팩션 추가 예비 작성
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<?xml version="1.0" encoding="utf-8" ?>
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<Defs>
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<!--본사(히든)-->
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<FactionDef ParentName="FactionBase">
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<FactionDef ParentName="FactionBase">
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<defName>PN_indistryFaction</defName>
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<defName>PN_indistryFaction</defName>
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<label>PnL Industry</label>
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<label>PnL Industry</label>
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<li MayRequire="Ludeon.RimWorld.Ideology">ApparelDesired_Soft_Subordinate</li>
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<li MayRequire="Ludeon.RimWorld.Ideology">ApparelDesired_Soft_Subordinate</li>
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</disallowedPrecepts>
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</disallowedPrecepts>
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</FactionDef>
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</FactionDef>
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<!--행성지부(NPC)-->
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<!--<FactionDef ParentName="FactionBase">
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<defName>PN_BranchOfficeFaction</defName>
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<label>PnL Industry branch office</label>
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<pawnSingular>Employee</pawnSingular>
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<pawnsPlural>Employees</pawnsPlural>
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<listOrderPriority>50</listOrderPriority>
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<settlementGenerationWeight>0.25</settlementGenerationWeight>
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<requiredCountAtGameStart>1</requiredCountAtGameStart>
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<canMakeRandomly>true</canMakeRandomly>
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<canSiege>false</canSiege>
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<canStageAttacks>false</canStageAttacks>
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<humanlikeFaction>true</humanlikeFaction>
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<canUseAvoidGrid>true</canUseAvoidGrid>
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<leaderTitle>Branch manager</leaderTitle>
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<factionIconPath>Icon/Paniel_PlayerIcon</factionIconPath>
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<settlementNameMaker>NamerSettlementPnL</settlementNameMaker>
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<raidLootMaker>PnLRaidLootMaker</raidLootMaker>
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<techLevel>Industrial</techLevel>
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<backstoryCategories>
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<li>Offworld</li>
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</backstoryCategories>
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<allowedCultures>
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<li>Astropolitan</li>
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</allowedCultures>
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<allowedMemes>
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<li MayRequire="Ludeon.RimWorld.Ideology">Structure_Archist</li>
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<li MayRequire="Ludeon.RimWorld.Ideology">HumanPrimacy</li>
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<li MayRequire="Ludeon.RimWorld.Ideology">Loyalist</li>
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</allowedMemes>
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<requiredMemes>
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<li MayRequire="Ludeon.RimWorld.Ideology">Structure_Archist</li>
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<li MayRequire="Ludeon.RimWorld.Ideology">HumanPrimacy</li>
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<li MayRequire="Ludeon.RimWorld.Ideology">Loyalist</li>
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</requiredMemes>
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<disallowedPrecepts>
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<li MayRequire="Ludeon.RimWorld.Ideology">ApparelDesired_Strong_Subordinate</li>
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<li MayRequire="Ludeon.RimWorld.Ideology">ApparelDesired_Soft_Subordinate</li>
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</disallowedPrecepts>
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</FactionDef>-->
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</Defs>
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</Defs>
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