title, baseDescription 수정

This commit is contained in:
Cocopomel 2022-06-28 01:41:36 +09:00
parent 3816d77d90
commit 818ea7c957
2 changed files with 110 additions and 110 deletions

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@ -885,84 +885,4 @@
<li>PN_Give_Legendary_Domestic</li> <li>PN_Give_Legendary_Domestic</li>
</forcedHediffs> </forcedHediffs>
</AlienRace.BackstoryDef> </AlienRace.BackstoryDef>
<!--==================================== 실험체 ====================================-->
<AlienRace.BackstoryDef ParentName="BasePanielBackStory">
<defName>Paniel_Testsubject_Backstory</defName>
<title>Automaton Test subject</title>
<titleShort>Test subject</titleShort>
<baseDescription>This automaton was built to test a new module at PnL industry. It is showing signs of mental instability.</baseDescription>
<slot>Adulthood</slot>
<skillGains>
<li>
<defName>Shooting</defName>
<amount>4</amount>
</li>
<li>
<defName>Melee</defName>
<amount>4</amount>
</li>
<li>
<defName>Construction</defName>
<amount>4</amount>
</li>
<li>
<defName>Plants</defName>
<amount>4</amount>
</li>
<li>
<defName>Crafting</defName>
<amount>4</amount>
</li>
<li>
<defName>Medicine</defName>
<amount>4</amount>
</li>
<li>
<defName>Intellectual</defName>
<amount>4</amount>
</li>
</skillGains>
<workDisables>
<li>Artistic</li>
</workDisables>
<spawnCategories Inherit="false">
<li>Paniel_Story_Testsubject</li>
</spawnCategories>
<forcedHediffs>
<li>PN_Give_Testsubject</li>
</forcedHediffs>
<forcedTraits>
<!--<li>
<defName></defName>
</li>-->
</forcedTraits>
<disallowedTraits>
<li>
<defName>NaturalMood</defName>
<degree>2</degree>
</li>
<li>
<defName>NaturalMood</defName>
<degree>1</degree>
</li>
<li>
<defName>Nerves</defName>
<degree>2</degree>
</li>
<li>
<defName>Nerves</defName>
<degree>1</degree>
</li>
<li>
<defName>PsychicSensitivity</defName>
<degree>-1</degree>
</li>
<li>
<defName>PsychicSensitivity</defName>
<degree>-2</degree>
</li>
</disallowedTraits>
</AlienRace.BackstoryDef>
</Defs> </Defs>

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@ -3,9 +3,9 @@
<!--==================================== 전투형 ====================================--> <!--==================================== 전투형 ====================================-->
<AlienRace.BackstoryDef ParentName="PanielSoldierBackStory"> <AlienRace.BackstoryDef ParentName="PanielSoldierBackStory">
<defName>Paniel_MilitiaA_Backstory_PA</defName> <defName>Paniel_MilitiaA_Backstory_PA</defName>
<title>Automaton Militia</title> <title>Automaton Militia (PA)</title>
<titleShort>Militia</titleShort> <titleShort>Militia</titleShort>
<baseDescription>This automaton is mainly used by militias.</baseDescription> <baseDescription>This automaton is mainly used by militias.\n\n(PA) : PnL authenticated</baseDescription>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<skillGains> <skillGains>
<li> <li>
@ -31,9 +31,9 @@
<AlienRace.BackstoryDef ParentName="PanielSoldierBackStory"> <AlienRace.BackstoryDef ParentName="PanielSoldierBackStory">
<defName>Paniel_MilitiaB_Backstory_PA</defName> <defName>Paniel_MilitiaB_Backstory_PA</defName>
<title>Automaton Militia</title> <title>Automaton Militia (PA)</title>
<titleShort>Militia</titleShort> <titleShort>Militia</titleShort>
<baseDescription>This automaton is mainly used by militias.</baseDescription> <baseDescription>This automaton is mainly used by militias.\n\n(PA) : PnL authenticated</baseDescription>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<skillGains> <skillGains>
