diff --git a/1.3/Defs/ThingDef/ThingDef_Weapons.xml b/1.3/Defs/ThingDef/ThingDef_Weapons.xml deleted file mode 100644 index 529176f..0000000 --- a/1.3/Defs/ThingDef/ThingDef_Weapons.xml +++ /dev/null @@ -1,1734 +0,0 @@ - - - - - ThingWithComps - Item - true - Item - true - Never - Primary - true - 14 - true - - 100 - 1.0 - 2 - -3 - 0.20 - - -
  • -
  • - CompEquippable -
  • -
    - - 35 - - 0 -
    - - - - Industrial - true - true - -
  • WeaponsMelee
  • -
    - - GeneralLaborSpeed - Crafting - Smith - Recipe_Smith - -
  • PN_AutomatonBench
  • -
    - UnfinishedWeapon -
    - -
  • ITab_Art
  • -
    - -
  • PN_Melee
  • -
    - -
  • Melee
  • -
    -
    - - - - - -
  • Root
  • -
    - -
  • Silver
  • -
  • Gold
  • -
  • WoodLog
  • -
    -
    -
    - -
  • - CompQuality -
  • -
  • - NamerArtWeaponMelee - ArtDescription_WeaponMelee - Excellent -
  • -
    - -
  • MeleePiercer
  • -
    -
    - - - - - -
  • Root
  • -
    - -
  • Silver
  • -
  • Gold
  • -
    -
    -
    - -
  • - CompQuality -
  • -
  • - NamerArtWeaponMelee - ArtDescription_WeaponMelee - Excellent -
  • -
    - -
  • MeleeBlunt
  • -
    -
    - - - - Industrial - true - -
  • WeaponsRanged
  • -
    - -
  • ITab_Art
  • -
    - - 0.5 - - -
  • PN_Gun
  • -
    - -
  • - NamerArtWeaponGun - ArtDescription_WeaponGun - Excellent -
  • -
  • - CompQuality -
  • -
    - -
  • Ranged
  • -
    -
    - - - - GeneralLaborSpeed - Crafting - Smith - Recipe_Smith - -
  • PN_AutomatonBench
  • -
    - UnfinishedGun -
    - - - -
    - - - Projectile - Normal - Projectile - Bullet - - False - True - - Transparent - - - - - - PN_Shovel - - It's a small shovel. Useful for farming, mining and construction. It looks powerful even when used as a weapon. - - Things/Weapons/PNShovel - Graphic_Single - CutoutComplex - - -
  • PN_Shovel
  • -
    - 50 - -
  • RewardStandardQualitySuper
  • -
    - - 8000 - 1.2 - - -65 - -
  • Metallic
  • -
    - -
  • - - -
  • Blunt
  • - - 9 - 2 - -
  • - - -
  • Cut
  • - - 16 - 2 - -
  • - - -
  • Blunt
  • - - 16 - 2 - -
    - - Smithing - - 5 - - -
  • ElectricSmithy
  • -
  • FueledSmithy
  • -
    -
    - - 0.15 - 0.15 - 0.15 - -
    - - - - PN_Chainsword - - [caution] : Automaton exclusive weapon.\n\nA sword with a rotating chain saw blade. It works by linking with the automaton and receiving power. - - Things/Weapons/PNSword - Graphic_Single - CutoutComplex - - PNChainswordSound - -
  • PN_Chainsword
  • -
    - 50 - - - - - 18000 - 2 - - -65 - -
  • Metallic
  • -
    - - 1 - - -
  • - - -
  • Blunt
  • - - 9 - 2 - -
  • - - -
  • Stab
  • - - 18 - 2 - -
  • - - -
  • Cut
  • - - 18 - 2 - -
    - - PNRP_AutomatonWeapons - - 5 - - - - 0.25 - -
    - - - - PN_Chainlongsword - - [caution] : Automaton exclusive weapon.\n\nA long sword with a rotating chain saw blade. It works by linking with the automaton and receiving power. - - Things/Weapons/PNSwordLong - Graphic_Single - CutoutComplex - - -
  • PN_Chainsword
  • -
    - 100 - -
  • RewardStandardQualitySuper
  • -
    - - 18000 - 4 - - 45 - -
  • Metallic
  • -
    - - 1 - - -
  • - - -
  • Blunt
  • - - 12 - 2 - -
  • - - -
  • Stab
  • - - 23 - 2.4 - -
  • - - -
  • Cut
  • - - 23 - 2.4 - -
    - - PNRP_AutomatonWeapons - - 5 - - - -
  • - True - - (0.2,0,0.25) - -45 - - - (-0.25,0.3,0.2) - 45 - - - (0.15,0.3,0.2) - -45 - - - (-0.15,-0.3,0.2) - 45 - -
  • -
    - - - -
    - - - - PN_Revolver - - A revolver similar to a shotgun that fires from six barrels at once. - - Things/Weapons/PNRevolver - Graphic_Single - 1 - - 1 - Interact_Revolver - -
  • RewardStandardQualitySuper
  • -
