강인함 금지, 등급 버프 조정

This commit is contained in:
Cocopomel 2022-07-07 02:07:37 +09:00
parent d2c9688978
commit 7659402194
3 changed files with 73 additions and 268 deletions

View File

@ -50,6 +50,9 @@
</forcedRaceTraitEntries> </forcedRaceTraitEntries>
<!--특성 제한--> <!--특성 제한-->
<disallowedTraits> <disallowedTraits>
<li>
<defName>Tough</defName>
</li>
<li> <li>
<defName>DrugDesire</defName> <defName>DrugDesire</defName>
</li> </li>

View File

@ -70,10 +70,6 @@
<stages> <stages>
<li> <li>
<capMods> <capMods>
<!--<li>
<capacity>Consciousness</capacity>
<offset>0.05</offset>
</li>-->
<li> <li>
<capacity>Moving</capacity> <capacity>Moving</capacity>
<offset>0.05</offset> <offset>0.05</offset>
@ -115,9 +111,6 @@
<offset>0.10</offset> <offset>0.10</offset>
</li> </li>
</capMods> </capMods>
<statOffsets>
<!--<IncomingDamageFactor>-0.05</IncomingDamageFactor>-->
</statOffsets>
</li> </li>
</stages> </stages>
</HediffDef> </HediffDef>
@ -144,9 +137,6 @@
<offset>0.20</offset> <offset>0.20</offset>
</li> </li>
</capMods> </capMods>
<statOffsets>
<!--<IncomingDamageFactor>-0.10</IncomingDamageFactor>-->
</statOffsets>
</li> </li>
</stages> </stages>
</HediffDef> </HediffDef>
@ -176,9 +166,6 @@
<statOffsets> <statOffsets>
<MentalBreakThreshold>-0.04</MentalBreakThreshold> <MentalBreakThreshold>-0.04</MentalBreakThreshold>
</statOffsets> </statOffsets>
<!--<statFactors>
<IncomingDamageFactor>0.10</IncomingDamageFactor>
</statFactors>-->
</li> </li>
</stages> </stages>
</HediffDef> </HediffDef>
@ -208,9 +195,6 @@
<statOffsets> <statOffsets>
<MentalBreakThreshold>-0.08</MentalBreakThreshold> <MentalBreakThreshold>-0.08</MentalBreakThreshold>
</statOffsets> </statOffsets>
<!--<statFactors>
<IncomingDamageFactor>0.75</IncomingDamageFactor>
</statFactors>-->
</li> </li>
</stages> </stages>
</HediffDef> </HediffDef>
@ -290,6 +274,13 @@
<HediffDef ParentName="PN_SyncExcellent_Base"> <HediffDef ParentName="PN_SyncExcellent_Base">
<defName>PN_SyncExcellent_Combat</defName> <defName>PN_SyncExcellent_Combat</defName>
<label>Combat model (exc)</label> <label>Combat model (exc)</label>
<stages>
<li>
<statOffsets>
<IncomingDamageFactor>-0.10</IncomingDamageFactor>
</statOffsets>
</li>
</stages>
</HediffDef> </HediffDef>
<!--걸작--> <!--걸작-->
@ -315,29 +306,10 @@
<HediffDef ParentName="PN_SyncMasterwork_Base"> <HediffDef ParentName="PN_SyncMasterwork_Base">
<defName>PN_SyncMasterwork_Combat</defName> <defName>PN_SyncMasterwork_Combat</defName>
<label>Combat model (mast)</label> <label>Combat model (mast)</label>
<stages Inherit="false"> <stages>
<li> <li>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>0.20</offset>
</li>
<li>
<capacity>Moving</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Sight</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Manipulation</capacity>
<offset>0.30</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<IncomingDamageFactor>-0.15</IncomingDamageFactor> <IncomingDamageFactor>-0.20</IncomingDamageFactor>
<MentalBreakThreshold>-0.04</MentalBreakThreshold>
</statOffsets> </statOffsets>
</li> </li>
</stages> </stages>
@ -366,29 +338,10 @@
<HediffDef ParentName="PN_SyncLegendary_Base"> <HediffDef ParentName="PN_SyncLegendary_Base">
<defName>PN_SyncLegendary_Combat</defName> <defName>PN_SyncLegendary_Combat</defName>
<label>Combat model (legd)</label> <label>Combat model (legd)</label>
<stages Inherit="false"> <stages>
<li> <li>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Moving</capacity>
<offset>0.50</offset>
</li>
<li>
<capacity>Sight</capacity>
<offset>0.50</offset>
</li>
<li>
<capacity>Manipulation</capacity>
<offset>0.50</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<IncomingDamageFactor>-0.30</IncomingDamageFactor> <IncomingDamageFactor>-0.40</IncomingDamageFactor>
<MentalBreakThreshold>-0.08</MentalBreakThreshold>
</statOffsets> </statOffsets>
</li> </li>
</stages> </stages>
@ -469,6 +422,13 @@
<HediffDef ParentName="PN_SyncExcellent_Base"> <HediffDef ParentName="PN_SyncExcellent_Base">
<defName>PN_SyncExcellent_Engineer</defName> <defName>PN_SyncExcellent_Engineer</defName>
<label>Engineer model (exc)</label> <label>Engineer model (exc)</label>
<stages>
<li>
<statOffsets>
<WorkSpeedGlobal>0.10</WorkSpeedGlobal>