<li> <li>
@ -63,9 +63,9 @@
<AlienRace.BackstoryDef ParentName="PanielSoldierBackStory"> <AlienRace.BackstoryDef ParentName="PanielSoldierBackStory">
<defName>Paniel_SoldierA_Backstory_PA</defName> <defName>Paniel_SoldierA_Backstory_PA</defName>
<title>Automaton Soldier</title> <title>Automaton Soldier (PA)</title>
<titleShort>Soldier</titleShort> <titleShort>Soldier</titleShort>
<baseDescription>This automaton is used as a soldier in the military.</baseDescription> <baseDescription>This automaton is used as a soldier in the military.\n\n(PA) : PnL authenticated</baseDescription>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<skillGains> <skillGains>
<li> <li>
@ -95,9 +95,9 @@
<AlienRace.BackstoryDef ParentName="PanielSoldierBackStory"> <AlienRace.BackstoryDef ParentName="PanielSoldierBackStory">
<defName>Paniel_SoldierB_Backstory_PA</defName> <defName>Paniel_SoldierB_Backstory_PA</defName>
<title>Automaton Soldier</title> <title>Automaton Soldier (PA)</title>
<titleShort>Soldier</titleShort> <titleShort>Soldier</titleShort>
<baseDescription>This automaton is used as a soldier in the military.</baseDescription> <baseDescription>This automaton is used as a soldier in the military.\n\n(PA) : PnL authenticated</baseDescription>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<skillGains> <skillGains>
<li> <li>
@ -127,9 +127,9 @@
<AlienRace.BackstoryDef ParentName="PanielSoldierBackStory"> <AlienRace.BackstoryDef ParentName="PanielSoldierBackStory">
<defName>Paniel_Royalguard_Backstory_PA</defName> <defName>Paniel_Royalguard_Backstory_PA</defName>
<title>Automaton Royal guard</title> <title>Automaton Royal guard (PA)</title>
<titleShort>Royal guard</titleShort> <titleShort>Royal guard</titleShort>
<baseDescription>This automaton is used by the Royal Guard.</baseDescription> <baseDescription>This automaton is used by the Royal Guard.\n\n(PA) : PnL authenticated</baseDescription>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<skillGains> <skillGains>
<li> <li>
@ -161,9 +161,9 @@
<AlienRace.BackstoryDef ParentName="PanielWorkerBackStory"> <AlienRace.BackstoryDef ParentName="PanielWorkerBackStory">
<defName>Paniel_ApprenticeA_Backstory_PA</defName> <defName>Paniel_ApprenticeA_Backstory_PA</defName>
<title>Automaton Apprentice</title> <title>Automaton Apprentice (PA)</title>
<titleShort>Apprentice</titleShort> <titleShort>Apprentice</titleShort>
<baseDescription>This automaton is used in many workshops for chores.</baseDescription> <baseDescription>This automaton is used in many workshops for chores.\n\n(PA) : PnL authenticated</baseDescription>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<skillGains> <skillGains>
<li> <li>
@ -189,9 +189,9 @@
<AlienRace.BackstoryDef ParentName="PanielWorkerBackStory"> <AlienRace.BackstoryDef ParentName="PanielWorkerBackStory">
<defName>Paniel_ApprenticeB_Backstory_PA</defName> <defName>Paniel_ApprenticeB_Backstory_PA</defName>
<title>Automaton Apprentice</title> <title>Automaton Apprentice (PA)</title>
<titleShort>Apprentice</titleShort> <titleShort>Apprentice</titleShort>
<baseDescription>This automaton is used in many workshops for chores.</baseDescription> <baseDescription>This automaton is used in many workshops for chores.\n\n(PA) : PnL authenticated</baseDescription>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<skillGains> <skillGains>
<li> <li>
@ -221,9 +221,9 @@
<AlienRace.BackstoryDef ParentName="PanielWorkerBackStory"> <AlienRace.BackstoryDef ParentName="PanielWorkerBackStory">
