에러 수정
This commit is contained in:
parent
1b75fab233
commit
57042bd9c3
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -654,6 +654,7 @@
|
|||||||
<onlyUseRaceRestrictedWeapons>false</onlyUseRaceRestrictedWeapons>
|
<onlyUseRaceRestrictedWeapons>false</onlyUseRaceRestrictedWeapons>
|
||||||
<onlyBuildRaceRestrictedBuildings>false</onlyBuildRaceRestrictedBuildings>
|
<onlyBuildRaceRestrictedBuildings>false</onlyBuildRaceRestrictedBuildings>
|
||||||
<onlyEatRaceRestrictedFood>false</onlyEatRaceRestrictedFood>
|
<onlyEatRaceRestrictedFood>false</onlyEatRaceRestrictedFood>
|
||||||
|
<!--<onlyHaveRaceRestrictedGenes>true</onlyHaveRaceRestrictedGenes>-->
|
||||||
<apparelList>
|
<apparelList>
|
||||||
|
|
||||||
<!--[Royalty]-->
|
<!--[Royalty]-->
|
||||||
@ -897,6 +898,14 @@
|
|||||||
</points>
|
</points>
|
||||||
</litterSizeCurve>
|
</litterSizeCurve>
|
||||||
<lifeStageAges>
|
<lifeStageAges>
|
||||||
|
<li>
|
||||||
|
<def>HumanlikeChild</def>
|
||||||
|
<minAge>0</minAge>
|
||||||
|
</li>
|
||||||
|
<li MayRequire="Ludeon.RimWorld.Biotech">
|
||||||
|
<def>HumanlikePreTeenager</def>
|
||||||
|
<minAge>0</minAge>
|
||||||
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<def>HumanlikeAdult</def>
|
<def>HumanlikeAdult</def>
|
||||||
<minAge>0</minAge>
|
<minAge>0</minAge>
|
||||||
@ -906,6 +915,29 @@
|
|||||||
<soundAngry>Pawn_DogSmall_Angry</soundAngry>
|
<soundAngry>Pawn_DogSmall_Angry</soundAngry>
|
||||||
</li>
|
</li>
|
||||||
</lifeStageAges>
|
</lifeStageAges>
|
||||||
|
<lifeStageWorkSettings MayRequire="Ludeon.RimWorld.Biotech">
|
||||||
|
<Firefighter>0</Firefighter>
|
||||||
|
<Patient>0</Patient>
|
||||||
|
<Doctor>0</Doctor>
|
||||||
|
<PatientBedRest>0</PatientBedRest>
|
||||||
|
<Childcare MayRequire="Ludeon.RimWorld.Biotech">0</Childcare>
|
||||||
|
<BasicWorker>0</BasicWorker>
|
||||||
|
<Warden>0</Warden>
|
||||||
|
<Handling>0</Handling>
|
||||||
|
<Cooking>0</Cooking>
|
||||||
|
<Hunting>0</Hunting>
|
||||||
|
<Construction>0</Construction>
|
||||||
|
<Growing>0</Growing>
|
||||||
|
<Mining>0</Mining>
|
||||||
|
<PlantCutting>0</PlantCutting>
|
||||||
|
<Smithing>0</Smithing>
|
||||||
|
<Tailoring>0</Tailoring>
|
||||||
|
<Art>0</Art>
|
||||||
|
<Crafting>0</Crafting>
|
||||||
|
<Hauling>0</Hauling>
|
||||||
|
<Cleaning>0</Cleaning>
|
||||||
|
<Research>0</Research>
|
||||||
|
</lifeStageWorkSettings>
|
||||||
<soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn>
|
<soundMeleeHitPawn>Pawn_Melee_SmallScratch_HitPawn</soundMeleeHitPawn>
|
||||||
<soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding>
|
<soundMeleeHitBuilding>Pawn_Melee_SmallScratch_HitBuilding</soundMeleeHitBuilding>
|
||||||
<soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss>
|
<soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss>
|
||||||
@ -915,10 +947,10 @@
|
|||||||
</specialShadowData>
|
</specialShadowData>
|
||||||
<ageGenerationCurve>
|
<ageGenerationCurve>
|
||||||
<points>
|
<points>
|
||||||
<li>(0,0)</li>
|
<li>(20,0)</li>
|
||||||
<li>(1,100)</li>
|
<li>(21,100)</li>
|
||||||
<li>(2,40)</li>
|
<li>(22,40)</li>
|
||||||
<li>(3,0)</li>
|
<li>(23,0)</li>
|
||||||
</points>
|
</points>
|
||||||
</ageGenerationCurve>
|
</ageGenerationCurve>
|