</statOffsets>
</li>
</stages>
</HediffDef> </HediffDef>
<!--걸작--> <!--걸작-->
@ -494,29 +454,10 @@
<HediffDef ParentName="PN_SyncMasterwork_Base"> <HediffDef ParentName="PN_SyncMasterwork_Base">
<defName>PN_SyncMasterwork_Engineer</defName> <defName>PN_SyncMasterwork_Engineer</defName>
<label>Engineer model (mast)</label> <label>Engineer model (mast)</label>
<stages Inherit="false"> <stages>
<li> <li>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>0.20</offset>
</li>
<li>
<capacity>Moving</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Sight</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Manipulation</capacity>
<offset>0.30</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<WorkSpeedGlobal>0.10</WorkSpeedGlobal> <WorkSpeedGlobal>0.20</WorkSpeedGlobal>
<MentalBreakThreshold>-0.04</MentalBreakThreshold>
</statOffsets> </statOffsets>
</li> </li>
</stages> </stages>
@ -545,29 +486,10 @@
<HediffDef ParentName="PN_SyncLegendary_Base"> <HediffDef ParentName="PN_SyncLegendary_Base">
<defName>PN_SyncLegendary_Engineer</defName> <defName>PN_SyncLegendary_Engineer</defName>
<label>Engineer model (legd)</label> <label>Engineer model (legd)</label>
<stages Inherit="false"> <stages>
<li> <li>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Moving</capacity>
<offset>0.50</offset>
</li>
<li>
<capacity>Sight</capacity>
<offset>0.50</offset>
</li>
<li>
<capacity>Manipulation</capacity>
<offset>0.50</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<WorkSpeedGlobal>0.20</WorkSpeedGlobal> <WorkSpeedGlobal>0.40</WorkSpeedGlobal>
<MentalBreakThreshold>-0.08</MentalBreakThreshold>
</statOffsets> </statOffsets>
</li> </li>
</stages> </stages>
@ -648,6 +570,13 @@
<HediffDef ParentName="PN_SyncExcellent_Base"> <HediffDef ParentName="PN_SyncExcellent_Base">
<defName>PN_SyncExcellent_Domestic</defName> <defName>PN_SyncExcellent_Domestic</defName>
<label>Domestic model (exc)</label> <label>Domestic model (exc)</label>
<stages>
<li>
<statOffsets>
<WorkSpeedGlobal>0.10</WorkSpeedGlobal>
</statOffsets>
</li>
</stages>
</HediffDef> </HediffDef>
<!--걸작--> <!--걸작-->
@ -673,29 +602,10 @@
<HediffDef ParentName="PN_SyncMasterwork_Base"> <HediffDef ParentName="PN_SyncMasterwork_Base">
<defName>PN_SyncMasterwork_Domestic</defName> <defName>PN_SyncMasterwork_Domestic</defName>
<label>Domestic model (mast)</label> <label>Domestic model (mast)</label>
<stages Inherit="false"> <stages>
<li> <li>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>0.20</offset>
</li>
<li>
<capacity>Moving</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Sight</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Manipulation</capacity>
<offset>0.30</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<WorkSpeedGlobal>0.10</WorkSpeedGlobal> <WorkSpeedGlobal>0.20</WorkSpeedGlobal>
<MentalBreakThreshold>-0.04</MentalBreakThreshold>
</statOffsets> </statOffsets>
</li> </li>
</stages> </stages>
@ -724,29 +634,10 @@
<HediffDef ParentName="PN_SyncLegendary_Base"> <HediffDef ParentName="PN_SyncLegendary_Base">
<defName>PN_SyncLegendary_Domestic</defName> <defName>PN_SyncLegendary_Domestic</defName>
<label>Domestic model (legd)</label> <label>Domestic model (legd)</label>
<stages Inherit="false"> <stages>
<li> <li>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Moving</capacity>
<offset>0.50</offset>
</li>
<li>
<capacity>Sight</capacity>
<offset>0.50</offset>
</li>
<li>
<capacity>Manipulation</capacity>
<offset>0.50</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<WorkSpeedGlobal>0.20</WorkSpeedGlobal> <WorkSpeedGlobal>0.40</WorkSpeedGlobal>
<MentalBreakThreshold>-0.08</MentalBreakThreshold>
</statOffsets> </statOffsets>
</li> </li>
</stages> </stages>
@ -760,6 +651,9 @@
<defName>PN_SyncNormal_Modified</defName> <defName>PN_SyncNormal_Modified</defName>
<label>modified model</label> <label>modified model</label>
<description>This pawn is an automaton.\nAfter production, It has been modified in an unauthorized way.</description> <description>This pawn is an automaton.\nAfter production, It has been modified in an unauthorized way.</description>
<statOffsets>
<MentalBreakThreshold>0.08</MentalBreakThreshold>
</statOffsets>
</HediffDef> </HediffDef>
<!--꽝끔찍--> <!--꽝끔찍-->

