상단관련 수정
This commit is contained in:
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@ -101,7 +101,7 @@
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<li>Visitor_Outlander_Standard</li>
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<li>Visitor_Outlander_Standard</li>
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</visitorTraderKinds>
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</visitorTraderKinds>
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<baseTraderKinds>
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<baseTraderKinds>
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<li>Base_Outlander_Standard</li>
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<li>PN_Base_PnLindustry</li>
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</baseTraderKinds>
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</baseTraderKinds>
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<allowedArrivalTemperatureRange>-40~45</allowedArrivalTemperatureRange>
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<allowedArrivalTemperatureRange>-40~45</allowedArrivalTemperatureRange>
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<raidLootMaker>PN_SubsidiaryRaidLootMaker</raidLootMaker>
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<raidLootMaker>PN_SubsidiaryRaidLootMaker</raidLootMaker>
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@ -440,8 +440,8 @@
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<healthAffectsPrice>false</healthAffectsPrice>
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<healthAffectsPrice>false</healthAffectsPrice>
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<statBases>
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<statBases>
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<MaxHitPoints>70</MaxHitPoints>
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<MaxHitPoints>70</MaxHitPoints>
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<MarketValue>1000</MarketValue>
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<MarketValue>1500</MarketValue>
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<Mass>0.6</Mass>
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<Mass>0.1</Mass>
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<Flammability>0.6</Flammability>
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<Flammability>0.6</Flammability>
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<DeteriorationRate>2.0</DeteriorationRate>
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<DeteriorationRate>2.0</DeteriorationRate>
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</statBases>
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</statBases>
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@ -104,6 +104,9 @@
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<Chemfuel>20</Chemfuel>
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<Chemfuel>20</Chemfuel>
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<ComponentIndustrial>1</ComponentIndustrial>
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<ComponentIndustrial>1</ComponentIndustrial>
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</costList>
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</costList>
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<tradeTags>
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<li>PN_Shell</li>
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</tradeTags>
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</ThingDef>
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</ThingDef>
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<ThingDef ParentName="PN_Cl_Shell">
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<ThingDef ParentName="PN_Cl_Shell">
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@ -248,6 +251,9 @@
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<Chemfuel>20</Chemfuel>
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<Chemfuel>20</Chemfuel>
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<ComponentIndustrial>1</ComponentIndustrial>
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<ComponentIndustrial>1</ComponentIndustrial>
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</costList>
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</costList>
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<tradeTags>
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<li>PN_Shell</li>
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</tradeTags>
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</ThingDef>
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</ThingDef>
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<ThingDef ParentName="PN_Cl_Shell">
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<ThingDef ParentName="PN_Cl_Shell">
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@ -321,6 +327,9 @@
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<Chemfuel>20</Chemfuel>
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<Chemfuel>20</Chemfuel>
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<ComponentIndustrial>1</ComponentIndustrial>
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<ComponentIndustrial>1</ComponentIndustrial>
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</costList>
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</costList>
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<tradeTags>
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<li>PN_Shell</li>
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</tradeTags>
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</ThingDef>
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</ThingDef>
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<ThingDef ParentName="PN_Cl_Shell">