    - - 18000 - 1.6 - 0.50 - 0.35 - 0.15 - 0.05 - 1.8 - - -
  • PN_Revolver
  • -
    - - 50 - 2 - - - - 3 - - PNRP_AutomatonWeapons - - - - -
  • - TorgueAnty.Verb_Shoot_ShotGun - true - PN_Bullet_Revolver_Volley - 0.5 - 12.9 - 1 - 10 - Shot_Revolver - GunTail_Light - 9 - 6 -
  • -
    - -
  • - - -
  • Blunt
  • - - 9 - 2 - -
  • - - -
  • Blunt
  • - - 12 - 2 - -
    - -
  • ShortShots
  • -
    -
    - - - PN_Bullet_Revolver_Volley - - - Things/Projectile/Bullet_Small - Graphic_Single - - - Bullet - 8 - 1 - 55 - - - - - - PN_Rifle - - Lever action rifle produced by PnL industry. Users can choose between rapid fire mode and accuracy mode. - - Things/Weapons/PNRifle - Graphic_Single - - Interact_Rifle - - PNRP_AutomatonWeapons - - 6 - - - -
  • RewardStandardQualitySuper
  • -
    - - 40000 - 3.5 - 0.65 - 0.70 - 0.65 - 0.55 - 0.7 - - - 75 - 5 - - -
  • - AdditionalVerb.Comp_VerbSaveable -
  • -
  • - - Things/Weapons/SYS/PNRifle_Sheath - Graphic_Single - - - Things/Weapons/SYS/PNRifle_Full - Graphic_Multi - - Back - - - (0.15,0.3,0) - -45 - - - (-0.15,-0.3,0) - -45 - - - (-0.15,-0.3,0) - -30 - - - (0.15,-0.3,0) - 30 - -
  • -
    - -
  • - Verb_Shoot - true - PN_Bullet_Rifle - 0.7 - 30.9 - PNRifleSound - GunTail_Heavy - 9 - It fires quickly, but has a low accuracy and range. - - UI/Commands/Pew - 0.0 - 0.0 - 0.0 - 0.0 -
  • -
  • - Verb_Shoot - true - PN_Bullet_Rifle - 2.3 - 36.9 - PNRifleSound - GunTail_Heavy - 9 - It fires slowly, but has a high accuracy and range. - - UI/Commands/Snipe - 0.0 - 0.25 - 0.25 - 0.25 -
  • -
    - -
  • PN_Rifle
  • -
    - -
  • - - -
  • Blunt
  • - - 9 - 2 - -
  • - - -
  • Blunt
  • -
  • Poke
  • - - 9 - 2 - -
    - 45 -
    - - - PN_Bullet_Rifle - - - Bullet - 16 - 1.0 - 70 - - - Things/Projectile/Bullet_big - Graphic_Single - - - - - - PN_Machinegun - - Machine gun produced by PnL industry. - - Things/Weapons/PNMachinegun - Graphic_Single - - Interact_Rifle - - PNRP_MachineGun - - 7 - - - -
  • RewardStandardLowFreq
  • -
  • RewardStandardQualitySuper
  • -
    - - 60000 - 10 - 0.15 - 0.25 - 0.25 - 0.18 - 2.8 - - - 150 - 10 - - -
  • - - Things/Weapons/SYS/PNMachinegun_Sheath - Graphic_Single - - - Things/Weapons/SYS/PNMachinegun_Full - Graphic_Multi - - Back - - (0,0.3,0.05) - 25 - - - (0,-0.3,0.05) - -25 - - - (-0.15,-0.3,0.05) - 70 - - - (0.15,-0.3,0.05) - -70 - -
  • -
    - -
  • - Verb_Shoot - true - PN_Bullet_Machinegun - 2.6 - 30.9 - 40 - 4 - Shot_AssaultRifle - GunTail_Medium - 9 - - true - -
  • -
    - -
  • PN_Machinegun
  • -
    - -
  • - - -
  • Blunt
  • - - 11.7 - 2.6 - -
    - 45 - - -0.25 - - -
  • RangedHeavy
  • -
    -
    - - - PN_Bullet_Machinegun - - - Bullet - 8 - 1.0 - 70 - - - Things/Projectile/Bullet_Small - Graphic_Single - - - - - - PN_Cannon - - portable cannon produced by PnL industry. It can fire high-explosive and penetrating rounds. - - Things/Weapons/PNCannon - Graphic_Single - - Interact_Rifle - - PNRP_Cannon - - 8 - - - -
  • RewardStandardQualitySuper
  • -
    - - 68000 - 9.5 - 0.65 - 0.65 - 0.85 - 0.75 - 4.5 - - - 150 - 10 - - -
  • - AdditionalVerb.Comp_VerbSaveable -
  • -
  • - - Things/Weapons/SYS/PNCannon_Sheath - Graphic_Single - - - Things/Weapons/SYS/PNCannon_Full - Graphic_Multi - - Back - - (0,0.3,-0.05) - 25 - - - (0,-0.3,-0.05) - -25 - - - (-0.15,-0.3,-0.05) - 70 - - - (0.15,-0.3,-0.05) - -70 - -
  • -
    - -
  • - Verb_Shoot - true - PN_Bullet_AP - 3.5 - 4.9 - 44.9 - PNCannonSound - GunTail_Heavy - 14 - Single target bullet with high penetration. - - UI/Commands/AP - 0 - 0 - 0 - 0 -
  • -
