add PN_ApparelSoldier
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@ -29,6 +29,76 @@
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</thingCategories>
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</ThingDef>
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<!--==================================== 간단한 의류 ====================================-->
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<ThingDef ParentName="PN_ApparelBase">
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<defName>PN_ApparelMilitia</defName>
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<label>Paniel Simple uniform</label>
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<description>...</description>
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<graphicData>
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<texPath>Things/Apparel/PNMilitia1</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>CutoutComplex</shaderType>
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<drawSize>1</drawSize>
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</graphicData>
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<costStuffCount>60</costStuffCount>
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<stuffCategories>
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<li>Fabric</li>
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<li>Leathery</li>
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</stuffCategories>
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<thingCategories>
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<li>Apparel</li>
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</thingCategories>
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<statBases>
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<MaxHitPoints>100</MaxHitPoints>
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<WorkToMake>1800</WorkToMake>
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<Mass>0.5</Mass>
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<StuffEffectMultiplierArmor>0.2</StuffEffectMultiplierArmor>
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<StuffEffectMultiplierInsulation_Cold>0.55</StuffEffectMultiplierInsulation_Cold>
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<StuffEffectMultiplierInsulation_Heat>0.55</StuffEffectMultiplierInsulation_Heat>
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<EquipDelay>1.5</EquipDelay>
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</statBases>
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<equippedStatOffsets>
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</equippedStatOffsets>
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<apparel>
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<bodyPartGroups>
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<li>Torso</li>
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<li>Neck</li>
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<li>Shoulders</li>
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<li>Arms</li>
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<li>Legs</li>
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</bodyPartGroups>
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<wornGraphicPath>Things/Apparel/PNMilitia</wornGraphicPath>
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<useWornGraphicMask>true</useWornGraphicMask>
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<layers>
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<li>OnSkin</li>
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<li>Middle</li>
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</layers>
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<tags>
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<li>Paniel_Basic</li>
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</tags>
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<defaultOutfitTags>
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<li>PNApparel</li>
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</defaultOutfitTags>
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</apparel>
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<colorGenerator Class="ColorGenerator_Options">
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<options>
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<li>
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<weight>10</weight>
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<only>(255,255,255)</only>
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</li>
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<li>
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<weight>15</weight>
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<only>(255,255,255)</only>
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</li>
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<li>
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<weight>20</weight>
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<only>(255,255,255)</only>
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</li>
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</options>
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</colorGenerator>
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</ThingDef>
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<!--==================================== 기본옷 ====================================-->
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<ThingDef ParentName="PN_ApparelBase">
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<defName>PN_ApparelBasic</defName>
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@ -100,7 +170,7 @@
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<label>Paniel basic hat</label>
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<description>...</description>
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<graphicData>
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<texPath>Things/Apparel/PNbasichat1</texPath>
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<texPath>Things/Apparel/hats/PNbasichat1</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>CutoutComplex</shaderType>
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</graphicData>
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@ -125,7 +195,7 @@
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<bodyPartGroups>
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<li>FullHead</li>
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</bodyPartGroups>
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<wornGraphicPath>Things/Apparel/PNbasichat</wornGraphicPath>
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<wornGraphicPath>Things/Apparel/hats/PNbasichat</wornGraphicPath>
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<useWornGraphicMask>true</useWornGraphicMask>
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<layers>
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<li>Overhead</li>
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@ -372,33 +442,36 @@
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</colorGenerator>
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</ThingDef>
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<!--==================================== 민병대 ====================================-->
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<!--==================================== 병사 ====================================-->
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<ThingDef ParentName="PN_ApparelBase">
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<defName>PN_ApparelMilitia</defName>
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<label>Paniel militia uniform</label>
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<defName>PN_ApparelSoldier</defName>
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<label>Paniel soldier uniform</label>
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<description>...</description>
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<graphicData>
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<texPath>Things/Apparel/PNMilitia1</texPath>
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<texPath>Things/Apparel/PNSoldier1</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>CutoutComplex</shaderType>
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<drawSize>1</drawSize>
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</graphicData>
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<costStuffCount>90</costStuffCount>
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<stuffCategories>
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<li>Fabric</li>
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<li>Leathery</li>
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</stuffCategories>
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<costList>
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<ComponentSpacer>4</ComponentSpacer>
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<Plasteel>100</Plasteel>
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<Uranium>20</Uranium>
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</costList>
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<thingCategories>
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<li>Apparel</li>
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</thingCategories>
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<statBases>
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<MaxHitPoints>200</MaxHitPoints>
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<WorkToMake>4200</WorkToMake>
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<Mass>0.75</Mass>
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<StuffEffectMultiplierArmor>0.3</StuffEffectMultiplierArmor>
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<StuffEffectMultiplierInsulation_Cold>0.42</StuffEffectMultiplierInsulation_Cold>
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<StuffEffectMultiplierInsulation_Heat>0.18</StuffEffectMultiplierInsulation_Heat>
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<EquipDelay>6</EquipDelay>
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<WorkToMake>60000</WorkToMake>
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<MaxHitPoints>340</MaxHitPoints>
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<Mass>12</Mass>
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<Flammability>0.4</Flammability>
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<ArmorRating_Sharp>1.06</ArmorRating_Sharp>
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<ArmorRating_Blunt>0.45</ArmorRating_Blunt>
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<ArmorRating_Heat>0.54</ArmorRating_Heat>
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<Insulation_Cold>34</Insulation_Cold>
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<Insulation_Heat>10</Insulation_Heat>
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<EquipDelay>14</EquipDelay>
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</statBases>
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<equippedStatOffsets>
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@ -411,11 +484,12 @@
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<li>Arms</li>
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<li>Legs</li>
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</bodyPartGroups>
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<wornGraphicPath>Things/Apparel/PNMilitia</wornGraphicPath>
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<wornGraphicPath>Things/Apparel/PNSoldier</wornGraphicPath>
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<useWornGraphicMask>true</useWornGraphicMask>
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<layers>
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<li>OnSkin</li>
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<li>Middle</li>
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<li>Shell</li>
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</layers>
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<tags>
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<li>Paniel_Basic</li>
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