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<ThingDef ParentName="PN_Cl_Shell">
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@ -402,6 +411,9 @@
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<Chemfuel>20</Chemfuel>
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<Chemfuel>20</Chemfuel>
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<ComponentIndustrial>1</ComponentIndustrial>
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<ComponentIndustrial>1</ComponentIndustrial>
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</costList>
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</costList>
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<tradeTags>
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<li>PN_Shell</li>
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</tradeTags>
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</ThingDef>
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</ThingDef>
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<ThingDef ParentName="PN_Cl_Shell">
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<ThingDef ParentName="PN_Cl_Shell">
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@ -483,6 +495,9 @@
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<Chemfuel>20</Chemfuel>
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<Chemfuel>20</Chemfuel>
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<ComponentIndustrial>1</ComponentIndustrial>
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<ComponentIndustrial>1</ComponentIndustrial>
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</costList>
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</costList>
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<tradeTags>
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<li>PN_Shell</li>
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</tradeTags>
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</ThingDef>
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</ThingDef>
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<ThingDef ParentName="PN_Cl_Shell">
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<ThingDef ParentName="PN_Cl_Shell">
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@ -4,11 +4,10 @@
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<defName>PN_Base_PnLindustry</defName>
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<defName>PN_Base_PnLindustry</defName>
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<stockGenerators>
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<stockGenerators>
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<!-- Resources -->
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<!-- Resources -->
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<li Class="StockGenerator_SingleDef">
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<li Class="StockGenerator_SingleDef">
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<thingDef>Silver</thingDef>
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<thingDef>Silver</thingDef>
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<countRange>8000~30000</countRange>
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<countRange>2000~4000</countRange>
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</li>
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</li>
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<li Class="StockGenerator_SingleDef">
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<li Class="StockGenerator_SingleDef">
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<thingDef>ComponentIndustrial</thingDef>
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<thingDef>ComponentIndustrial</thingDef>
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@ -22,63 +21,33 @@
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<thingDef>Steel</thingDef>
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<thingDef>Steel</thingDef>
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<countRange>500~800</countRange>
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<countRange>500~800</countRange>
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</li>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>WoodLog</thingDef>
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<countRange>400~700</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<li Class="StockGenerator_SingleDef">
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<thingDef>Plasteel</thingDef>
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<thingDef>Plasteel</thingDef>
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<countRange>100~250</countRange>
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<countRange>100~400</countRange>
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</li>
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</li>
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<li Class="StockGenerator_SingleDef">
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<li Class="StockGenerator_SingleDef">
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<thingDef>Uranium</thingDef>
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<thingDef>Uranium</thingDef>
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<countRange>40~200</countRange>
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<countRange>40~200</countRange>
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</li>
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</li>
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<li Class="StockGenerator_SingleDef">
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<li Class="StockGenerator_SingleDef">
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<thingDef>Cloth</thingDef>
