부품 수 변경, 확률 변경

This commit is contained in:
Cocopomel 2021-08-20 17:19:17 +09:00
parent 1305f2312f
commit 7a4decbebe
2 changed files with 81 additions and 27 deletions

View File

@ -19,12 +19,15 @@
</pawnKindDefs> </pawnKindDefs>
<scoreCurve> <scoreCurve>
<points> <points>
<li>(100,25)</li> <li>(0,0)</li>
<li>(125,0)</li> <li>(256,13)</li> <!--CS 0-->
<li>(424,2)</li> <!--CS 1-->
<li>(592,1)</li> <!--CS 2-->
<li>(760,0)</li>
</points> </points>
</scoreCurve> </scoreCurve>
</AutomataRace.AutomataQualityProperty> </AutomataRace.AutomataQualityProperty>
<AutomataRace.AutomataQualityProperty> <AutomataRace.AutomataQualityProperty>
<defName>PN_AutomataQualityProperty_Poor</defName> <defName>PN_AutomataQualityProperty_Poor</defName>
<quality>Poor</quality> <quality>Poor</quality>
@ -44,12 +47,18 @@
</pawnKindDefs> </pawnKindDefs>
<scoreCurve> <scoreCurve>
<points> <points>
<li>(100,60)</li> <li>(0,0)</li>
<li>(200,0)</li> <li>(256,902)</li> <!--CS 0-->
<li>(424,333)</li> <!--CS 1-->
<li>(592,186)</li> <!--CS 2-->
<li>(760,99)</li> <!--CS 3-->
<li>(928,39)</li> <!--CS 4-->
<li>(1096,24)</li> <!--CS 5-->
<li>(1264,0)</li>
</points> </points>
</scoreCurve> </scoreCurve>
</AutomataRace.AutomataQualityProperty> </AutomataRace.AutomataQualityProperty>
<AutomataRace.AutomataQualityProperty> <AutomataRace.AutomataQualityProperty>
<defName>PN_AutomataQualityProperty_Normal</defName> <defName>PN_AutomataQualityProperty_Normal</defName>
<quality>Normal</quality> <quality>Normal</quality>
@ -69,12 +78,21 @@
</pawnKindDefs> </pawnKindDefs>
<scoreCurve> <scoreCurve>
<points> <points>
<li>(100,150)</li> <li>(0,0)</li>
<li>(250,50)</li> <li>(256,5082)</li> <!--CS 0-->
<li>(424,4023)</li> <!--CS 1-->
<li>(592,3221)</li> <!--CS 2-->
<li>(760,2455)</li> <!--CS 3-->
<li>(928,1579)</li> <!--CS 4-->
<li>(1096,1225)</li> <!--CS 5-->
<li>(1264,942)</li> <!--CS 6-->
<li>(1432,503)</li> <!--CS 7-->
<li>(1600,246)</li> <!--CS 8-->
<li>(1768,0)</li>
</points> </points>
</scoreCurve> </scoreCurve>
</AutomataRace.AutomataQualityProperty> </AutomataRace.AutomataQualityProperty>
<AutomataRace.AutomataQualityProperty> <AutomataRace.AutomataQualityProperty>
<defName>PN_AutomataQualityProperty_Good</defName> <defName>PN_AutomataQualityProperty_Good</defName>
<quality>Good</quality> <quality>Good</quality>
@ -94,12 +112,21 @@
</pawnKindDefs> </pawnKindDefs>
<scoreCurve> <scoreCurve>
<points> <points>
<li>(100,80)</li> <li>(0,0)</li>
<li>(900,420)</li> <li>(256,3347)</li> <!--CS 0-->
<li>(424,4375)</li> <!--CS 1-->
<li>(592,4907)</li> <!--CS 2-->
<li>(760,5262)</li> <!--CS 3-->
<li>(928,5428)</li> <!--CS 4-->
<li>(1096,5377)</li> <!--CS 5-->
<li>(1264,5242)</li> <!--CS 6-->
<li>(1432,4762)</li> <!--CS 7-->
<li>(1600,3741)</li> <!--CS 8-->
<li>(1768,0)</li>
</points> </points>
</scoreCurve> </scoreCurve>
</AutomataRace.AutomataQualityProperty> </AutomataRace.AutomataQualityProperty>
<AutomataRace.AutomataQualityProperty> <AutomataRace.AutomataQualityProperty>
<defName>PN_AutomataQualityProperty_Excellent</defName> <defName>PN_AutomataQualityProperty_Excellent</defName>
<quality>Excellent</quality> <quality>Excellent</quality>
@ -119,12 +146,24 @@
</pawnKindDefs> </pawnKindDefs>
<scoreCurve> <scoreCurve>
<points> <points>
<li>(250,0)</li> <li>(0,0)</li>
<li>(900,850)</li> <li>(256,640)</li> <!--CS 0-->
<li>(424,1223)</li> <!--CS 1-->
<li>(592,1612)</li> <!--CS 2-->
<li>(760,2064)</li> <!--CS 3-->
<li>(928,2740)</li> <!--CS 4-->
<li>(1096,3091)</li> <!--CS 5-->
<li>(1264,3448)</li> <!--CS 6-->
<li>(1432,4129)</li> <!--CS 7-->
<li>(1600,5062)</li> <!--CS 8-->
<li>(1768,5556)</li> <!--CS 6+AI-->
<li>(1936,4221)</li> <!--CS 7+AI-->
<li>(2104,2931)</li> <!--CS 8+AI-->
<li>(2272,0)</li>
</points> </points>
</scoreCurve> </scoreCurve>
</AutomataRace.AutomataQualityProperty> </AutomataRace.AutomataQualityProperty>
<AutomataRace.AutomataQualityProperty> <AutomataRace.AutomataQualityProperty>
<defName>PN_AutomataQualityProperty_Masterwork</defName> <defName>PN_AutomataQualityProperty_Masterwork</defName>
<quality>Masterwork</quality> <quality>Masterwork</quality>
@ -144,12 +183,24 @@
</pawnKindDefs> </pawnKindDefs>
<scoreCurve> <scoreCurve>
<points> <points>
<li>(350,0)</li> <li>(0,0)</li>
<li>(900,550)</li> <li>(256,16)</li> <!--CS 0-->
<li>(424,44)</li> <!--CS 1-->
<li>(592,73)</li> <!--CS 2-->
<li>(760,119)</li> <!--CS 3-->
<li>(928,214)</li> <!--CS 4-->
<li>(1096,283)</li> <!--CS 5-->
<li>(1264,368)</li> <!--CS 6-->
<li>(1432,606)</li> <!--CS 7-->
<li>(1600,951)</li> <!--CS 8-->
<li>(1768,3452)</li> <!--CS 6+AI-->
<li>(1936,4137)</li> <!--CS 7+AI-->
<li>(2104,4821)</li> <!--CS 8+AI-->
<li>(2272,0)</li>
</points> </points>
</scoreCurve> </scoreCurve>
</AutomataRace.AutomataQualityProperty> </AutomataRace.AutomataQualityProperty>
<AutomataRace.AutomataQualityProperty> <AutomataRace.AutomataQualityProperty>
<defName>PN_AutomataQualityProperty_Legendary</defName> <defName>PN_AutomataQualityProperty_Legendary</defName>
<quality>Legendary</quality> <quality>Legendary</quality>
@ -169,8 +220,11 @@
</pawnKindDefs> </pawnKindDefs>
<scoreCurve> <scoreCurve>
<points> <points>
<li>(500,0)</li> <li>(1665,0)</li>
<li>(900,400)</li> <li>(1768,928)</li> <!--CS 6+AI-->
<li>(1936,1642)</li> <!--CS 7+AI-->
<li>(2104,2248)</li> <!--CS 8+AI-->
<li>(2272,0)</li>
</points> </points>
</scoreCurve> </scoreCurve>
</AutomataRace.AutomataQualityProperty> </AutomataRace.AutomataQualityProperty>