View File

@ -22,6 +22,7 @@
</capMods> </capMods>
<statOffsets> <statOffsets>
<IncomingDamageFactor>-0.10</IncomingDamageFactor> <IncomingDamageFactor>-0.10</IncomingDamageFactor>
<WorkSpeedGlobal>0.10</WorkSpeedGlobal>
<MentalBreakThreshold>-0.04</MentalBreakThreshold> <MentalBreakThreshold>-0.04</MentalBreakThreshold>
</statOffsets> </statOffsets>
</li> </li>
@ -119,6 +120,13 @@
<HediffDef ParentName="PN_SyncExcellent_Base"> <HediffDef ParentName="PN_SyncExcellent_Base">
<defName>PN_SyncExcellent_Combat_PA</defName> <defName>PN_SyncExcellent_Combat_PA</defName>
<label>Combat model (exc)</label> <label>Combat model (exc)</label>
<stages>
<li>
<statOffsets>
<IncomingDamageFactor>-0.10</IncomingDamageFactor>
</statOffsets>
</li>
</stages>
</HediffDef> </HediffDef>
<!--걸작--> <!--걸작-->
@ -147,29 +155,10 @@
<HediffDef ParentName="PN_SyncMasterwork_Base"> <HediffDef ParentName="PN_SyncMasterwork_Base">
<defName>PN_SyncMasterwork_Combat_PA</defName> <defName>PN_SyncMasterwork_Combat_PA</defName>
<label>Combat model (mast)</label> <label>Combat model (mast)</label>
<stages Inherit="false"> <stages>
<li> <li>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>0.20</offset>
</li>
<li>
<capacity>Moving</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Sight</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Manipulation</capacity>
<offset>0.30</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<IncomingDamageFactor>-0.15</IncomingDamageFactor> <IncomingDamageFactor>-0.20</IncomingDamageFactor>
<MentalBreakThreshold>-0.04</MentalBreakThreshold>
</statOffsets> </statOffsets>
</li> </li>
</stages> </stages>
@ -201,29 +190,10 @@
<HediffDef ParentName="PN_SyncLegendary_Base"> <HediffDef ParentName="PN_SyncLegendary_Base">
<defName>PN_SyncLegendary_Combat_PA</defName> <defName>PN_SyncLegendary_Combat_PA</defName>
<label>Combat model (legd)</label> <label>Combat model (legd)</label>
<stages Inherit="false"> <stages>
<li> <li>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Moving</capacity>
<offset>0.50</offset>
</li>
<li>
<capacity>Sight</capacity>
<offset>0.50</offset>
</li>
<li>
<capacity>Manipulation</capacity>
<offset>0.50</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<IncomingDamageFactor>-0.30</IncomingDamageFactor> <IncomingDamageFactor>-0.40</IncomingDamageFactor>
<MentalBreakThreshold>-0.08</MentalBreakThreshold>
</statOffsets> </statOffsets>
</li> </li>
</stages> </stages>
@ -313,6 +283,13 @@
<HediffDef ParentName="PN_SyncExcellent_Base"> <HediffDef ParentName="PN_SyncExcellent_Base">
<defName>PN_SyncExcellent_Engineer_PA</defName> <defName>PN_SyncExcellent_Engineer_PA</defName>
<label>Engineer model (exc)</label> <label>Engineer model (exc)</label>
<stages>
<li>
<statOffsets>
<WorkSpeedGlobal>0.10</WorkSpeedGlobal>
</statOffsets>
</li>
</stages>
</HediffDef> </HediffDef>
<!--걸작--> <!--걸작-->
@ -341,29 +318,10 @@
<HediffDef ParentName="PN_SyncMasterwork_Base"> <HediffDef ParentName="PN_SyncMasterwork_Base">
<defName>PN_SyncMasterwork_Engineer_PA</defName> <defName>PN_SyncMasterwork_Engineer_PA</defName>
<label>Engineer model (mast)</label> <label>Engineer model (mast)</label>
<stages Inherit="false"> <stages>
<li> <li>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>0.20</offset>
</li>
<li>