  • - Verb_Shoot - true - PN_Bullet_HE - 0.01 - 3.5 - 4.9 - 44.9 - PNCannonSound - GunTail_Heavy - - true - - 14 - Creates a small explosion on hit. - - UI/Commands/HE - 0 - 0 - 0 - 0 -
  • -
    - -
  • PN_Cannon
  • -
    - -
  • - - -
  • Blunt
  • - - 15.7 - 2 - -
    - 45 - - -0.25 - - -
  • RangedHeavy
  • -
  • LongShots
  • -
    -
    - - - PN_Bullet_HE - - - Things/Projectile/ShellHighExplosive - Graphic_Single - TransparentPostLight - - Projectile_Explosive - - PN_Bomb_Cannon - 100 - 1.9 - - - - - PN_Bullet_AP - - - Bullet - 40 - 3 - 0.70 - 100 - - - Things/Projectile/ShellHighExplosive - Graphic_Single - - - - - PN_Bomb_Cannon - - 50 - - - - - PN_TwinPistol - - [caution] : Automaton exclusive weapon.\n\nA dual pistol that fires a lot of bullets at a close range. Used by the Royal Guard's Special Forces Automaton. In conjunction with the automaton, it enables fast reloading and gives the user high melee combat ability. - Spacer - 1 - - Things/Weapons/PNTwinpistol - Graphic_Single - - Interact_Rifle - - PNRP_RoyalWeapons - - 7 - - - -
  • RewardStandardLowFreq
  • -
  • RewardStandardQualitySuper
  • -
    - - 45000 - 3.2 - 0.57 - 0.45 - 0.14 - 0.03 - 0.85 - - - 75 - 1 - 1 - - -
  • -
    - -
  • - TorgueAnty.Verb_Shoot_ShotGun - true - PN_Bullet_TwinPistol - 0.35 - 12.9 - 4 - 7 - Shot_Revolver - GunTail_Light - 9 - 2 -
  • -
    - -
  • PN_RoyalRifle
  • -
    - -
  • - - -
  • Blunt
  • - - 9 - 1 - -
  • - - -
  • Blunt
  • - - 18 - 2 - -
  • - - -
  • Poke
  • - - 20 - 2 - 0.09 - -
    - -
  • ShortShots
  • -
  • Ultratech
  • -
    -
    - - - PN_Bullet_TwinPistol - - - Bullet - 4 - 0.5 - 0.15 - 70 - - - Things/Projectile/Bullet_Small - Graphic_Single - - - - - - PN_RoyalRifle - - [caution] : Automaton exclusive weapon.\n\nroyla guard rifle produced by PnL industry. Users can choose between rapid fire mode and accuracy mode. - Spacer - 1 - - Things/Weapons/PNRoyalRifle - Graphic_Single - - Interact_Rifle - - PNRP_RoyalWeapons - - 7 - - - -
  • RewardStandardLowFreq
  • -
  • RewardStandardQualitySuper
  • -
    - - 45000 - 4.6 - 0.65 - 0.70 - 0.65 - 0.55 - 0.7 - - - 75 - 1 - 1 - - -
  • - AdditionalVerb.Comp_VerbSaveable -
  • -
  • -
  • - - Things/Weapons/SYS/PNRoyalRifle_Sheath - Graphic_Single - - - Things/Weapons/SYS/PNRoyalRifle_Full - Graphic_Multi - - Back - - (0.15,0.3,0.05) - -45 - - - (-0.15,-0.3,0.05) - -45 - - - (-0.15,-0.3,0.05) - -30 - - - (0.15,-0.3,0.05) - 30 - -
  • -
    - -
  • - Verb_Shoot - true - PN_Bullet_RoyalRifle - 0.7 - 30.9 - PNRoyalRifleSound - GunTail_Heavy - 9 - It fires quickly, but has a low accuracy and range. - - UI/Commands/Pew - 0.0 - 0.0 - 0.0 - 0.0 -
  • -
  • - Verb_Shoot - true - PN_Bullet_RoyalRifle - 2.3 - 36.9 - PNRoyalRifleSound - GunTail_Heavy - 9 - It fires slowly, but has a high accuracy and range. - - UI/Commands/Snipe - 0.0 - 0.25 - 0.25 - 0.25 -
  • -
    - -
  • PN_RoyalRifle
  • -
    - -
  • - - -
  • Blunt
  • - - 9 - 2 - -
  • - - -
  • Blunt
  • -
  • Poke
  • - - 9 - 2 - -
    - 45 - -
  • Ultratech
  • -
    -
    - - - PN_Bullet_RoyalRifle - - - Bullet - 22 - 1.5 - 0.38 - 100 - - - Things/Projectile/Bullet_big - Graphic_Single - - - - - - - PN_RoyalLSW - - [caution] : Automaton exclusive weapon.\n\nA launcher that can fire a variety of grenades. Users can fire Frag, Incendiary, EMP, Smoke, and Firefoam grenades. - Spacer - - Things/Weapons/PNRoyalLSW - Graphic_Single - - Interact_Rifle - - PNRP_RoyalWeapons - - 7 - - - -
  • RewardStandardLowFreq
  • -
  • RewardStandardQualitySuper
  • -
    - - 45000 - 7 - 3.0 - - - 100 - 3 - 2 - - -
  • - AdditionalVerb.Comp_VerbSaveable -
  • -