<defName>Paniel_JourneymanA_Backstory_PA</defName> <defName>Paniel_JourneymanA_Backstory_PA</defName>
<title>Automaton journeyman</title> <title>Automaton journeyman (PA)</title>
<titleShort>Journeyman</titleShort> <titleShort>Journeyman</titleShort>
<baseDescription>This automaton is used to assist the meister.</baseDescription> <baseDescription>This automaton is used to assist the meister.\n\n(PA) : PnL authenticated</baseDescription>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<skillGains> <skillGains>
<li> <li>
@ -253,9 +253,9 @@
<AlienRace.BackstoryDef ParentName="PanielWorkerBackStory"> <AlienRace.BackstoryDef ParentName="PanielWorkerBackStory">
<defName>Paniel_JourneymanB_Backstory_PA</defName> <defName>Paniel_JourneymanB_Backstory_PA</defName>
<title>Automaton journeyman</title> <title>Automaton journeyman (PA)</title>
<titleShort>Journeyman</titleShort> <titleShort>Journeyman</titleShort>
<baseDescription>This automaton is used to assist the meister.</baseDescription> <baseDescription>This automaton is used to assist the meister.\n\n(PA) : PnL authenticated</baseDescription>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<skillGains> <skillGains>
<li> <li>
@ -285,9 +285,9 @@
<AlienRace.BackstoryDef ParentName="PanielWorkerBackStory"> <AlienRace.BackstoryDef ParentName="PanielWorkerBackStory">
<defName>Paniel_Meister_Backstory_PA</defName> <defName>Paniel_Meister_Backstory_PA</defName>
<title>Automaton Meister</title> <title>Automaton Meister (PA)</title>
<titleShort>Meister</titleShort> <titleShort>Meister</titleShort>
<baseDescription>This automaton has better crafting skills than humans.</baseDescription> <baseDescription>This automaton has better crafting skills than humans.\n\n(PA) : PnL authenticated</baseDescription>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<skillGains> <skillGains>
<li> <li>
@ -319,9 +319,9 @@
<AlienRace.BackstoryDef ParentName="PanielMaidBackStory"> <AlienRace.BackstoryDef ParentName="PanielMaidBackStory">
<defName>Paniel_MaidA_Backstory_PA</defName> <defName>Paniel_MaidA_Backstory_PA</defName>
<title>Automaton Maid</title> <title>Automaton Maid (PA)</title>
<titleShort>Maid</titleShort> <titleShort>Maid</titleShort>
<baseDescription>This automaton is used as a maid in many homes.</baseDescription> <baseDescription>This automaton is used as a maid in many homes.\n\n(PA) : PnL authenticated</baseDescription>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<skillGains> <skillGains>
<li> <li>
@ -347,9 +347,9 @@
<AlienRace.BackstoryDef ParentName="PanielMaidBackStory"> <AlienRace.BackstoryDef ParentName="PanielMaidBackStory">
<defName>Paniel_MaidB_Backstory_PA</defName> <defName>Paniel_MaidB_Backstory_PA</defName>
<title>Automaton Maid</title> <title>Automaton Maid (PA)</title>
<titleShort>Maid</titleShort> <titleShort>Maid</titleShort>
<baseDescription>This automaton is used as a maid in many homes.</baseDescription> <baseDescription>This automaton is used as a maid in many homes.\n\n(PA) : PnL authenticated</baseDescription>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<skillGains> <skillGains>
<li> <li>
@ -379,9 +379,9 @@
<AlienRace.BackstoryDef ParentName="PanielMaidBackStory"> <AlienRace.BackstoryDef ParentName="PanielMaidBackStory">
<defName>Paniel_HousemaidA_Backstory_PA</defName> <defName>Paniel_HousemaidA_Backstory_PA</defName>
<title>Automaton Housekeeper maid</title> <title>Automaton Housekeeper maid (PA)</title>
<titleShort>Housekeeper Maid</titleShort> <titleShort>Housekeeper Maid</titleShort>
