상선 물품 추가
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@ -214,7 +214,6 @@
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<thingCategories>
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<thingCategories>
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<li>PNKit</li>
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<li>PNKit</li>
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</thingCategories>
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</thingCategories>
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<tradeability>Sellable</tradeability>
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<costList>
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<costList>
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<ComponentIndustrial>1</ComponentIndustrial>
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<ComponentIndustrial>1</ComponentIndustrial>
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<Steel>15</Steel>
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<Steel>15</Steel>
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@ -263,7 +262,6 @@
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<thingCategories>
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<thingCategories>
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<li>PNKit</li>
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<li>PNKit</li>
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</thingCategories>
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</thingCategories>
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<tradeability>Sellable</tradeability>
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<costList>
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<costList>
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<MechSerumHealer>1</MechSerumHealer>
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<MechSerumHealer>1</MechSerumHealer>
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<ComponentIndustrial>1</ComponentIndustrial>
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<ComponentIndustrial>1</ComponentIndustrial>
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@ -45,17 +45,26 @@
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<thingDef>PN_antibiotics</thingDef>
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<thingDef>PN_antibiotics</thingDef>
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<countRange>2~6</countRange>
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<countRange>2~6</countRange>
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</li>
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</li>
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<!--<li Class="StockGenerator_Category">
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<categoryDef>Drugs</categoryDef>
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<thingDefCountRange>2~4</thingDefCountRange>
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<totalPriceRange>1000~2000</totalPriceRange>
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</li>-->
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<!-- Techprints -->
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<!-- Automaton -->
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<!-- none -->
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<li Class="StockGenerator_SingleDef">
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<thingDef>PN_RepairKit</thingDef>
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<countRange>10~20</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>PN_SelfRepairKit</thingDef>
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<countRange>-2~1</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>PN_BrainCasing</thingDef>
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<countRange>2~6</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>Leather_Automaton</thingDef>
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<countRange>50~200</countRange>
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</li>
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<!-- Weapons -->
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<!-- Weapons -->
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<!-- none -->
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<!-- Apparel -->
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<!-- Apparel -->
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