  • - - Things/Weapons/SYS/PNRoyalLSW_Sheath - Graphic_Single - - - Things/Weapons/SYS/PNRoyalLSW_Full - Graphic_Multi - - Back - - (0,0.3,0) - 25 - - - (0,-0.3,0) - -25 - - - (-0.15,-0.3,0) - 70 - - - (0.15,-0.3,0) - -70 - -
  • -
    - -
  • - Verb_Shoot - true - PN_Bullet_LSW_bomb - 3.0 - 23.9 - 0.9 - 1 - Shot_IncendiaryLauncher - GunTail_Heavy - 14 - - UI/Commands/HE - 0 - 0 - 0 - 0 - - true - -
  • -
  • - Verb_Shoot - true - PN_Bullet_LSW_Flame - 3.0 - 23.9 - 0.9 - 1 - Shot_IncendiaryLauncher - GunTail_Heavy - 14 - - UI/Commands/Flame - 0 - 0 - 0 - 0 - - true - -
  • -
  • - Verb_Shoot - true - PN_Bullet_LSW_EMP - 3.0 - 23.9 - 0.9 - 1 - Shot_IncendiaryLauncher - GunTail_Heavy - 14 - - UI/Commands/EMP - 0 - 0 - 0 - 0 - - true - -
  • -
  • - Verb_Shoot - true - PN_Bullet_LSW_Smoke - 3.0 - 23.9 - 0.9 - 1 - Shot_IncendiaryLauncher - GunTail_Heavy - 14 - - UI/Commands/Smoke - 0 - 0 - 0 - 0 - - true - -
  • -
  • - Verb_Shoot - true - PN_Bullet_LSW_FF - 3.0 - 23.9 - 0.9 - 1 - Shot_IncendiaryLauncher - GunTail_Heavy - 14 - - UI/Commands/FF - 0 - 0 - 0 - 0 - - true - -
  • -
    - -
  • PN_RoyalRifle
  • -
    - -
  • - - -
  • Blunt
  • - - 9 - 2 - -
  • - - -
  • Blunt
  • -
  • Poke
  • - - 9 - 2 - -
    - 45 - -
  • Ultratech
  • -
    -
    - - - PN_Bullet_LSW_bomb - - Projectile_Explosive - - 1.9 - Bomb - 40 - true - 0.2 - 0.6 - - - Things/Projectile/LauncherShot - Graphic_Single - - - - - PN_Bullet_LSW_Flame - - Projectile_Explosive - - 1.9 - Flame - 40 - Filth_Fuel - 0.6 - true - 0.2 - 0.6 - - - Things/Projectile/LauncherShot - Graphic_Single - - - - - PN_Bullet_LSW_EMP - - Projectile_Explosive - - 1.9 - EMP - 40 - 0.2 - 0.6 - - - Things/Projectile/LauncherShot - Graphic_Single - - - - - PN_Bullet_LSW_Smoke - - Projectile_Explosive - - 2.4 - Smoke - 40 - Gas_Smoke - 1 - 0.2 - 0.6 - true - - - Things/Projectile/LauncherShot - Graphic_Single - - - - - PN_Bullet_LSW_FF - - Projectile_Explosive - - 2.4 - Extinguish - 40 - 0.2 - 0.6 - Filth_FireFoam - 1 - 3 - ExtinguisherExplosion - - - Things/Projectile/LauncherShot - Graphic_Single - - - - - - PN_PrototypeRailGun - - An experimental railgun that fires powerful explosions in a narrow area.\nOnce fired, it will break down and cannot be used. - Normal - Spacer - - Things/Weapons/PNPrototypeRailGun - Graphic_Single - - - 1250 - 8 - 4.5 - - -
  • PN_PrototypeRailGun
  • -
  • PN_SingleUse
  • -
    - -
  • ExoticMisc
  • -
    - -
  • SingleUseWeapon
  • -
  • RewardStandardLowFreq
  • -
    - -
  • - Verb_ShootOneUse - true - PN_Bullet_RailGun - 0.1 - 4.5 - 8 - 44.9 - 1 - PN_PrototypeRailGun_Warmup_Sound - PN_PrototypeRailGun_Fire_Sound - GunTail_Heavy - true - - true - - 14 -
  • -
    - -
  • - - -
  • Blunt
  • - - 11.7 - 2.6 - -
    - -
  • -
  • - CompEquippable -
  • -
  • -
  • - NamerArtWeaponMelee - ArtDescription_WeaponMelee - Excellent -
  • -
  • - 7.8 - Bomb - Flame -
  • -
  • - - Things/Weapons/SYS/PNPrototypeRailGun_Sheath - Graphic_Single - - - Things/Weapons/SYS/PNPrototypeRailGun_Full - Graphic_Multi - - Back - - (0,0.3,0.05) - 25 - - - (0,-0.3,0.05) - -25 - - - (-0.15,-0.3,0.05) - 70 - - - (0.15,-0.3,0.05) - -70 - -
  • -
    - 45 -
    - - - PN_Bullet_RailGun - - - Things/Projectile/ChargeLanceShot - Graphic_Single - TransparentPostLight - - Projectile_Explosive - - BombSuper - 205 - 1.9 - - - - - - - - -
    \ No newline at end of file diff --git a/1.3/Defs/ThingDef/ThingDef_Weapons_Base.xml b/1.3/Defs/ThingDef/ThingDef_Weapons_Base.xml new file mode 100644 index 0000000..72d7355 --- /dev/null +++ b/1.3/Defs/ThingDef/ThingDef_Weapons_Base.xml @@ -0,0 +1,177 @@ + + + + + ThingWithComps + Item + true + Item + true + Never + Primary + true + 14 + true + + 100 + 1.0 + 2 + -3 + 0.20 + + +