<baseDescription>This automaton leads the other maids in the noble mansion.</baseDescription> <baseDescription>This automaton leads the other maids in the noble mansion.\n\n(PA) : PnL authenticated</baseDescription>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<skillGains> <skillGains>
<li> <li>
@ -411,9 +411,9 @@
<AlienRace.BackstoryDef ParentName="PanielMaidBackStory"> <AlienRace.BackstoryDef ParentName="PanielMaidBackStory">
<defName>Paniel_HousemaidB_Backstory_PA</defName> <defName>Paniel_HousemaidB_Backstory_PA</defName>
<title>Automaton Housekeeper maid</title> <title>Automaton Housekeeper maid (PA)</title>
<titleShort>Housekeeper</titleShort> <titleShort>Housekeeper</titleShort>
<baseDescription>This automaton leads the other maids in the noble mansion.</baseDescription> <baseDescription>This automaton leads the other maids in the noble mansion.\n\n(PA) : PnL authenticated</baseDescription>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<skillGains> <skillGains>
<li> <li>
@ -443,9 +443,9 @@
<AlienRace.BackstoryDef ParentName="PanielMaidBackStory"> <AlienRace.BackstoryDef ParentName="PanielMaidBackStory">
<defName>Paniel_Ladysmaid_Backstory_PA</defName> <defName>Paniel_Ladysmaid_Backstory_PA</defName>
<title>Automaton Lady's maid</title> <title>Automaton Lady's maid (PA)</title>
<titleShort>Lady's maid</titleShort> <titleShort>Lady's maid</titleShort>
<baseDescription>This automaton is used as a royal servant.</baseDescription> <baseDescription>This automaton is used as a royal servant.\n\n(PA) : PnL authenticated</baseDescription>
<slot>Adulthood</slot> <slot>Adulthood</slot>
<skillGains> <skillGains>
<li> <li>
@ -472,4 +472,84 @@
<li>PN_Give_Legendary_Domestic_PA</li> <li>PN_Give_Legendary_Domestic_PA</li>
</forcedHediffs> </forcedHediffs>
</AlienRace.BackstoryDef> </AlienRace.BackstoryDef>
<!--==================================== 실험체 ====================================-->
<AlienRace.BackstoryDef ParentName="BasePanielBackStory">
<defName>Paniel_Testsubject_Backstory</defName>
<title>Automaton Test subject (PA)</title>
<titleShort>Test subject</titleShort>
<baseDescription>This automaton was built to test a new module at PnL industry. It is showing signs of mental instability.\n\n(PA) : PnL authenticated</baseDescription>
<slot>Adulthood</slot>
<skillGains>
<li>
<defName>Shooting</defName>
<amount>4</amount>
</li>
<li>
<defName>Melee</defName>
<amount>4</amount>
</li>
<li>
<defName>Construction</defName>
<amount>4</amount>
</li>
<li>
<defName>Plants</defName>
<amount>4</amount>
</li>
<li>
<defName>Crafting</defName>
<amount>4</amount>
</li>
<li>
<defName>Medicine</defName>
<amount>4</amount>
</li>
<li>
<defName>Intellectual</defName>
<amount>4</amount>
</li>
</skillGains>
<workDisables>
<li>Artistic</li>
</workDisables>
<spawnCategories Inherit="false">
<li>Paniel_Story_Testsubject</li>
</spawnCategories>
<forcedHediffs>
<li>PN_Give_Testsubject</li>
</forcedHediffs>
<forcedTraits>
<!--<li>
<defName></defName>
</li>-->
</forcedTraits>
<disallowedTraits>
<li>
<defName>NaturalMood</defName>
<degree>2</degree>
</li>
<li>
<defName>NaturalMood</defName>
<degree>1</degree>
</li>
<li>
<defName>Nerves</defName>
<degree>2</degree>
</li>
<li>
<defName>Nerves</defName>
<degree>1</degree>
</li>
<li>
<defName>PsychicSensitivity</defName>
<degree>-1</degree>
</li>
<li>
<defName>PsychicSensitivity</defName>
<degree>-2</degree>
</li>
</disallowedTraits>
</AlienRace.BackstoryDef>
</Defs> </Defs>