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<thingDef>Chemfuel</thingDef>
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<countRange>400~600</countRange>
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<countRange>200~600</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>Gold</thingDef>
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<countRange>100~200</countRange>
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</li>
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</li>
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<li Class="StockGenerator_SingleDef">
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<li Class="StockGenerator_SingleDef">
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<thingDef>Neutroamine</thingDef>
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<thingDef>Neutroamine</thingDef>
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<countRange>50~200</countRange>
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<countRange>50~100</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>Chemfuel</thingDef>
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<countRange>300~500</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>Chocolate</thingDef>
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<countRange>-30~70</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>Beer</thingDef>
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<countRange>-40~100</countRange>
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</li>
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</li>
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<li Class="StockGenerator_SingleDef">
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<li Class="StockGenerator_SingleDef">
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<thingDef>MedicineIndustrial</thingDef>
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<thingDef>MedicineIndustrial</thingDef>
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<countRange>25~50</countRange>
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<countRange>25~50</countRange>
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</li>
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</li>
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<li Class="StockGenerator_ReinforcedBarrels">
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<li Class="StockGenerator_SingleDef">
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<countRange>1~4</countRange>
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<thingDef>Hyperweave</thingDef>
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<countRange>10~25</countRange>
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</li>
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</li>
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<li Class="StockGenerator_Tag">
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<li Class="StockGenerator_SingleDef">
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<tradeTag>MortarShell</tradeTag>
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<thingDef>DevilstrandCloth</thingDef>
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<thingDefCountRange>1~2</thingDefCountRange>
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<countRange>10~25</countRange>
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<countRange>20~40</countRange>
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</li>
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<li Class="StockGenerator_Category">
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<categoryDef>Textiles</categoryDef>
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<thingDefCountRange>1~2</thingDefCountRange>
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<totalPriceRange>400~800</totalPriceRange>
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</li>
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<li Class="StockGenerator_Category">
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<categoryDef>ResourcesRaw</categoryDef>
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<thingDefCountRange>2~4</thingDefCountRange>
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<totalPriceRange>400~800</totalPriceRange>
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</li>
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</li>
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<li Class="StockGenerator_Category">
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<li Class="StockGenerator_Category">
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<categoryDef>FoodRaw</categoryDef>
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<categoryDef>FoodRaw</categoryDef>
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@ -93,32 +62,85 @@
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<thingDefCountRange>1~2</thingDefCountRange>
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<thingDefCountRange>1~2</thingDefCountRange>
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<countRange>12~50</countRange>
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<countRange>12~50</countRange>
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</li>
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</li>
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<li Class="StockGenerator_MultiDef">
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<li Class="StockGenerator_Category">
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<thingDefs>
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<categoryDef>ResourcesRaw</categoryDef>
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<li>Kibble</li>
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<thingDefCountRange>2~4</thingDefCountRange>
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<li>Pemmican</li>