  • +
  • + CompEquippable +
  • +
    + + 35 + + 0 +
    + + + + Industrial + true + true + +
  • WeaponsMelee
  • +
    + + GeneralLaborSpeed + Crafting + Smith + Recipe_Smith + +
  • PN_AutomatonBench
  • +
    + UnfinishedWeapon +
    + +
  • ITab_Art
  • +
    + +
  • PN_Melee
  • +
    + +
  • Melee
  • +
    +
    + + + + + +
  • Root
  • +
    + +
  • Silver
  • +
  • Gold
  • +
  • WoodLog
  • +
    +
    +
    + +
  • + CompQuality +
  • +
  • + NamerArtWeaponMelee + ArtDescription_WeaponMelee + Excellent +
  • +
    + +
  • MeleePiercer
  • +
    +
    + + + + + +
  • Root
  • +
    + +
  • Silver
  • +
  • Gold
  • +
    +
    +
    + +
  • + CompQuality +
  • +
  • + NamerArtWeaponMelee + ArtDescription_WeaponMelee + Excellent +
  • +
    + +
  • MeleeBlunt
  • +
    +
    + + + + Industrial + true + +
  • WeaponsRanged
  • +
    + +
  • ITab_Art
  • +
    + + 0.5 + + +
  • PN_Gun
  • +
    + +
  • + NamerArtWeaponGun + ArtDescription_WeaponGun + Excellent +
  • +
  • + CompQuality +
  • +
    + +
  • Ranged
  • +
    +
    + + + + GeneralLaborSpeed + Crafting + Smith + Recipe_Smith + +
  • PN_AutomatonBench
  • +
    + UnfinishedGun +
    + + + +
    + + + Projectile + Normal + Projectile + Bullet + + False + True + + Transparent + + +
    \ No newline at end of file diff --git a/1.3/Defs/ThingDef/ThingDef_Weapons_Industrial.xml b/1.3/Defs/ThingDef/ThingDef_Weapons_Industrial.xml new file mode 100644 index 0000000..3d42e92 --- /dev/null +++ b/1.3/Defs/ThingDef/ThingDef_Weapons_Industrial.xml @@ -0,0 +1,800 @@ + + + + + PN_Shovel + + It's a small shovel. Useful for farming, mining and construction. It looks powerful even when used as a weapon. + + Things/Weapons/PNShovel + Graphic_Single + CutoutComplex + + +
  • PN_Shovel
  • +
    + 50 + +
  • RewardStandardQualitySuper
  • +
    + + 8000 + 1.2 + + -65 + +
  • Metallic
  • +
    + +
  • + + +
  • Blunt
  • + + 9 + 2 + +
  • + + +
  • Cut
  • + + 16 + 2 + +
  • + + +
  • Blunt
  • + + 16 + 2 + +
    + + Smithing + + 5 + + +
  • ElectricSmithy
  • +
  • FueledSmithy
  • +
    +
    + + 0.15 + 0.15 + 0.15 + +
    + + + + PN_Chainsword + + [caution] : Automaton exclusive weapon.\n\nA sword with a rotating chain saw blade. It works by linking with the automaton and receiving power. + + Things/Weapons/PNSword + Graphic_Single + CutoutComplex + + PNChainswordSound + +
  • PN_Chainsword
  • +
    + 50 + + + + + 18000 + 2 + + -65 + +
  • Metallic
  • +
    + + 1 + + +
  • + + +
  • Blunt
  • + + 9 + 2 + +
  • + + +
  • Stab
  • + + 18 + 2 + +
  • + + +
  • Cut
  • + + 18 + 2 + +
    + + PNRP_AutomatonWeapons + + 5 + + + + 0.25 + +
    + + + + PN_Revolver + + A revolver similar to a shotgun that fires from six barrels at once. + + Things/Weapons/PNRevolver + Graphic_Single + 1 + + 1 + Interact_Revolver + +
  • RewardStandardQualitySuper
  • +
    + + 18000 + 1.6 + 0.50 + 0.35 + 0.15 + 0.05 + 1.8 + + +
  • PN_Revolver
  • +
    + + 50 + 2 + + + + 3 + + PNRP_AutomatonWeapons + + + + +
  • + TorgueAnty.Verb_Shoot_ShotGun + true + PN_Bullet_Revolver_Volley + 0.5 + 12.9 + 1 + 10 + Shot_Revolver + GunTail_Light + 9 + 6 +
  • +
    + +
  • + + +
  • Blunt
  • + + 9 + 2 + +
  • + + +
  • Blunt
  • + + 12 + 2 + +
    + +
  • ShortShots
  • +
    +
    + + + PN_Bullet_Revolver_Volley + + + Things/Projectile/Bullet_Small + Graphic_Single + + + Bullet + 8 + 1 + 55 + + + + + + PN_Rifle + + Lever action rifle produced by PnL industry. Users can choose between rapid fire mode and accuracy mode. + + Things/Weapons/PNRifle + Graphic_Single + + Interact_Rifle + + PNRP_AutomatonWeapons + + 6 + + + +
