밸런스 조정
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@ -19,7 +19,7 @@
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<showPsycastEffects>False</showPsycastEffects>
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<showPsycastEffects>False</showPsycastEffects>
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<displayGizmoWhileUndrafted>True</displayGizmoWhileUndrafted>
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<displayGizmoWhileUndrafted>True</displayGizmoWhileUndrafted>
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<disableGizmoWhileUndrafted>False</disableGizmoWhileUndrafted>
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<disableGizmoWhileUndrafted>False</disableGizmoWhileUndrafted>
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<groupDef>PNModule_2day</groupDef>
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<groupDef>PNModule_6hour</groupDef>
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<hotKey>Misc12</hotKey>
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<hotKey>Misc12</hotKey>
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<uiOrder>3</uiOrder>
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<uiOrder>3</uiOrder>
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<warmupStartSound>CombatCommand_Warmup</warmupStartSound>
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<warmupStartSound>CombatCommand_Warmup</warmupStartSound>
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@ -50,7 +50,7 @@
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<hediffClass>HediffWithComps</hediffClass>
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<hediffClass>HediffWithComps</hediffClass>
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<comps>
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<comps>
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<li Class="HediffCompProperties_Disappears">
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<li Class="HediffCompProperties_Disappears">
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<disappearsAfterTicks>112500</disappearsAfterTicks>
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<disappearsAfterTicks>5000</disappearsAfterTicks>
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<showRemainingTime>True</showRemainingTime>
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<showRemainingTime>True</showRemainingTime>
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</li>
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</li>
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<li Class="HediffCompProperties_DisappearsOnDeath"/>
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<li Class="HediffCompProperties_DisappearsOnDeath"/>
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@ -58,18 +58,10 @@
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<stages>
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<stages>
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<li>
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<li>
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<capMods>
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<capMods>
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<li>
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<capacity>Consciousness</capacity>
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<offset>-0.10</offset>
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</li>
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<li>
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<li>
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<capacity>Moving</capacity>
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<capacity>Moving</capacity>
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<offset>-0.10</offset>
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<offset>-0.10</offset>
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</li>
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</li>
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<li>
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<capacity>Sight</capacity>
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<offset>-0.10</offset>
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</li>
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<li>
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<li>
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<capacity>Manipulation</capacity>
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<capacity>Manipulation</capacity>
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<offset>-0.10</offset>
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<offset>-0.10</offset>
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