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<totalPriceRange>400~800</totalPriceRange>
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</thingDefs>
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</li>
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<li Class="StockGenerator_Category">
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<categoryDef>Textiles</categoryDef>
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<thingDefCountRange>1~2</thingDefCountRange>
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<totalPriceRange>400~800</totalPriceRange>
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</li>
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<li Class="StockGenerator_ReinforcedBarrels">
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<countRange>1~4</countRange>
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</li>
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<li Class="StockGenerator_Tag">
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<tradeTag>MortarShell</tradeTag>
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<thingDefCountRange>1~2</thingDefCountRange>
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<countRange>20~40</countRange>
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</li>
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<li Class="StockGenerator_Tag">
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<tradeTag>PN_Shell</tradeTag>
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<thingDefCountRange>1~2</thingDefCountRange>
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<countRange>3~6</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>Chocolate</thingDef>
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<countRange>-30~70</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>Beer</thingDef>
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<countRange>-40~100</countRange>
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</li>
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</li>
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<!-- Drugs -->
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<!-- Drugs -->
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<li Class="StockGenerator_Category">
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<li Class="StockGenerator_SingleDef">
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<categoryDef>Drugs</categoryDef>
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<thingDef>PN_AutomatonFuel</thingDef>
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<thingDefCountRange>3~4</thingDefCountRange>
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<countRange>200~600</countRange>
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<totalPriceRange>700~1500</totalPriceRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>PN_antibiotics</thingDef>
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<countRange>2~6</countRange>
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</li>
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</li>
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<!-- Techprints -->
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<!-- Automaton -->
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<li Class="StockGenerator_Techprints">
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<li Class="StockGenerator_SingleDef">
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<countChances>
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<thingDef>PN_RepairKit</thingDef>
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<li>
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<countRange>10~20</countRange>
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<count>2</count>
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</li>
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<chance>0.5</chance>
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<li Class="StockGenerator_SingleDef">
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</li>
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<thingDef>PN_BrainCasing</thingDef>
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<li>
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<countRange>3~6</countRange>
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<count>3</count>
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</li>
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<chance>0.5</chance>
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<li Class="StockGenerator_SingleDef">
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</li>
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<thingDef>Leather_Automaton</thingDef>
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</countChances>
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<countRange>50~200</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>PN_Component</thingDef>
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<countRange>4~8</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>Packaged_NormalAutomatonSoldier</thingDef>
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<countRange>0~1</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>Packaged_NormalAutomatonWorker</thingDef>
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<countRange>0~1</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>Packaged_NormalAutomatonMaid</thingDef>
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<countRange>0~1</countRange>
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</li>
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<!-- Apparel -->
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<li Class="StockGenerator_Clothes">
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<countRange>10~16</countRange>