  • RewardStandardQualitySuper
  • +
    + + 40000 + 3.5 + 0.65 + 0.70 + 0.65 + 0.55 + 0.7 + + + 75 + 5 + + +
  • + AdditionalVerb.Comp_VerbSaveable +
  • +
  • + + Things/Weapons/SYS/PNRifle_Sheath + Graphic_Single + + + Things/Weapons/SYS/PNRifle_Full + Graphic_Multi + + Back + + + (0.15,0.3,0) + -45 + + + (-0.15,-0.3,0) + -45 + + + (-0.15,-0.3,0) + -30 + + + (0.15,-0.3,0) + 30 + +
  • +
    + +
  • + Verb_Shoot + true + PN_Bullet_Rifle + 0.7 + 30.9 + PNRifleSound + GunTail_Heavy + 9 + It fires quickly, but has a low accuracy and range. + + UI/Commands/Pew + 0.0 + 0.0 + 0.0 + 0.0 +
  • +
  • + Verb_Shoot + true + PN_Bullet_Rifle + 2.3 + 36.9 + PNRifleSound + GunTail_Heavy + 9 + It fires slowly, but has a high accuracy and range. + + UI/Commands/Snipe + 0.0 + 0.25 + 0.25 + 0.25 +
  • +
    + +
  • PN_Rifle
  • +
    + +
  • + + +
  • Blunt
  • + + 9 + 2 + +
  • + + +
  • Blunt
  • +
  • Poke
  • + + 9 + 2 + +
    + 45 +
    + + + PN_Bullet_Rifle + + + Bullet + 16 + 1.0 + 70 + + + Things/Projectile/Bullet_big + Graphic_Single + + + + + + PN_Machinegun + + Machine gun produced by PnL industry. + + Things/Weapons/PNMachinegun + Graphic_Single + + Interact_Rifle + + PNRP_MachineGun + + 7 + + + +
  • RewardStandardLowFreq
  • +
  • RewardStandardQualitySuper
  • +
    + + 60000 + 10 + 0.15 + 0.25 + 0.25 + 0.18 + 2.8 + + + 150 + 10 + + +
  • + + Things/Weapons/SYS/PNMachinegun_Sheath + Graphic_Single + + + Things/Weapons/SYS/PNMachinegun_Full + Graphic_Multi + + Back + + (0,0.3,0.05) + 25 + + + (0,-0.3,0.05) + -25 + + + (-0.15,-0.3,0.05) + 70 + + + (0.15,-0.3,0.05) + -70 + +
  • +
    + +
  • + Verb_Shoot + true + PN_Bullet_Machinegun + 2.6 + 30.9 + 40 + 4 + Shot_AssaultRifle + GunTail_Medium + 9 + + true + +
  • +
    + +
  • PN_Machinegun
  • +
    + +
  • + + +
  • Blunt
  • + + 11.7 + 2.6 + +
    + 45 + + -0.25 + + +
  • RangedHeavy
  • +
    +
    + + + PN_Bullet_Machinegun + + + Bullet + 8 + 1.0 + 70 + + + Things/Projectile/Bullet_Small + Graphic_Single + + + + + + PN_Cannon + + portable cannon produced by PnL industry. It can fire high-explosive and penetrating rounds. + + Things/Weapons/PNCannon + Graphic_Single + + Interact_Rifle + + PNRP_Cannon + + 8 + + + +
  • RewardStandardQualitySuper
  • +
    + + 68000 + 9.5 + 0.65 + 0.65 + 0.85 + 0.75 + 4.5 + + + 150 + 10 + + +
  • + AdditionalVerb.Comp_VerbSaveable +
  • +
  • + + Things/Weapons/SYS/PNCannon_Sheath + Graphic_Single + + + Things/Weapons/SYS/PNCannon_Full + Graphic_Multi + + Back + + (0,0.3,-0.05) + 25 + + + (0,-0.3,-0.05) + -25 + + + (-0.15,-0.3,-0.05) + 70 + + + (0.15,-0.3,-0.05) + -70 + +
  • +
    + +
  • + Verb_Shoot + true + PN_Bullet_AP + 3.5 + 4.9 + 44.9 + PNCannonSound + GunTail_Heavy + 14 + Single target bullet with high penetration. + + UI/Commands/AP + 0 + 0 + 0 + 0 +
  • +
  • + Verb_Shoot + true + PN_Bullet_HE + 0.01 + 3.5 + 4.9 + 44.9 + PNCannonSound + GunTail_Heavy + + true + + 14 + Creates a small explosion on hit. + + UI/Commands/HE + 0 + 0 + 0 + 0 +
  • +
    + +
  • PN_Cannon
  • +
    + +
  • + + +
  • Blunt
  • + + 15.7 + 2 + +
    + 45 + + -0.25 + + +
  • RangedHeavy
  • +
  • LongShots
  • +
    +
    + + + PN_Bullet_HE + + + Things/Projectile/ShellHighExplosive + Graphic_Single + TransparentPostLight + + Projectile_Explosive + + PN_Bomb_Cannon + 100 + 1.9 + + + + + PN_Bullet_AP + + + Bullet + 40 + 3 + 0.70 + 100 + + + Things/Projectile/ShellHighExplosive + Graphic_Single + + + + + PN_Bomb_Cannon + + 50 + + + + + PN_PrototypeRailGun + + An experimental railgun that fires powerful explosions in a narrow area.\nOnce fired, it will break down and cannot be used. + Normal + Spacer + + Things/Weapons/PNPrototypeRailGun + Graphic_Single + + + 1250 + 8 + 4.5 + + +
