AP HE 수정, SYS/AdditionalVerb 1.3 적용

This commit is contained in:
Cocopomel 2021-08-24 19:09:14 +09:00
parent b9ec662c8e
commit 6c234fbfaa
3 changed files with 31 additions and 31 deletions

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@ -334,18 +334,18 @@
</comps>
<verbs>
<li Class="TorgueAnty.Verb_Properties_ShotGun">
<verbClass>TorgueAnty.Verb_Shoot_ShotGun</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>PN_Bullet_Revolver_Volley</defaultProjectile>
<warmupTime>0.5</warmupTime>
<range>12.9</range>
<burstShotCount>1</burstShotCount>
<ticksBetweenBurstShots>10</ticksBetweenBurstShots>
<soundCast>ShotAnty_G</soundCast>
<soundCastTail>GunTail_Light</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
<pelletCount>6</pelletCount>
</li>
<verbClass>TorgueAnty.Verb_Shoot_ShotGun</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>PN_Bullet_Revolver_Volley</defaultProjectile>
<warmupTime>0.5</warmupTime>
<range>12.9</range>
<burstShotCount>1</burstShotCount>
<ticksBetweenBurstShots>10</ticksBetweenBurstShots>
<soundCast>ShotAnty_G</soundCast>
<soundCastTail>GunTail_Light</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
<pelletCount>6</pelletCount>
</li>
</verbs>
<tools>
<li>
@ -630,6 +630,24 @@
</li>
</comps>
<verbs>
<li Class="AdditionalVerb.VerbProperties_Custom">
<verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>PN_Bullet_AP</defaultProjectile>
<warmupTime>4.5</warmupTime>
<minRange>4.9</minRange>
<range>54.9</range>
<soundCast>PNCannonSound</soundCast>
<soundCastTail>GunTail_Heavy</soundCastTail>
<muzzleFlashScale>14</muzzleFlashScale>
<desc>...</desc>
<label>AP</label>
<texPath>UI/Commands/AP</texPath>
<accuracyTouch>0</accuracyTouch>
<accuracyShort>0</accuracyShort>
<accuracyMedium>0</accuracyMedium>
<accuracyLong>0</accuracyLong>
</li>
<li Class="AdditionalVerb.VerbProperties_Custom">
<verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand>
@ -646,25 +664,7 @@
<muzzleFlashScale>14</muzzleFlashScale>
<desc>...</desc>
<label>HE</label>
<texPath>UI/Commands/Pew</texPath>
<accuracyTouch>0</accuracyTouch>
<accuracyShort>0</accuracyShort>
<accuracyMedium>0</accuracyMedium>
<accuracyLong>0</accuracyLong>
</li>
<li Class="AdditionalVerb.VerbProperties_Custom">
<verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>PN_Bullet_AP</defaultProjectile>
<warmupTime>4.5</warmupTime>
<minRange>4.9</minRange>
<range>54.9</range>
<soundCast>PNCannonSound</soundCast>
<soundCastTail>GunTail_Heavy</soundCastTail>
<muzzleFlashScale>14</muzzleFlashScale>
<desc>...</desc>
<label>AP</label>
<texPath>UI/Commands/Snipe</texPath>
<texPath>UI/Commands/SC</texPath>
<accuracyTouch>0</accuracyTouch>
<accuracyShort>0</accuracyShort>
<accuracyMedium>0</accuracyMedium>