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</li>
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<li Class="StockGenerator_Armor">
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<countRange>2~4</countRange>
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</li>
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</li>
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<!-- Weapons -->
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<!-- Weapons -->
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@ -131,15 +153,11 @@
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<countRange>1~2</countRange>
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<countRange>1~2</countRange>
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</li>
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</li>
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<!-- Apparel -->
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<li Class="StockGenerator_Clothes">
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<countRange>10~16</countRange>
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</li>
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<li Class="StockGenerator_Armor">
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<countRange>2~4</countRange>
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</li>
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<!-- Implants -->
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<!-- Implants -->
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<li Class="StockGenerator_SingleDef">
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<thingDef>PN_ResurrectModule</thingDef>
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<countRange>-1~1</countRange>
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</li>
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<li Class="StockGenerator_Tag">
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<li Class="StockGenerator_Tag">
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<tradeTag>TechHediff</tradeTag>
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<tradeTag>TechHediff</tradeTag>
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<thingDefCountRange>2~4</thingDefCountRange>
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<thingDefCountRange>2~4</thingDefCountRange>
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@ -165,6 +183,21 @@
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<countRange>0~1</countRange>
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<countRange>0~1</countRange>
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</li>
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</li>
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<!-- Techprints -->
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<li Class="StockGenerator_Techprints">
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<countChances>
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<li>
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<count>2</count>
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<chance>0.5</chance>
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</li>
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<li>
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<count>3</count>
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<chance>0.5</chance>
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</li>
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</countChances>
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</li>
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<!-- Exotic -->
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<!-- Exotic -->
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<li Class="StockGenerator_Tag">
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<li Class="StockGenerator_Tag">
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<tradeTag>Artifact</tradeTag>
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<tradeTag>Artifact</tradeTag>
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@ -176,21 +209,15 @@
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<thingDefCountRange>1~4</thingDefCountRange>
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<thingDefCountRange>1~4</thingDefCountRange>
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<countRange>1~2</countRange>
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<countRange>1~2</countRange>
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<excludedThingDefs>
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<excludedThingDefs>
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<li>Luciferium</li> <!-- already handled by drugs -->
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<li>ComponentSpacer</li> <!-- already handled by single def -->
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<li>ComponentSpacer</li> <!-- already handled by single def -->
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</excludedThingDefs>
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</excludedThingDefs>
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<customCountRanges>
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<customCountRanges>
|
||||||
<MedicineUltratech>2~15</MedicineUltratech>
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<MedicineUltratech>2~15</MedicineUltratech>
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<Hyperweave>50~200</Hyperweave>
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<Hyperweave>50~200</Hyperweave>
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<Luciferium>3~4</Luciferium>
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</customCountRanges>
