apparelStuffFilter, 오타 수정

This commit is contained in:
Cocopomel 2022-06-30 23:06:56 +09:00
parent d9954c5669
commit 7c68439b37
2 changed files with 15 additions and 9 deletions

View File

@ -135,7 +135,7 @@
<PN_GrenadeUnit_EMP></PN_GrenadeUnit_EMP> <PN_GrenadeUnit_EMP></PN_GrenadeUnit_EMP>
<PN_GrenadeUnit_Smoke></PN_GrenadeUnit_Smoke> <PN_GrenadeUnit_Smoke></PN_GrenadeUnit_Smoke>
<PN_Mid_ClosetUnit></PN_Mid_ClosetUnit> <PN_Mid_CloseUnit></PN_Mid_CloseUnit>
<PN_Mid_RangeUnit></PN_Mid_RangeUnit> <PN_Mid_RangeUnit></PN_Mid_RangeUnit>
<PN_EliteCloseUnit></PN_EliteCloseUnit> <PN_EliteCloseUnit></PN_EliteCloseUnit>
@ -166,7 +166,7 @@
<Mercenary_Slasher>4</Mercenary_Slasher> <Mercenary_Slasher>4</Mercenary_Slasher>
<Mercenary_Gunner>6</Mercenary_Gunner> <Mercenary_Gunner>6</Mercenary_Gunner>
<PN_Mid_ClosetUnit>3</PN_Mid_ClosetUnit> <PN_Mid_CloseUnit>3</PN_Mid_CloseUnit>
<PN_Mid_RangeUnit>4</PN_Mid_RangeUnit> <PN_Mid_RangeUnit>4</PN_Mid_RangeUnit>
<Mercenary_Elite>6</Mercenary_Elite> <Mercenary_Elite>6</Mercenary_Elite>
@ -196,7 +196,7 @@
<Mercenary_Slasher>4</Mercenary_Slasher> <Mercenary_Slasher>4</Mercenary_Slasher>
<Mercenary_Gunner>6</Mercenary_Gunner> <Mercenary_Gunner>6</Mercenary_Gunner>
<PN_Mid_ClosetUnit>3</PN_Mid_ClosetUnit> <PN_Mid_CloseUnit>3</PN_Mid_CloseUnit>
<PN_Mid_RangeUnit>4</PN_Mid_RangeUnit> <PN_Mid_RangeUnit>4</PN_Mid_RangeUnit>
<Mercenary_Elite>6</Mercenary_Elite> <Mercenary_Elite>6</Mercenary_Elite>
@ -225,7 +225,7 @@
<Mercenary_Slasher>4</Mercenary_Slasher> <Mercenary_Slasher>4</Mercenary_Slasher>
<Mercenary_Gunner>6</Mercenary_Gunner> <Mercenary_Gunner>6</Mercenary_Gunner>
<PN_Mid_ClosetUnit>2</PN_Mid_ClosetUnit> <PN_Mid_CloseUnit>2</PN_Mid_CloseUnit>
<PN_Mid_RangeUnit>4</PN_Mid_RangeUnit> <PN_Mid_RangeUnit>4</PN_Mid_RangeUnit>
<Mercenary_Elite>6</Mercenary_Elite> <Mercenary_Elite>6</Mercenary_Elite>
@ -270,7 +270,7 @@
<Mercenary_Gunner>6</Mercenary_Gunner> <Mercenary_Gunner>6</Mercenary_Gunner>
<Mercenary_Slasher>2</Mercenary_Slasher> <Mercenary_Slasher>2</Mercenary_Slasher>
<PN_Mid_RangeUnit>4</PN_Mid_RangeUnit> <PN_Mid_RangeUnit>4</PN_Mid_RangeUnit>
<PN_Mid_ClosetUnit>2</PN_Mid_ClosetUnit> <PN_Mid_CloseUnit>2</PN_Mid_CloseUnit>
<Mercenary_Heavy>2</Mercenary_Heavy> <Mercenary_Heavy>2</Mercenary_Heavy>
@ -285,9 +285,15 @@
<PN_Director>1</PN_Director> <PN_Director>1</PN_Director>
</options> </options>
</li> </li>
</pawnGroupMakers> </pawnGroupMakers>
<apparelStuffFilter>
<disallowedThingDefs>
<li>Leather_Thrumbo</li>
<li>Hyperweave</li>
<li>Gold</li>
<li>Silver</li>
</disallowedThingDefs>
</apparelStuffFilter>
<settlementTexturePath>Icon/Paniel_PlayerIcon</settlementTexturePath> <settlementTexturePath>Icon/Paniel_PlayerIcon</settlementTexturePath>
</FactionDef> </FactionDef>

View File

@ -500,7 +500,7 @@
<!--Mid tier Combat Unit--> <!--Mid tier Combat Unit-->
<PawnKindDef ParentName="PN_MidUnitBase"> <PawnKindDef ParentName="PN_MidUnitBase">
<defName>PN_Mid_ClosetUnit</defName> <defName>PN_Mid_CloseUnit</defName>
<canBeSapper>true</canBeSapper> <canBeSapper>true</canBeSapper>
<combatPower>150</combatPower> <combatPower>150</combatPower>
<weaponTags> <weaponTags>
@ -574,7 +574,7 @@
<weaponTags> <weaponTags>
<li>PN_Chainsword</li> <li>PN_Chainsword</li>
</weaponTags> </weaponTags>
<weaponMoney>750~1000</weaponMoney> <weaponMoney>200~500</weaponMoney>
<disallowedTraits> <disallowedTraits>
<li>ShootingAccuracy</li> <li>ShootingAccuracy</li>
</disallowedTraits> </disallowedTraits>