add explosive multiplier

This commit is contained in:
gguake 2021-12-28 15:55:52 +09:00
parent 91c3f76cd6
commit 6b6a0c661c
2 changed files with 3 additions and 2 deletions

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@ -16,14 +16,15 @@
<removeHediffAfterResurrect>true</removeHediffAfterResurrect> <removeHediffAfterResurrect>true</removeHediffAfterResurrect>
</li> </li>
<li Class="CompProperties_Explosive"> <li Class="AutomataRace.CompProperties_ExplosiveInstant">
<compClass>AutomataRace.CompExplosiveInstant</compClass>
<explosiveRadius>1.9</explosiveRadius> <explosiveRadius>1.9</explosiveRadius>
<explosiveDamageType>Flame</explosiveDamageType> <explosiveDamageType>Flame</explosiveDamageType>
<requiredDamageTypeToExplode>Flame</requiredDamageTypeToExplode> <requiredDamageTypeToExplode>Flame</requiredDamageTypeToExplode>
<preExplosionSpawnThingDef>Filth_Fuel</preExplosionSpawnThingDef> <preExplosionSpawnThingDef>Filth_Fuel</preExplosionSpawnThingDef>
<preExplosionSpawnChance>0.5</preExplosionSpawnChance> <preExplosionSpawnChance>0.5</preExplosionSpawnChance>
<wickTicks>200~750</wickTicks> <wickTicks>200~750</wickTicks>
<awfulExplosiveMultiplier>5.0</awfulExplosiveMultiplier>
<poorExplosiveMultiplier>2.0</poorExplosiveMultiplier>
</li> </li>
</comps> </comps>
</AutomataRace.ThingDefInjectDef> </AutomataRace.ThingDefInjectDef>