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</customCountRanges>
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</li>
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</li>
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<!-- Slaves -->
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<li Class="StockGenerator_Slaves">
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<respectPopulationIntent>true</respectPopulationIntent>
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<countRange>-1~2</countRange>
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</li>
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<!-- Animals -->
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<!-- Animals -->
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<li Class="StockGenerator_Animals">
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<li Class="StockGenerator_Animals">
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<tradeTagsSell>
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<tradeTagsSell>
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<!-- Buying -->
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<!-- Buying -->
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<li Class="StockGenerator_BuyExpensiveSimple" />
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<li Class="StockGenerator_BuyExpensiveSimple" />
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<li Class="StockGenerator_BuyTradeTag">
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<tag>Art</tag>
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</li>
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<li Class="StockGenerator_BuyTradeTag">
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<tag>ImplantEmpireCommon</tag>
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</li>
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<li Class="StockGenerator_BuyTradeTag">
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<tag>ImplantEmpireRoyal</tag>
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</li>
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<li Class="StockGenerator_BuyTradeTag">
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<tag>MusicalInstrument</tag>
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</li>
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<!--PnL-->
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||||||
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||||||
<li Class="StockGenerator_SingleDef">
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||||||
<thingDef>Hyperweave</thingDef>
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<countRange>10~15</countRange>
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||||||
</li>
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||||||
<li Class="StockGenerator_SingleDef">
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|
||||||
<thingDef>DevilstrandCloth</thingDef>
|
|
||||||
<countRange>20~30</countRange>
|
|
||||||
</li>
|
|
||||||
<li Class="StockGenerator_SingleDef">
|
|
||||||
<thingDef>PN_AutomatonFuel</thingDef>
|
|
||||||
<countRange>200~300</countRange>
|
|
||||||
</li>
|
|
||||||
<li Class="StockGenerator_SingleDef">
|
|
||||||
<thingDef>PN_antibiotics</thingDef>
|
|
||||||
<countRange>2~6</countRange>
|
|
||||||
</li>
|
|
||||||
|
|
||||||
<li Class="StockGenerator_SingleDef">
|
|
||||||
<thingDef>PN_RepairKit</thingDef>
|
|
||||||
<countRange>10~20</countRange>
|
|
||||||
</li>
|
|
||||||
<li Class="StockGenerator_SingleDef">
|
|
||||||
<thingDef>PN_SelfRepairKit</thingDef>
|
|
||||||
<countRange>0~1</countRange>
|
|
||||||
</li>
|
|
||||||
<li Class="StockGenerator_SingleDef">
|
|
||||||
<thingDef>PN_BrainCasing</thingDef>
|
|
||||||
<countRange>2~6</countRange>
|
|
||||||
</li>
|
|
||||||
<li Class="StockGenerator_SingleDef">
|
|
||||||
<thingDef>Leather_Automaton</thingDef>
|
|
||||||
<countRange>50~200</countRange>
|
|
||||||
</li>
|
|
||||||
<li Class="StockGenerator_SingleDef">
|
|
||||||
<thingDef>PN_Component</thingDef>
|
|
||||||
<countRange>3~5</countRange>
|
|
||||||
</li>
|
|
||||||
|
|
||||||
<li Class="StockGenerator_Category">
|
|
||||||
<categoryDef>PN_TMPackagedCatagory</categoryDef>
|
|
||||||
<thingDefCountRange>-1~2</thingDefCountRange>
|
|
||||||
<totalPriceRange>3000~4000</totalPriceRange>
|
|
||||||
</li>
|
|
||||||
|
|
||||||
</stockGenerators>
|
</stockGenerators>
|
||||||
</TraderKindDef>
|
</TraderKindDef>
|
||||||
|
@ -26,14 +26,6 @@
|
|||||||
<thingDef>Chemfuel</thingDef>
|
<thingDef>Chemfuel</thingDef>
|
||||||
<countRange>50~150</countRange>
|
<countRange>50~150</countRange>
|
||||||
</li>
|
</li>
|
||||||
<li Class="StockGenerator_SingleDef">
|
|
||||||
<thingDef>Hyperweave</thingDef>
|
|
||||||
<countRange>10~15</countRange>
|
|
||||||
</li>
|
|
||||||
<li Class="StockGenerator_SingleDef">
|
|
||||||
<thingDef>DevilstrandCloth</thingDef>
|
|
||||||
<countRange>20~30</countRange>
|
|
||||||
</li>
|
|
||||||
|
|
||||||
<!-- Drugs -->
|
<!-- Drugs -->
|
||||||
<li Class="StockGenerator_SingleDef">
|
<li Class="StockGenerator_SingleDef">
|
||||||
@ -50,27 +42,18 @@
|
|||||||
<thingDef>PN_RepairKit</thingDef>
|
<thingDef>PN_RepairKit</thingDef>
|
||||||
<countRange>2~6</countRange>
|
<countRange>2~6</countRange>
|
||||||
</li>
|
</li>
|
||||||
<li Class="StockGenerator_SingleDef">
|
|
||||||
<thingDef>PN_SelfRepairKit</thingDef>
|
|
||||||
<countRange>-8~1</countRange>
|
|
||||||
</li>
|
|
||||||
<li Class="StockGenerator_SingleDef">
|
<li Class="StockGenerator_SingleDef">
|
||||||
<thingDef>PN_BrainCasing</thingDef>
|
<thingDef>PN_BrainCasing</thingDef>
|
||||||
<countRange>2~4</countRange>
|
<countRange>1~3</countRange>
|
||||||
</li>
|
</li>
|
||||||
<li Class="StockGenerator_SingleDef">
|
<li Class="StockGenerator_SingleDef">
|
||||||
<thingDef>Leather_Automaton</thingDef>
