label 변경
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<ThingDef ParentName="BaseWeaponTurret">
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<defName>PN_Artillery_Turret</defName>
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<label>PnL Auto Artillery Turret</label>
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<label>PnL Artillery Turret</label>
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<description>...</description>
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<graphicData>
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<texPath>Things/Building/PN_Artillery_Turret</texPath>
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@ -171,7 +171,7 @@
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<ThingDef ParentName="PN_BaseArtilleryBuilding">
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<defName>PN_Artillery_Base_Core</defName>
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<label>PnL Auto Artillery</label>
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<label>PnL Artillery cannon</label>
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<description>...</description>
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<costList>
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<PN_BrainCasing>1</PN_BrainCasing>
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