||||||
<hediffGiverSets>
|
<hediffGiverSets>
|
||||||
|
@ -18,8 +18,8 @@
|
|||||||
</apparelTags>
|
</apparelTags>
|
||||||
<defaultFactionType>Paniel_PlayerFaction</defaultFactionType>
|
<defaultFactionType>Paniel_PlayerFaction</defaultFactionType>
|
||||||
<backstoryCryptosleepCommonality>0</backstoryCryptosleepCommonality>
|
<backstoryCryptosleepCommonality>0</backstoryCryptosleepCommonality>
|
||||||
<minGenerationAge>1</minGenerationAge>
|
<minGenerationAge>20</minGenerationAge>
|
||||||
<maxGenerationAge>1</maxGenerationAge>
|
<maxGenerationAge>23</maxGenerationAge>
|
||||||
<initialWillRange>10~13</initialWillRange>
|
<initialWillRange>10~13</initialWillRange>
|
||||||
<initialResistanceRange>38~58</initialResistanceRange>
|
<initialResistanceRange>38~58</initialResistanceRange>
|
||||||
</PawnKindDef>
|
</PawnKindDef>
|
||||||
@ -53,8 +53,6 @@
|
|||||||
<techHediffsMoney>0</techHediffsMoney>
|
<techHediffsMoney>0</techHediffsMoney>
|
||||||
<techHediffsTags>
|
<techHediffsTags>
|
||||||
</techHediffsTags>
|
</techHediffsTags>
|
||||||
<minGenerationAge>1</minGenerationAge>
|
|
||||||
<maxGenerationAge>2</maxGenerationAge>
|
|
||||||
</PawnKindDef>
|
</PawnKindDef>
|
||||||
|
|
||||||
<PawnKindDef ParentName="PanielPlayerBasePawnKind">
|
<PawnKindDef ParentName="PanielPlayerBasePawnKind">
|
||||||
@ -85,7 +83,5 @@
|
|||||||
<techHediffsMoney>0</techHediffsMoney>
|
<techHediffsMoney>0</techHediffsMoney>
|
||||||
<techHediffsTags>
|
<techHediffsTags>
|
||||||
</techHediffsTags>
|
</techHediffsTags>
|
||||||
<minGenerationAge>1</minGenerationAge>
|
|
||||||
<maxGenerationAge>2</maxGenerationAge>
|
|
||||||
</PawnKindDef>
|
</PawnKindDef>
|
||||||
</Defs>
|
</Defs>
|
@ -448,9 +448,9 @@
|
|||||||
<ComponentIndustrial>5</ComponentIndustrial>
|
<ComponentIndustrial>5</ComponentIndustrial>
|
||||||
</costList>
|
</costList>
|
||||||
<comps>
|
<comps>
|
||||||
<li>
|
<!--<li>
|
||||||
<compClass>AdditionalVerb.Comp_VerbSaveable</compClass>
|
<compClass>AdditionalVerb.Comp_VerbSaveable</compClass>
|
||||||
</li>
|
</li>-->
|
||||||
<li Class="SYS.CompProperties_Sheath">
|
<li Class="SYS.CompProperties_Sheath">
|
||||||
<sheathOnlyGraphicData>
|
<sheathOnlyGraphicData>
|
||||||
<texPath>Things/Weapons/SYS/PNRifle_Sheath</texPath>
|
<texPath>Things/Weapons/SYS/PNRifle_Sheath</texPath>
|
||||||
@ -481,7 +481,7 @@
|
|||||||
</li>
|
</li>
|
||||||
</comps>
|
</comps>
|
||||||
<verbs>
|
<verbs>
|
||||||
<li Class="AdditionalVerb.VerbProperties_Custom">
|
<!--<li Class="AdditionalVerb.VerbProperties_Custom">
|
||||||
<verbClass>Verb_Shoot</verbClass>
|
<verbClass>Verb_Shoot</verbClass>
|
||||||
<hasStandardCommand>true</hasStandardCommand>
|
<hasStandardCommand>true</hasStandardCommand>
|
||||||
<defaultProjectile>PN_Bullet_Rifle</defaultProjectile>
|
<defaultProjectile>PN_Bullet_Rifle</defaultProjectile>
|
||||||
@ -514,6 +514,16 @@
|
|||||||
<accuracyShort>0.25</accuracyShort>
|
<accuracyShort>0.25</accuracyShort>
|
||||||
<accuracyMedium>0.25</accuracyMedium>
|
<accuracyMedium>0.25</accuracyMedium>
|
||||||
<accuracyLong>0.25</accuracyLong>
|
<accuracyLong>0.25</accuracyLong>
|
||||||
|
</li>-->
|
||||||
|
<li>
|
||||||
|
<verbClass>Verb_Shoot</verbClass>
|
||||||
|