|
<thingDef>Leather_Automaton</thingDef>
|
||||||
<countRange>20~60</countRange>
|
<countRange>20~60</countRange>
|
||||||
</li>
|
</li>
|
||||||
<li Class="StockGenerator_SingleDef">
|
|
||||||
<thingDef>PN_Component</thingDef>
|
|
||||||
<countRange>1~3</countRange>
|
|
||||||
</li>
|
|
||||||
|
|
||||||
<li Class="StockGenerator_Category">
|
<li Class="StockGenerator_SingleDef">
|
||||||
<categoryDef>PN_TMPackagedCatagory</categoryDef>
|
<thingDef>PN_OTPCard</thingDef>
|
||||||
<thingDefCountRange>-2~1</thingDefCountRange>
|
<countRange>-2~1</countRange>
|
||||||
<totalPriceRange>3000~4000</totalPriceRange>
|
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
<!-- Weapons -->
|
<!-- Weapons -->
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
<Defs>
|
<Defs>
|
||||||
<TraderKindDef>
|
<TraderKindDef>
|
||||||
<defName>PN_Orbital_PnLindustry</defName>
|
<defName>PN_Orbital_PnLindustry</defName>
|
||||||
<label>PnL ship</label>
|
<label>PnL trader ship</label>
|
||||||
<orbital>true</orbital>
|
<orbital>true</orbital>
|
||||||
<faction>PN_SubsidiaryFaction</faction>
|
<faction>PN_SubsidiaryFaction</faction>
|
||||||
<stockGenerators>
|
<stockGenerators>
|
||||||
@ -18,7 +18,7 @@
|
|||||||
</li>
|
</li>
|
||||||
<li Class="StockGenerator_SingleDef">
|
<li Class="StockGenerator_SingleDef">
|
||||||
<thingDef>ComponentSpacer</thingDef>
|
<thingDef>ComponentSpacer</thingDef>
|
||||||
<countRange>8~16</countRange>
|
<countRange>1~2</countRange>
|
||||||
</li>
|
</li>
|
||||||
<li Class="StockGenerator_SingleDef">
|
<li Class="StockGenerator_SingleDef">
|
||||||
<thingDef>Steel</thingDef>
|
<thingDef>Steel</thingDef>
|
||||||
@ -29,20 +29,28 @@
|
|||||||
<countRange>100~400</countRange>
|
<countRange>100~400</countRange>
|
||||||
</li>
|
</li>
|
||||||
<li Class="StockGenerator_SingleDef">
|
<li Class="StockGenerator_SingleDef">
|
||||||
<thingDef>Gold</thingDef>
|
<thingDef>Uranium</thingDef>
|
||||||
<countRange>50~70</countRange>
|
<countRange>40~200</countRange>
|
||||||
</li>
|
</li>
|
||||||
<li Class="StockGenerator_SingleDef">
|
<li Class="StockGenerator_SingleDef">
|
||||||
<thingDef>Chemfuel</thingDef>
|
<thingDef>Chemfuel</thingDef>
|
||||||
<countRange>200~600</countRange>
|
<countRange>200~600</countRange>
|
||||||
</li>
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Neutroamine</thingDef>
|
||||||
|
<countRange>50~100</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>MedicineIndustrial</thingDef>
|
||||||
|
<countRange>10~15</countRange>
|
||||||
|
</li>
|
||||||
<li Class="StockGenerator_SingleDef">
|
<li Class="StockGenerator_SingleDef">
|
||||||
<thingDef>Hyperweave</thingDef>
|
<thingDef>Hyperweave</thingDef>
|
||||||
<countRange>25~50</countRange>
|
<countRange>10~25</countRange>
|
||||||
</li>
|
</li>
|
||||||
<li Class="StockGenerator_SingleDef">
|
<li Class="StockGenerator_SingleDef">
|
||||||
<thingDef>DevilstrandCloth</thingDef>
|
<thingDef>DevilstrandCloth</thingDef>
|
||||||
<countRange>50~75</countRange>
|
<countRange>10~25</countRange>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
<!-- Drugs -->
|
<!-- Drugs -->
|
||||||
@ -60,13 +68,9 @@
|
|||||||
<thingDef>PN_RepairKit</thingDef>
|
<thingDef>PN_RepairKit</thingDef>
|
||||||
<countRange>10~20</countRange>
|
<countRange>10~20</countRange>
|
||||||
</li>
|
</li>
|
||||||
<li Class="StockGenerator_SingleDef">
|
|
||||||
<thingDef>PN_SelfRepairKit</thingDef>
|
|
||||||
<countRange>1~3</countRange>
|
|
||||||
</li>
|
|
||||||
<li Class="StockGenerator_SingleDef">
|
<li Class="StockGenerator_SingleDef">
|
||||||
<thingDef>PN_BrainCasing</thingDef>
|
<thingDef>PN_BrainCasing</thingDef>
|
||||||
<countRange>6~10</countRange>
|
<countRange>3~6</countRange>
|
||||||
</li>
|
</li>
|
||||||
<li Class="StockGenerator_SingleDef">
|
<li Class="StockGenerator_SingleDef">
|
||||||
<thingDef>Leather_Automaton</thingDef>
|
<thingDef>Leather_Automaton</thingDef>
|
||||||
@ -74,31 +78,27 @@
|
|||||||
</li>
|
</li>
|
||||||
<li Class="StockGenerator_SingleDef">
|
<li Class="StockGenerator_SingleDef">
|
||||||
<thingDef>PN_Component</thingDef>
|
<thingDef>PN_Component</thingDef>
|
||||||
<countRange>8~16</countRange>
|
<countRange>4~8</countRange>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
<li Class="StockGenerator_Category">
|
|
||||||
<categoryDef>PN_TMPackagedCatagory</categoryDef>
|
|
||||||
<thingDefCountRange>1~3</thingDefCountRange>
|
|
||||||
<totalPriceRange>3000~4000</totalPriceRange>
|
|
||||||
</li>
|
|
||||||
|
|
||||||
<!-- Weapons -->
|
|
||||||
<li Class="StockGenerator_SingleDef">
|
<li Class="StockGenerator_SingleDef">
|
||||||
<thingDef>PN_PrototypeRailGun</thingDef>
|
<thingDef>Packaged_NormalAutomatonSoldier</thingDef>
|
||||||
<countRange>-2~1</countRange>
|
<countRange>0~1</countRange>
|
||||||
</li>
|
</li>
|
||||||
<li Class="StockGenerator_WeaponsMelee" MayRequire="Ludeon.RimWorld.Royalty">
|
<li Class="StockGenerator_SingleDef">
|
||||||
<weaponTag>PN_Bladelink</weaponTag>
|
<thingDef>Packaged_NormalAutomatonWorker</thingDef>
|
||||||
<countRange>-2~1</countRange>
|
<countRange>0~1</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Packaged_NormalAutomatonMaid</thingDef>
|
||||||
|
<countRange>0~1</countRange>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
<!-- Apparel -->
|
<!-- Apparel -->
|
||||||
|
|
||||||
<!-- Implants -->
|
<!-- Implants -->
|
||||||
<li Class="StockGenerator_SingleDef">
|
<li Class="StockGenerator_SingleDef">
|
||||||
<thingDef>PN_ResurrectModule</thingDef>
|
<thingDef>PN_ResurrectModule</thingDef>
|
||||||
<countRange>1~1</countRange>
|
<countRange>-1~1</countRange>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
<!-- Buildings -->
|
<!-- Buildings -->
|
||||||
@ -106,6 +106,7 @@
|
|||||||
<!-- Animals -->
|
<!-- Animals -->
|
||||||
|
|
||||||
<!-- Buying -->
|
<!-- Buying -->
