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<li>PN_Shell_HE</li>
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<li>PN_Shell_AP</li>
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<li>PN_Shell_CI</li>
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<li>PN_Shell_EMP</li>
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<li>PN_Shell_FF</li>
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<li>PN_Shell_Smoke</li>
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<li>PN_Shell_AG</li>
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</thingDefs>
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</filter>
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</fixedStorageSettings>
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<defaultStorageSettings>
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@ -324,16 +330,16 @@
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<building>
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<fixedStorageSettings>
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<filter>
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<categories>
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<li>PN_RailgunShell</li>
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</categories>
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<thingDefs>
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<li>PN_Shell_RG</li>
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</thingDefs>
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</filter>
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</fixedStorageSettings>
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<defaultStorageSettings>
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<filter>
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<categories>
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<li>PN_RailgunShell</li>
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</categories>
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<thingDefs>
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<li>PN_Shell_RG</li>
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</thingDefs>
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</filter>
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</defaultStorageSettings>
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</building>
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@ -595,13 +595,6 @@
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</ThingDef>
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<!--레일건-->
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<ThingCategoryDef>
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<defName>PN_RailgunShell</defName>
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<label>PnL Railgun Shell</label>
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<parent>PN_AutomatonCatagory</parent>
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<iconPath>UI/Icons/PNCT_PNShell</iconPath>
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</ThingCategoryDef>
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<ThingDef ParentName="PN_ShellBase">
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<defName>PN_Shell_RG</defName>
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<label>PnL Railgun shell</label>
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@ -616,21 +609,18 @@
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<Flammability>1.0</Flammability>
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<DeteriorationRate>1.5</DeteriorationRate>
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</statBases>
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<thingCategories Inherit="false">
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<li>PN_RailgunShell</li>
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</thingCategories>
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<comps>
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</comps>
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<costList>
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<Uranium>15</Uranium>
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<Steel>25</Steel>
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<Uranium>30</Uranium>
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<Steel>50</Steel>
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</costList>
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<costListForDifficulty>
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<difficultyVar>classicMortars</difficultyVar>
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<costList>
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<Uranium>25</Uranium>
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<Steel>25</Steel>
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<Uranium>50</Uranium>
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<Steel>50</Steel>
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</costList>
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</costListForDifficulty>
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</ThingDef>
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