<capacity>Moving</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Sight</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Manipulation</capacity>
<offset>0.30</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<WorkSpeedGlobal>0.10</WorkSpeedGlobal> <WorkSpeedGlobal>0.20</WorkSpeedGlobal>
<MentalBreakThreshold>-0.04</MentalBreakThreshold>
</statOffsets> </statOffsets>
</li> </li>
</stages> </stages>
@ -395,29 +353,10 @@
<HediffDef ParentName="PN_SyncLegendary_Base"> <HediffDef ParentName="PN_SyncLegendary_Base">
<defName>PN_SyncLegendary_Engineer_PA</defName> <defName>PN_SyncLegendary_Engineer_PA</defName>
<label>Engineer model (legd)</label> <label>Engineer model (legd)</label>
<stages Inherit="false"> <stages>
<li> <li>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Moving</capacity>
<offset>0.50</offset>
</li>
<li>
<capacity>Sight</capacity>
<offset>0.50</offset>
</li>
<li>
<capacity>Manipulation</capacity>
<offset>0.50</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<WorkSpeedGlobal>0.20</WorkSpeedGlobal> <WorkSpeedGlobal>0.40</WorkSpeedGlobal>
<MentalBreakThreshold>-0.08</MentalBreakThreshold>
</statOffsets> </statOffsets>
</li> </li>
</stages> </stages>
@ -507,6 +446,13 @@
<HediffDef ParentName="PN_SyncExcellent_Base"> <HediffDef ParentName="PN_SyncExcellent_Base">
<defName>PN_SyncExcellent_Domestic_PA</defName> <defName>PN_SyncExcellent_Domestic_PA</defName>
<label>Domestic model (exc)</label> <label>Domestic model (exc)</label>
<stages>
<li>
<statOffsets>
<WorkSpeedGlobal>0.10</WorkSpeedGlobal>
</statOffsets>
</li>
</stages>
</HediffDef> </HediffDef>
<!--걸작--> <!--걸작-->
@ -535,29 +481,10 @@
<HediffDef ParentName="PN_SyncMasterwork_Base"> <HediffDef ParentName="PN_SyncMasterwork_Base">
<defName>PN_SyncMasterwork_Domestic_PA</defName> <defName>PN_SyncMasterwork_Domestic_PA</defName>
<label>Domestic model (mast)</label> <label>Domestic model (mast)</label>
<stages Inherit="false"> <stages>
<li> <li>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>0.20</offset>
</li>
<li>
<capacity>Moving</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Sight</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Manipulation</capacity>
<offset>0.30</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<WorkSpeedGlobal>0.10</WorkSpeedGlobal> <WorkSpeedGlobal>0.20</WorkSpeedGlobal>
<MentalBreakThreshold>-0.04</MentalBreakThreshold>
</statOffsets> </statOffsets>
</li> </li>
</stages> </stages>
@ -589,29 +516,10 @@
<HediffDef ParentName="PN_SyncLegendary_Base"> <HediffDef ParentName="PN_SyncLegendary_Base">
<defName>PN_SyncLegendary_Domestic_PA</defName> <defName>PN_SyncLegendary_Domestic_PA</defName>
<label>Domestic model (legd)</label> <label>Domestic model (legd)</label>
<stages Inherit="false"> <stages>
<li> <li>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>0.30</offset>
</li>
<li>
<capacity>Moving</capacity>
<offset>0.50</offset>
</li>
<li>
<capacity>Sight</capacity>
<offset>0.50</offset>
</li>
<li>
<capacity>Manipulation</capacity>
<offset>0.50</offset>
</li>
</capMods>
<statOffsets> <statOffsets>
<WorkSpeedGlobal>0.20</WorkSpeedGlobal> <WorkSpeedGlobal>0.40</WorkSpeedGlobal>
<MentalBreakThreshold>-0.08</MentalBreakThreshold>
</statOffsets> </statOffsets>
</li> </li>
</stages> </stages>