resourceReadoutPriority 추가

This commit is contained in:
Cocopomel 2021-10-07 02:35:33 +09:00
parent b44624fd35
commit 60ff2714b2
2 changed files with 6 additions and 10 deletions

View File

@ -151,6 +151,7 @@
<thingCategories Inherit="false"> <thingCategories Inherit="false">
<li>PN_BrainCoreCatagory</li> <li>PN_BrainCoreCatagory</li>
</thingCategories> </thingCategories>
<resourceReadoutPriority>Middle</resourceReadoutPriority>
<statBases> <statBases>
<Mass>1</Mass> <Mass>1</Mass>
<WorkToMake>13000</WorkToMake> <WorkToMake>13000</WorkToMake>

View File

@ -1,7 +1,10 @@
<?xml version="1.0" encoding="utf-8" ?> <?xml version="1.0" encoding="utf-8" ?>
<Defs> <Defs>
<!--==================================== 오토캐논 ====================================--> <!--==================================== 오토캐논 ====================================-->
<ThingDef Name="PN_BaseArtilleryBuilding" ParentName="BuildingBase" Abstract="True"> <ThingDef ParentName="BuildingBase">
<defName>PN_Artillery_Base_Core</defName>
<label>PnL Artillery cannon</label>
<description>Howitzer designed by PnL Industries. Using an automaton brain core, it has very good accuracy. However, it is necessary to periodically change the brain core due to excessive load in calculations.</description>
<!--<designatorDropdown>PN_Artillery_Dropdown</designatorDropdown>--> <!--<designatorDropdown>PN_Artillery_Dropdown</designatorDropdown>-->
<thingClass>Building_TurretGun</thingClass> <thingClass>Building_TurretGun</thingClass>
<drawerType>MapMeshAndRealTime</drawerType> <drawerType>MapMeshAndRealTime</drawerType>
@ -36,6 +39,7 @@
<costList> <costList>
<Steel>150</Steel> <Steel>150</Steel>
<ComponentIndustrial>6</ComponentIndustrial> <ComponentIndustrial>6</ComponentIndustrial>
<PN_BrainCasing>1</PN_BrainCasing>
</costList> </costList>
<inspectorTabs> <inspectorTabs>
<li>ITab_Shells</li> <li>ITab_Shells</li>
@ -155,13 +159,4 @@
</defaultStorageSettings> </defaultStorageSettings>
</building> </building>
</ThingDef> </ThingDef>
<ThingDef ParentName="PN_BaseArtilleryBuilding">
<defName>PN_Artillery_Base_Core</defName>
<label>PnL Artillery cannon</label>
<description>Howitzer designed by PnL Industries. Using an automaton brain core, it has very good accuracy. However, it is necessary to periodically change the brain core due to excessive load in calculations.</description>
<costList>
<PN_BrainCasing>1</PN_BrainCasing>
</costList>
</ThingDef>
</Defs> </Defs>