View File

@ -28,7 +28,7 @@
<li>ComponentIndustrial</li> <li>ComponentIndustrial</li>
</thingDefs> </thingDefs>
</filter> </filter>
<count>10</count> <count>8</count>
</li> </li>
<li> <li>
<filter> <filter>
@ -72,16 +72,16 @@
<billWorker Class="AutomataRace.CustomizableBillWorker_MakeAutomata"> <billWorker Class="AutomataRace.CustomizableBillWorker_MakeAutomata">
<!-- configurations --> <!-- configurations -->
<baseMaterialCount>150</baseMaterialCount> <baseMaterialCount>150</baseMaterialCount>
<componentTotalCount>10</componentTotalCount> <componentTotalCount>8</componentTotalCount>
<componentIndustrialScore>10</componentIndustrialScore> <componentIndustrialScore>32</componentIndustrialScore>
<componentSpacerScore>40</componentSpacerScore> <componentSpacerScore>200</componentSpacerScore>
<useAIPersonaCoreScore>200</useAIPersonaCoreScore> <useAIPersonaCoreScore>504</useAIPersonaCoreScore>
<craftingSkillRequirementsMin>6</craftingSkillRequirementsMin> <craftingSkillRequirementsMin>8</craftingSkillRequirementsMin>
<craftingSkillRequirementsMax>16</craftingSkillRequirementsMax> <craftingSkillRequirementsMax>16</craftingSkillRequirementsMax>
<!-- default values --> <!-- default values -->
<baseMaterial>Steel</baseMaterial> <baseMaterial>Steel</baseMaterial>
<componentIndustrialCount>10</componentIndustrialCount> <componentIndustrialCount>8</componentIndustrialCount>
<componentSpacerCount>0</componentSpacerCount> <componentSpacerCount>0</componentSpacerCount>
<useAIPersonaCore>false</useAIPersonaCore> <useAIPersonaCore>false</useAIPersonaCore>
<fixedIngredients> <fixedIngredients>