From 59fe0c7d0ede32ac997e0a08e9cca9f2660e7938 Mon Sep 17 00:00:00 2001 From: Cocopomel <79386233+Cocopomel@users.noreply.github.com> Date: Sat, 11 Sep 2021 14:15:18 +0900 Subject: [PATCH] =?UTF-8?q?=EC=9D=98=EB=A5=98=20=EC=8A=A4=ED=83=AF=20?= =?UTF-8?q?=EC=88=98=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- 1.3/Defs/ThingDef/ThingDef_Apparel.xml | 54 ++++++++++++++------------ 1 file changed, 29 insertions(+), 25 deletions(-) diff --git a/1.3/Defs/ThingDef/ThingDef_Apparel.xml b/1.3/Defs/ThingDef/ThingDef_Apparel.xml index 44a6ff6..d5a99f1 100644 --- a/1.3/Defs/ThingDef/ThingDef_Apparel.xml +++ b/1.3/Defs/ThingDef/ThingDef_Apparel.xml @@ -121,7 +121,7 @@ <EquipDelay>0.8</EquipDelay> </statBases> <equippedStatOffsets> - <SocialImpact>0.10</SocialImpact> + </equippedStatOffsets> <apparel> <bodyPartGroups> @@ -264,7 +264,7 @@ <EquipDelay>3</EquipDelay> </statBases> <equippedStatOffsets> - + <GeneralLaborSpeed>-0.15</GeneralLaborSpeed> </equippedStatOffsets> <apparel> <bodyPartGroups> @@ -341,7 +341,7 @@ <EquipDelay>1.5</EquipDelay> </statBases> <equippedStatOffsets> - + <GeneralLaborSpeed>-0.10</GeneralLaborSpeed> </equippedStatOffsets> <apparel> <bodyPartGroups> @@ -417,8 +417,8 @@ <EquipDelay>10</EquipDelay> </statBases> <equippedStatOffsets> - <GeneralLaborSpeed>-0.2</GeneralLaborSpeed> - <MoveSpeed>0.2</MoveSpeed> + <GeneralLaborSpeed>-0.25</GeneralLaborSpeed> + <AimingDelayFactor>-0.20</AimingDelayFactor> </equippedStatOffsets> <apparel> <bodyPartGroups> @@ -497,7 +497,8 @@ <EquipDelay>3</EquipDelay> </statBases> <equippedStatOffsets> - <GeneralLaborSpeed>-0.1</GeneralLaborSpeed> + <GeneralLaborSpeed>-0.15</GeneralLaborSpeed> + <ShootingAccuracyPawn>3</ShootingAccuracyPawn> </equippedStatOffsets> <apparel> <bodyPartGroups> @@ -572,7 +573,10 @@ <EquipDelay>7</EquipDelay> </statBases> <equippedStatOffsets> - + <GeneralLaborSpeed>0.15</GeneralLaborSpeed> + <MiningYield>0.10</MiningYield> + <ConstructSuccessChance>0.10</ConstructSuccessChance> + <FixBrokenDownBuildingSuccessChance>0.10</FixBrokenDownBuildingSuccessChance> </equippedStatOffsets> <apparel> <bodyPartGroups> @@ -650,10 +654,10 @@ <EquipDelay>1</EquipDelay> </statBases> <equippedStatOffsets> + <GeneralLaborSpeed>0.10</GeneralLaborSpeed> + <MiningYield>0.05</MiningYield> <ConstructSuccessChance>0.05</ConstructSuccessChance> - <GeneralLaborSpeed>0.05</GeneralLaborSpeed> - <PlantWorkSpeed>0.05</PlantWorkSpeed> - <AnimalGatherSpeed>0.05</AnimalGatherSpeed> + <FixBrokenDownBuildingSuccessChance>0.05</FixBrokenDownBuildingSuccessChance> </equippedStatOffsets> <apparel> <bodyPartGroups> @@ -728,13 +732,12 @@ <EquipDelay>7</EquipDelay> </statBases> <equippedStatOffsets> - <CookSpeed>0.1</CookSpeed> - <ButcheryFleshSpeed>0.1</ButcheryFleshSpeed> - <FoodPoisonChance>-0.05</FoodPoisonChance> - <MedicalTendSpeed>0.1</MedicalTendSpeed> - <MedicalTendQuality>0.1</MedicalTendQuality> - <MedicalOperationSpeed>0.1</MedicalOperationSpeed> - <MedicalSurgerySuccessChance>0.1</MedicalSurgerySuccessChance> + <FoodPoisonChance>-0.10</FoodPoisonChance> + <PlantHarvestYield>0.10</PlantHarvestYield> + <MedicalTendQuality>0.15</MedicalTendQuality> + <MedicalSurgerySuccessChance>0.10</MedicalSurgerySuccessChance> + <NegotiationAbility>0.10</NegotiationAbility> + <SocialImpact>0.10</SocialImpact> </equippedStatOffsets> <apparel> <bodyPartGroups> @@ -812,12 +815,12 @@ <EquipDelay>1</EquipDelay> </statBases> <equippedStatOffsets> - <CookSpeed>0.05</CookSpeed> - <ButcheryFleshSpeed>0.05</ButcheryFleshSpeed> - <MedicalTendSpeed>0.05</MedicalTendSpeed> - <MedicalTendQuality>0.05</MedicalTendQuality> - <MedicalOperationSpeed>0.05</MedicalOperationSpeed> + <FoodPoisonChance>-0.05</FoodPoisonChance> + <PlantHarvestYield>0.05</PlantHarvestYield> + <MedicalTendQuality>0.10</MedicalTendQuality> <MedicalSurgerySuccessChance>0.05</MedicalSurgerySuccessChance> + <NegotiationAbility>0.05</NegotiationAbility> + <SocialImpact>0.05</SocialImpact> </equippedStatOffsets> <apparel> <bodyPartGroups> @@ -924,8 +927,8 @@ <EquipDelay>13</EquipDelay> </statBases> <equippedStatOffsets> - <GeneralLaborSpeed>-0.3</GeneralLaborSpeed> - <MoveSpeed>0.2</MoveSpeed> + <GeneralLaborSpeed>-0.40</GeneralLaborSpeed> + <AimingDelayFactor>-0.30</AimingDelayFactor> </equippedStatOffsets> <apparel> <bodyPartGroups> @@ -1005,7 +1008,8 @@ <EquipDelay>4</EquipDelay> </statBases> <equippedStatOffsets> - <GeneralLaborSpeed>-0.2</GeneralLaborSpeed> + <GeneralLaborSpeed>-0.20</GeneralLaborSpeed> + <ShootingAccuracyPawn>5</ShootingAccuracyPawn> </equippedStatOffsets> <apparel> <bodyPartGroups>