<hasStandardCommand>true</hasStandardCommand>
|
||||||
|
<defaultProjectile>PN_Bullet_Rifle</defaultProjectile>
|
||||||
|
<warmupTime>0.7</warmupTime>
|
||||||
|
<range>30.9</range>
|
||||||
|
<soundCast>PNRifleSound</soundCast>
|
||||||
|
<soundCastTail>GunTail_Heavy</soundCastTail>
|
||||||
|
<muzzleFlashScale>9</muzzleFlashScale>
|
||||||
</li>
|
</li>
|
||||||
</verbs>
|
</verbs>
|
||||||
<weaponTags>
|
<weaponTags>
|
||||||
@ -705,9 +715,9 @@
|
|||||||
<ComponentIndustrial>10</ComponentIndustrial>
|
<ComponentIndustrial>10</ComponentIndustrial>
|
||||||
</costList>
|
</costList>
|
||||||
<comps>
|
<comps>
|
||||||
<li>
|
<!--<li>
|
||||||
<compClass>AdditionalVerb.Comp_VerbSaveable</compClass>
|
<compClass>AdditionalVerb.Comp_VerbSaveable</compClass>
|
||||||
</li>
|
</li>-->
|
||||||
<li Class="SYS.CompProperties_Sheath">
|
<li Class="SYS.CompProperties_Sheath">
|
||||||
<sheathOnlyGraphicData>
|
<sheathOnlyGraphicData>
|
||||||
<texPath>Things/Weapons/SYS/PNCannon_Sheath</texPath>
|
<texPath>Things/Weapons/SYS/PNCannon_Sheath</texPath>
|
||||||
@ -737,7 +747,7 @@
|
|||||||
</li>
|
</li>
|
||||||
</comps>
|
</comps>
|
||||||
<verbs>
|
<verbs>
|
||||||
<li Class="AdditionalVerb.VerbProperties_Custom">
|
<!--<li Class="AdditionalVerb.VerbProperties_Custom">
|
||||||
<verbClass>Verb_Shoot</verbClass>
|
<verbClass>Verb_Shoot</verbClass>
|
||||||
<hasStandardCommand>true</hasStandardCommand>
|
<hasStandardCommand>true</hasStandardCommand>
|
||||||
<defaultProjectile>PN_Bullet_AP</defaultProjectile>
|
<defaultProjectile>PN_Bullet_AP</defaultProjectile>
|
||||||
@ -776,6 +786,17 @@
|
|||||||
<accuracyShort>0</accuracyShort>
|
<accuracyShort>0</accuracyShort>
|
||||||
<accuracyMedium>0</accuracyMedium>
|
<accuracyMedium>0</accuracyMedium>
|
||||||
<accuracyLong>0</accuracyLong>
|
<accuracyLong>0</accuracyLong>
|
||||||
|
</li>-->
|
||||||
|
<li>
|
||||||
|
<verbClass>Verb_Shoot</verbClass>
|
||||||
|
<hasStandardCommand>true</hasStandardCommand>
|
||||||
|
<defaultProjectile>PN_Bullet_AP</defaultProjectile>
|
||||||
|
<warmupTime>3.5</warmupTime>
|
||||||
|
<minRange>4.9</minRange>
|
||||||
|
<range>44.9</range>
|
||||||
|
<soundCast>PNCannonSound</soundCast>
|
||||||
|
<soundCastTail>GunTail_Heavy</soundCastTail>
|
||||||
|
<muzzleFlashScale>14</muzzleFlashScale>
|
||||||
</li>
|
</li>
|
||||||
</verbs>
|
</verbs>
|
||||||
<weaponTags>
|
<weaponTags>
|
||||||
|
@ -288,9 +288,9 @@
|
|||||||
<PN_Component>1</PN_Component>
|
<PN_Component>1</PN_Component>
|
||||||
</costList>
|
</costList>
|
||||||
<comps>
|
<comps>
|
||||||
<li>
|
<!--<li>
|
||||||
<compClass>AdditionalVerb.Comp_VerbSaveable</compClass>
|
<compClass>AdditionalVerb.Comp_VerbSaveable</compClass>
|
||||||
</li>
|
</li>-->
|
||||||
<li Class="CompProperties_Styleable"></li>
|
<li Class="CompProperties_Styleable"></li>
|
||||||
<li Class="SYS.CompProperties_Sheath">
|
<li Class="SYS.CompProperties_Sheath">
|
||||||
<sheathOnlyGraphicData>
|
<sheathOnlyGraphicData>
|
||||||
@ -321,7 +321,7 @@
|
|||||||
</li>
|
</li>
|
||||||
</comps>
|
</comps>
|
||||||
<verbs>
|
<verbs>
|
||||||
<li Class="AdditionalVerb.VerbProperties_Custom">
|
<!--<li Class="AdditionalVerb.VerbProperties_Custom">
|
||||||
<verbClass>Verb_Shoot</verbClass>