|
||||||
|
<li Class="StockGenerator_BuyExpensiveSimple" />
|
||||||
|
|
||||||
</stockGenerators>
|
</stockGenerators>
|
||||||
</TraderKindDef>
|
</TraderKindDef>
|
||||||
|
@ -60,6 +60,34 @@
|
|||||||
</value>
|
</value>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
|
<li Class="PatchOperationAdd">
|
||||||
|
<xpath>/Defs/TraderKindDef[defName = "PN_Base_PnLindustry"]/stockGenerators</xpath>
|
||||||
|
<value>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Techprint_CataphractArmor</thingDef>
|
||||||
|
<countRange>-1~1</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>PN_Orbital_PnLbenefit</thingDef>
|
||||||
|
<countRange>-1~1</countRange>
|
||||||
|
</li>
|
||||||
|
</value>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
<li Class="PatchOperationAdd">
|
||||||
|
<xpath>/Defs/TraderKindDef[defName = "PN_Orbital_PnLindustry"]/stockGenerators</xpath>
|
||||||
|
<value>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Techprint_CataphractArmor</thingDef>
|
||||||
|
<countRange>1</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Techprint_BrainWiring</thingDef>
|
||||||
|
<countRange>1</countRange>
|
||||||
|
</li>
|
||||||
|
</value>
|
||||||
|
</li>
|
||||||
|
|
||||||
<!--작위관련-->
|
<!--작위관련-->
|
||||||
<li Class="PatchOperationAdd">
|
<li Class="PatchOperationAdd">
|
||||||
<xpath>/Defs/FactionDef[defName = "PN_SubsidiaryFaction"]</xpath>
|
<xpath>/Defs/FactionDef[defName = "PN_SubsidiaryFaction"]</xpath>
|
||||||
|
@ -16,4 +16,145 @@
|
|||||||
</li>
|
</li>
|
||||||
</stockGenerators>
|
</stockGenerators>
|
||||||
</TraderKindDef>
|
</TraderKindDef>
|
||||||
|
|
||||||
|
<!--benefit ship-->
|
||||||
|
|
||||||
|
<TraderKindDef>
|
||||||
|
<defName>PN_Orbital_PnLbenefit</defName>
|
||||||
|
<label>PnL benefit ship</label>
|
||||||
|
<orbital>true</orbital>
|
||||||
|
<faction>PN_SubsidiaryFaction</faction>
|
||||||
|
<permitRequiredForTrading>PN_TradeBenefit</permitRequiredForTrading>
|
||||||
|
<stockGenerators>
|
||||||
|
|
||||||
|
<!-- Resources -->
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Silver</thingDef>
|
||||||
|
<countRange>2000~4000</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>ComponentIndustrial</thingDef>
|
||||||
|
<countRange>30~60</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>ComponentSpacer</thingDef>
|
||||||
|
<countRange>8~16</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Steel</thingDef>
|
||||||
|
<countRange>500~800</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Plasteel</thingDef>
|
||||||
|
<countRange>200~600</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Uranium</thingDef>
|
||||||
|
<countRange>60~300</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Chemfuel</thingDef>
|
||||||
|
<countRange>200~600</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>MedicineUltratech</thingDef>
|
||||||
|
<countRange>5~30</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Neutroamine</thingDef>
|
||||||
|
<countRange>100~500</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Hyperweave</thingDef>
|
||||||
|
<countRange>50~200</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>DevilstrandCloth</thingDef>
|
||||||
|
<countRange>50~200</countRange>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
<!-- Drugs -->
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>PN_AutomatonFuel</thingDef>
|
||||||
|
<countRange>200~600</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>PN_antibiotics</thingDef>
|
||||||
|
<countRange>6~18</countRange>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
<!-- Automaton -->
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>PN_RepairKit</thingDef>
|
||||||
|
<countRange>20~40</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>PN_SelfRepairKit</thingDef>
|
||||||
|
<countRange>2~5</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>PN_BrainCasing</thingDef>
|
||||||
|
<countRange>6~10</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Leather_Automaton</thingDef>
|
||||||
|
<countRange>50~200</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>PN_Component</thingDef>
|
||||||
|
<countRange>8~16</countRange>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Packaged_NormalAutomatonSoldier</thingDef>
|
||||||
|
<countRange>1~3</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Packaged_NormalAutomatonWorker</thingDef>
|
||||||
|
<countRange>1~3</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Packaged_NormalAutomatonMaid</thingDef>
|
||||||
|
<countRange>1~3</countRange>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Packaged_PremiumAutomatonSoldier</thingDef>
|
||||||
|
<countRange>1</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Packaged_PremiumAutomatonWorker</thingDef>
|
||||||
|
<countRange>1</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>Packaged_PremiumAutomatonMaid</thingDef>
|
||||||
|
<countRange>1</countRange>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
<!-- Weapons -->
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>PN_PrototypeRailGun</thingDef>
|
||||||
|
<countRange>0~1</countRange>
|
||||||
|
</li>
|
||||||
|
<li Class="StockGenerator_WeaponsMelee" MayRequire="Ludeon.RimWorld.Royalty">
|
||||||
|
<weaponTag>PN_Bladelink</weaponTag>
|
||||||
|
<countRange>1~2</countRange>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
<!-- Apparel -->
|
||||||
|
|
||||||
|
<!-- Implants -->
|
||||||
|
<li Class="StockGenerator_SingleDef">
|
||||||
|
<thingDef>PN_ResurrectModule</thingDef>
|
||||||
|
<countRange>1~3</countRange>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
<!-- Buildings -->
|
||||||
|
|
||||||
|
<!-- Animals -->
|
||||||
|
|
||||||
|
<!-- Buying -->
|
||||||
|
|
||||||
|
</stockGenerators>
|
||||||
|
</TraderKindDef>
|
||||||
</Defs>
|
</Defs>
|
Loading…
x
Reference in New Issue
Block a user