  • PN_PrototypeRailGun
  • +
  • PN_SingleUse
  • +
    + +
  • ExoticMisc
  • +
    + +
  • SingleUseWeapon
  • +
  • RewardStandardLowFreq
  • +
    + +
  • + Verb_ShootOneUse + true + PN_Bullet_RailGun + 0.1 + 4.5 + 8 + 44.9 + 1 + PN_PrototypeRailGun_Warmup_Sound + PN_PrototypeRailGun_Fire_Sound + GunTail_Heavy + true + + true + + 14 +
  • +
    + +
  • + + +
  • Blunt
  • + + 11.7 + 2.6 + +
    + +
  • +
  • + CompEquippable +
  • +
  • +
  • + NamerArtWeaponMelee + ArtDescription_WeaponMelee + Excellent +
  • +
  • + 7.8 + Bomb + Flame +
  • +
  • + + Things/Weapons/SYS/PNPrototypeRailGun_Sheath + Graphic_Single + + + Things/Weapons/SYS/PNPrototypeRailGun_Full + Graphic_Multi + + Back + + (0,0.3,0.05) + 25 + + + (0,-0.3,0.05) + -25 + + + (-0.15,-0.3,0.05) + 70 + + + (0.15,-0.3,0.05) + -70 + +
  • +
    + 45 +
    + + + PN_Bullet_RailGun + + + Things/Projectile/ChargeLanceShot + Graphic_Single + TransparentPostLight + + Projectile_Explosive + + BombSuper + 205 + 1.9 + + + + +
    \ No newline at end of file diff --git a/1.3/Defs/ThingDef/ThingDef_Weapons_Royal.xml b/1.3/Defs/ThingDef/ThingDef_Weapons_Royal.xml new file mode 100644 index 0000000..15e222e --- /dev/null +++ b/1.3/Defs/ThingDef/ThingDef_Weapons_Royal.xml @@ -0,0 +1,761 @@ + + + + + PN_Chainlongsword + + [caution] : Automaton exclusive weapon.\n\nA long sword with a rotating chain saw blade. It works by linking with the automaton and receiving power. + + Things/Weapons/PNSwordLong + Graphic_Single + CutoutComplex + + +
  • PN_Chainsword
  • +
    + 100 + +
  • RewardStandardQualitySuper
  • +
    + + 18000 + 4 + + 45 + +
  • Metallic
  • +
    + + 1 + + +
  • + + +
  • Blunt
  • + + 12 + 2 + +
  • + + +
  • Stab
  • + + 23 + 2.4 + +
  • + + +
  • Cut
  • + + 23 + 2.4 + +
    + + PNRP_AutomatonWeapons + + 5 + + + +
  • + True + + (0.2,0,0.25) + -45 + + + (-0.25,0.3,0.2) + 45 + + + (0.15,0.3,0.2) + -45 + + + (-0.15,-0.3,0.2) + 45 + +
  • +
    + + + +
    + + + + PN_TwinPistol + + [caution] : Automaton exclusive weapon.\n\nA dual pistol that fires a lot of bullets at a close range. Used by the Royal Guard's Special Forces Automaton. In conjunction with the automaton, it enables fast reloading and gives the user high melee combat ability. + Spacer + 1 + + Things/Weapons/PNTwinpistol + Graphic_Single + + Interact_Rifle + + PNRP_RoyalWeapons + + 7 + + + +
  • RewardStandardLowFreq
  • +
  • RewardStandardQualitySuper
  • +
    + + 45000 + 3.2 + 0.57 + 0.45 + 0.14 + 0.03 + 0.85 + + + 75 + 1 + 1 + + +
  • +
    + +
  • + TorgueAnty.Verb_Shoot_ShotGun + true + PN_Bullet_TwinPistol + 0.35 + 12.9 + 4 + 7 + Shot_Revolver + GunTail_Light + 9 + 2 +
  • +
    + +
  • PN_RoyalRifle
  • +
    + +
  • + + +
  • Blunt
  • + + 9 + 1 + +
  • + + +
  • Blunt
  • + + 18 + 2 + +
  • + + +
  • Poke
  • + + 20 + 2 + 0.09 + +
    + +
  • ShortShots
  • +
  • Ultratech
  • +
    +
    + + + PN_Bullet_TwinPistol + + + Bullet + 4 + 0.5 + 0.15 + 70 + + + Things/Projectile/Bullet_Small + Graphic_Single + + + + + + PN_RoyalRifle + + [caution] : Automaton exclusive weapon.\n\nroyla guard rifle produced by PnL industry. Users can choose between rapid fire mode and accuracy mode. + Spacer + 1 + + Things/Weapons/PNRoyalRifle + Graphic_Single + + Interact_Rifle + + PNRP_RoyalWeapons + + 7 + + + +
  • RewardStandardLowFreq
  • +
  • RewardStandardQualitySuper
  • +
    + + 45000 + 4.6 + 0.65 + 0.70 + 0.65 + 0.55 + 0.7 + + + 75 + 1 + 1 + + +