|
<verbClass>Verb_Shoot</verbClass>
|
||||||
<hasStandardCommand>true</hasStandardCommand>
|
<hasStandardCommand>true</hasStandardCommand>
|
||||||
<defaultProjectile>PN_Bullet_RoyalRifle</defaultProjectile>
|
<defaultProjectile>PN_Bullet_RoyalRifle</defaultProjectile>
|
||||||
@ -354,6 +354,16 @@
|
|||||||
<accuracyShort>0.25</accuracyShort>
|
<accuracyShort>0.25</accuracyShort>
|
||||||
<accuracyMedium>0.25</accuracyMedium>
|
<accuracyMedium>0.25</accuracyMedium>
|
||||||
<accuracyLong>0.25</accuracyLong>
|
<accuracyLong>0.25</accuracyLong>
|
||||||
|
</li>-->
|
||||||
|
<li>
|
||||||
|
<verbClass>Verb_Shoot</verbClass>
|
||||||
|
<hasStandardCommand>true</hasStandardCommand>
|
||||||
|
<defaultProjectile>PN_Bullet_RoyalRifle</defaultProjectile>
|
||||||
|
<warmupTime>0.7</warmupTime>
|
||||||
|
<range>30.9</range>
|
||||||
|
<soundCast>PNRoyalRifleSound</soundCast>
|
||||||
|
<soundCastTail>GunTail_Heavy</soundCastTail>
|
||||||
|
<muzzleFlashScale>9</muzzleFlashScale>
|
||||||
</li>
|
</li>
|
||||||
</verbs>
|
</verbs>
|
||||||
<weaponTags>
|
<weaponTags>
|
||||||
@ -677,9 +687,9 @@
|
|||||||
<PN_Component>2</PN_Component>
|
<PN_Component>2</PN_Component>
|
||||||
</costList>
|
</costList>
|
||||||
<comps>
|
<comps>
|
||||||
<li>
|
<!--<li>
|
||||||
<compClass>AdditionalVerb.Comp_VerbSaveable</compClass>
|
<compClass>AdditionalVerb.Comp_VerbSaveable</compClass>
|
||||||
</li>
|
</li>-->
|
||||||
<li Class="SYS.CompProperties_Sheath">
|
<li Class="SYS.CompProperties_Sheath">
|
||||||
<sheathOnlyGraphicData>
|
<sheathOnlyGraphicData>
|
||||||
<texPath>Things/Weapons/SYS/PNRoyalLSW_Sheath</texPath>
|
<texPath>Things/Weapons/SYS/PNRoyalLSW_Sheath</texPath>
|
||||||
@ -709,7 +719,7 @@
|
|||||||
</li>
|
</li>
|
||||||
</comps>
|
</comps>
|
||||||
<verbs>
|
<verbs>
|
||||||
<li Class="AdditionalVerb.VerbProperties_Custom">
|
<!--<li Class="AdditionalVerb.VerbProperties_Custom">
|
||||||
<verbClass>Verb_Shoot</verbClass>
|
<verbClass>Verb_Shoot</verbClass>
|
||||||
<hasStandardCommand>true</hasStandardCommand>
|
<hasStandardCommand>true</hasStandardCommand>
|
||||||
<defaultProjectile>PN_Bullet_LSW_bomb</defaultProjectile>
|
<defaultProjectile>PN_Bullet_LSW_bomb</defaultProjectile>
|
||||||
@ -813,6 +823,21 @@
|
|||||||
<targetParams>
|
<targetParams>
|
||||||
<canTargetLocations>true</canTargetLocations>
|
<canTargetLocations>true</canTargetLocations>
|
||||||
</targetParams>
|
</targetParams>
|
||||||
|
</li>-->
|
||||||
|
<li>
|
||||||
|
<verbClass>Verb_Shoot</verbClass>
|
||||||
|
<hasStandardCommand>true</hasStandardCommand>
|
||||||
|
<defaultProjectile>PN_Bullet_LSW_bomb</defaultProjectile>
|
||||||
|
<warmupTime>3.0</warmupTime>
|
||||||
|
<range>23.9</range>
|
||||||
|
<forcedMissRadius>0.9</forcedMissRadius>
|
||||||
|
<burstShotCount>1</burstShotCount>
|
||||||
|
<soundCast>Shot_IncendiaryLauncher</soundCast>
|
||||||
|
<soundCastTail>GunTail_Heavy</soundCastTail>
|
||||||
|
<muzzleFlashScale>14</muzzleFlashScale>
|
||||||
|
<targetParams>
|
||||||
|
<canTargetLocations>true</canTargetLocations>
|
||||||
|
</targetParams>
|
||||||
</li>
|
</li>
|
||||||
</verbs>
|
</verbs>
|
||||||
<weaponTags>
|
<weaponTags>
|
||||||
|
Loading…
x
Reference in New Issue
Block a user