오토마톤 완제품 상자 추가
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@ -7,6 +7,13 @@
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<iconPath>UI/Icons/ThingCategories/Manufactured</iconPath>
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</ThingCategoryDef>
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<ThingCategoryDef>
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<defName>PN_TMPackagedCatagory</defName>
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<label>PnL automaton™</label>
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<parent>PN_PackagedCatagory</parent>
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<iconPath>UI/Icons/ThingCategories/Manufactured</iconPath>
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</ThingCategoryDef>
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<ThingDef Name="BasePackagedAutomaton" Abstract="True">
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<thingClass>ThingWithComps</thingClass>
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<category>Item</category>
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@ -14,12 +21,12 @@
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<useHitPoints>true</useHitPoints>
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<selectable>true</selectable>
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<altitudeLayer>Item</altitudeLayer>
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<tradeability>None</tradeability>
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<stackLimit>1</stackLimit>
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<statBases>
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<MaxHitPoints>100</MaxHitPoints>
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<Mass>80.0</Mass>
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<Flammability>0.2</Flammability>
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<WorkToMake>48000</WorkToMake>
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</statBases>
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<comps>
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<li Class="CompProperties_Forbiddable"/>
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@ -30,9 +37,17 @@
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<pathCost>14</pathCost>
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<allowedArchonexusCount>-1</allowedArchonexusCount>
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<thingCategories Inherit="false">
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<li>PN_PackagedCatagory</li>
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<li>PN_TMPackagedCatagory</li>
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</thingCategories>
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<smeltable>true</smeltable>
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<costList>
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<Steel>75</Steel>
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<Plasteel>75</Plasteel>
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<ComponentIndustrial>4</ComponentIndustrial>
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<ComponentSpacer>4</ComponentSpacer>
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<PN_BrainCasing>1</PN_BrainCasing>
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<Leather_Automaton>50</Leather_Automaton>
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<Chemfuel>20</Chemfuel>
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</costList>
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</ThingDef>
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<!--==================================== 일반 상자 ====================================-->
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@ -40,8 +55,9 @@
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<defName>Packaged_NormalAutomaton</defName>
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<label>packaged automaton</label>
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<description>test item</description>
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<tradeability>None</tradeability>
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<statBases>
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<MarketValue>60</MarketValue>
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<MarketValue>1520</MarketValue>
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</statBases>
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<graphicData>
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<texPath>Things/Item/Special/AIPersonaCore</texPath>
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@ -61,16 +77,19 @@
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<compClass>CompUseEffect_DestroySelf</compClass>
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</li>
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</comps>
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<thingCategories Inherit="false">
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<li>PN_PackagedCatagory</li>
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</thingCategories>
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</ThingDef>
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<!--고급부품4짜리--> <!--확률:개별weight값/전체weight합-->
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<!--==================================== 전투형 일반 상자 ====================================-->
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<ThingDef ParentName="BasePackagedAutomaton">
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<defName>Packaged_NormalAutomatonSoldier</defName>
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<label>PnL automaton™ (soldier)</label>
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<label>PnL automaton™ (Combat)</label>
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<description>test item</description>
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<statBases>
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<MarketValue>60</MarketValue>
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</statBases>
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<graphicData>
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<texPath>Things/Item/Special/AIPersonaCore</texPath>
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@ -114,10 +133,10 @@
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<!--==================================== 제작형 일반 상자 ====================================-->
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<ThingDef ParentName="BasePackagedAutomaton">
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<defName>Packaged_NormalAutomatonWorker</defName>
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<label>PnL automaton™ (worker)</label>
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<label>PnL automaton™ (Engineer)</label>
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<description>test item</description>
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<statBases>
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<MarketValue>60</MarketValue>
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</statBases>
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<graphicData>
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<texPath>Things/Item/Special/AIPersonaCore</texPath>
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@ -161,10 +180,10 @@
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<!--==================================== 가정형 일반 상자 ====================================-->
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<ThingDef ParentName="BasePackagedAutomaton">
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<defName>Packaged_NormalAutomatonMaid</defName>
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<label>PnL automaton™ (maid)</label>
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<label>PnL automaton™ (Domestic)</label>
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<description>test item</description>
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<statBases>
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<MarketValue>60</MarketValue>
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</statBases>
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<graphicData>
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<texPath>Things/Item/Special/AIPersonaCore</texPath>
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@ -16,7 +16,7 @@
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>ComponentSpacer</thingDef>
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<countRange>2~4</countRange>
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<countRange>-1~2</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>Steel</thingDef>
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@ -48,13 +48,19 @@
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>PN_BrainCasing</thingDef>
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<countRange>1~2</countRange>
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<countRange>1</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>Leather_Automaton</thingDef>
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<countRange>20~60</countRange>
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</li>
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<li Class="StockGenerator_Category">
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<categoryDef>PN_TMPackagedCatagory</categoryDef>
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<thingDefCountRange>-2~1</thingDefCountRange>
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<totalPriceRange>3000~4000</totalPriceRange>
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</li>
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<!-- Weapons -->
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<!-- Apparel -->
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@ -64,6 +64,12 @@
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<countRange>50~200</countRange>
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</li>
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<li Class="StockGenerator_Category">
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<categoryDef>PN_TMPackagedCatagory</categoryDef>
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<thingDefCountRange>3~3</thingDefCountRange>
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<totalPriceRange>3000~4000</totalPriceRange>
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</li>
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<!-- Weapons -->
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<!-- Apparel -->
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