성능/재료 수정, 아이템 추가
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5209d119a6
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@ -92,6 +92,18 @@
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<thingDef>PN_AutomatonFuel</thingDef>
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<thingDef>PN_AutomatonFuel</thingDef>
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<count>30</count>
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<count>30</count>
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</li>
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</li>
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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<thingDef>PN_Fueldrumcan</thingDef>
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<count>75</count>
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</li>
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<li Class="ScenPart_StartingThing_Defined">
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<def>StartingThing_Defined</def>
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<thingDef>PN_Shell_HighExplosive</thingDef>
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<count>75</count>
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</li>
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</parts>
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</parts>
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</scenario>
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</scenario>
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</ScenarioDef>
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</ScenarioDef>
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@ -34,7 +34,6 @@
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<costList>
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<costList>
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<Steel>150</Steel>
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<Steel>150</Steel>
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<ComponentIndustrial>6</ComponentIndustrial>
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<ComponentIndustrial>6</ComponentIndustrial>
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<PN_AutomatonFuel>20</PN_AutomatonFuel>
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</costList>
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</costList>
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<inspectorTabs>
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<inspectorTabs>
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<li>ITab_Shells</li>
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<li>ITab_Shells</li>
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@ -83,8 +82,8 @@
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<turretGunDef>PN_Artillery_Turret</turretGunDef>
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<turretGunDef>PN_Artillery_Turret</turretGunDef>
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<turretTopDrawSize>3.0</turretTopDrawSize>
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<turretTopDrawSize>3.0</turretTopDrawSize>
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<turretTopOffset>(0, 0.35)</turretTopOffset>
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<turretTopOffset>(0, 0.35)</turretTopOffset>
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<turretBurstWarmupTime>2.0</turretBurstWarmupTime>
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<turretBurstWarmupTime>1.0</turretBurstWarmupTime>
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<turretBurstCooldownTime>2.0</turretBurstCooldownTime>
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<turretBurstCooldownTime>3.0</turretBurstCooldownTime>
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<buildingTags Inherit="false">
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<buildingTags Inherit="false">
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</buildingTags>
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</buildingTags>
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</building>
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</building>
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@ -117,10 +116,10 @@
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<verbClass>Verb_Shoot</verbClass>
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<verbClass>Verb_Shoot</verbClass>
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<forceNormalTimeSpeed>false</forceNormalTimeSpeed>
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<forceNormalTimeSpeed>false</forceNormalTimeSpeed>
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<warmupTime>4.0</warmupTime>
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<warmupTime>4.0</warmupTime>
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<forcedMissRadius>2</forcedMissRadius>
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<forcedMissRadius>1</forcedMissRadius>
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<forcedMissRadiusClassicMortars>2</forcedMissRadiusClassicMortars>
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<forcedMissRadiusClassicMortars>1</forcedMissRadiusClassicMortars>
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<isMortar>true</isMortar>
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<isMortar>true</isMortar>
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<requireLineOfSight>true</requireLineOfSight>
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<requireLineOfSight>false</requireLineOfSight>
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<minRange>11.9</minRange>
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<minRange>11.9</minRange>
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<range>500</range>
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<range>500</range>
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<burstShotCount>1</burstShotCount>
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<burstShotCount>1</burstShotCount>
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