  • + AdditionalVerb.Comp_VerbSaveable +
  • +
  • +
  • + + Things/Weapons/SYS/PNRoyalRifle_Sheath + Graphic_Single + + + Things/Weapons/SYS/PNRoyalRifle_Full + Graphic_Multi + + Back + + (0.15,0.3,0.05) + -45 + + + (-0.15,-0.3,0.05) + -45 + + + (-0.15,-0.3,0.05) + -30 + + + (0.15,-0.3,0.05) + 30 + +
  • +
    + +
  • + Verb_Shoot + true + PN_Bullet_RoyalRifle + 0.7 + 30.9 + PNRoyalRifleSound + GunTail_Heavy + 9 + It fires quickly, but has a low accuracy and range. + + UI/Commands/Pew + 0.0 + 0.0 + 0.0 + 0.0 +
  • +
  • + Verb_Shoot + true + PN_Bullet_RoyalRifle + 2.3 + 36.9 + PNRoyalRifleSound + GunTail_Heavy + 9 + It fires slowly, but has a high accuracy and range. + + UI/Commands/Snipe + 0.0 + 0.25 + 0.25 + 0.25 +
  • +
    + +
  • PN_RoyalRifle
  • +
    + +
  • + + +
  • Blunt
  • + + 9 + 2 + +
  • + + +
  • Blunt
  • +
  • Poke
  • + + 9 + 2 + +
    + 45 + +
  • Ultratech
  • +
    +
    + + + PN_Bullet_RoyalRifle + + + Bullet + 22 + 1.5 + 0.38 + 100 + + + Things/Projectile/Bullet_big + Graphic_Single + + + + + + + + + + + PN_RoyalLSW + + [caution] : Automaton exclusive weapon.\n\nA launcher that can fire a variety of grenades. Users can fire Frag, Incendiary, EMP, Smoke, and Firefoam grenades. + Spacer + + Things/Weapons/PNRoyalLSW + Graphic_Single + + Interact_Rifle + + PNRP_RoyalWeapons + + 7 + + + +
  • RewardStandardLowFreq
  • +
  • RewardStandardQualitySuper
  • +
    + + 45000 + 7 + 3.0 + + + 100 + 3 + 2 + + +
  • + AdditionalVerb.Comp_VerbSaveable +
  • +
  • + + Things/Weapons/SYS/PNRoyalLSW_Sheath + Graphic_Single + + + Things/Weapons/SYS/PNRoyalLSW_Full + Graphic_Multi + + Back + + (0,0.3,0) + 25 + + + (0,-0.3,0) + -25 + + + (-0.15,-0.3,0) + 70 + + + (0.15,-0.3,0) + -70 + +
  • +
    + +
  • + Verb_Shoot + true + PN_Bullet_LSW_bomb + 3.0 + 23.9 + 0.9 + 1 + Shot_IncendiaryLauncher + GunTail_Heavy + 14 + + UI/Commands/HE + 0 + 0 + 0 + 0 + + true + +
  • +
  • + Verb_Shoot + true + PN_Bullet_LSW_Flame + 3.0 + 23.9 + 0.9 + 1 + Shot_IncendiaryLauncher + GunTail_Heavy + 14 + + UI/Commands/Flame + 0 + 0 + 0 + 0 + + true + +
  • +
  • + Verb_Shoot + true + PN_Bullet_LSW_EMP + 3.0 + 23.9 + 0.9 + 1 + Shot_IncendiaryLauncher + GunTail_Heavy + 14 + + UI/Commands/EMP + 0 + 0 + 0 + 0 + + true + +
  • +
  • + Verb_Shoot + true + PN_Bullet_LSW_Smoke + 3.0 + 23.9 + 0.9 + 1 + Shot_IncendiaryLauncher + GunTail_Heavy + 14 + + UI/Commands/Smoke + 0 + 0 + 0 + 0 + + true + +
  • +
  • + Verb_Shoot + true + PN_Bullet_LSW_FF + 3.0 + 23.9 + 0.9 + 1 + Shot_IncendiaryLauncher + GunTail_Heavy + 14 + + UI/Commands/FF + 0 + 0 + 0 + 0 + + true + +
  • +
    + +
  • PN_RoyalRifle
  • +
    + +
  • + + +
  • Blunt
  • + + 9 + 2 + +
  • + + +
  • Blunt
  • +
  • Poke
  • + + 9 + 2 + +
    + 45 + +
  • Ultratech
  • +
    +
    + + + PN_Bullet_LSW_bomb + + Projectile_Explosive + + 1.9 + Bomb + 40 + true + 0.2 + 0.6 + + + Things/Projectile/LauncherShot + Graphic_Single + + + + + PN_Bullet_LSW_Flame + + Projectile_Explosive + + 1.9 + Flame + 40 + Filth_Fuel + 0.6 + true + 0.2 + 0.6 + + + Things/Projectile/LauncherShot + Graphic_Single + + + + + PN_Bullet_LSW_EMP + + Projectile_Explosive + + 1.9 + EMP + 40 + 0.2 + 0.6 + + + Things/Projectile/LauncherShot + Graphic_Single + + + + + PN_Bullet_LSW_Smoke + + Projectile_Explosive + + 2.4 + Smoke + 40 + Gas_Smoke + 1 + 0.2 + 0.6 + true + + + Things/Projectile/LauncherShot + Graphic_Single + + + + + PN_Bullet_LSW_FF + + Projectile_Explosive + + 2.4 + Extinguish + 40 + 0.2 + 0.6 + Filth_FireFoam + 1 + 3 + ExtinguisherExplosion + + + Things/Projectile/LauncherShot + Graphic_Single + + +
    \ No newline at end of file