From 852375884d0b6f8a67005c4fb23b13612e76cd5c Mon Sep 17 00:00:00 2001
From: Cocopomel <79386233+Cocopomel@users.noreply.github.com>
Date: Sun, 2 Jan 2022 17:55:32 +0900
Subject: [PATCH] =?UTF-8?q?Weapon=20=EB=B6=84=EB=A6=AC?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
1.3/Defs/ThingDef/ThingDef_Weapons.xml | 1734 -----------------
1.3/Defs/ThingDef/ThingDef_Weapons_Base.xml | 177 ++
.../ThingDef/ThingDef_Weapons_Industrial.xml | 800 ++++++++
1.3/Defs/ThingDef/ThingDef_Weapons_Royal.xml | 761 ++++++++
4 files changed, 1738 insertions(+), 1734 deletions(-)
delete mode 100644 1.3/Defs/ThingDef/ThingDef_Weapons.xml
create mode 100644 1.3/Defs/ThingDef/ThingDef_Weapons_Base.xml
create mode 100644 1.3/Defs/ThingDef/ThingDef_Weapons_Industrial.xml
create mode 100644 1.3/Defs/ThingDef/ThingDef_Weapons_Royal.xml
diff --git a/1.3/Defs/ThingDef/ThingDef_Weapons.xml b/1.3/Defs/ThingDef/ThingDef_Weapons.xml
deleted file mode 100644
index 529176f..0000000
--- a/1.3/Defs/ThingDef/ThingDef_Weapons.xml
+++ /dev/null
@@ -1,1734 +0,0 @@
-
-
-
-
- ThingWithComps
- Item
- true
- Item
- true
- Never
- Primary
- true
- 14
- true
-
- 100
- 1.0
- 2
- -3
- 0.20
-
-
-
-
- CompEquippable
-
-
-
- 35
-
- 0
-
-
-
-
- Industrial
- true
- true
-
- WeaponsMelee
-
-
- GeneralLaborSpeed
- Crafting
- Smith
- Recipe_Smith
-
- PN_AutomatonBench
-
- UnfinishedWeapon
-
-
- ITab_Art
-
-
- PN_Melee
-
-
- Melee
-
-
-
-
-
-
-
- Root
-
-
- Silver
- Gold
- WoodLog
-
-
-
-
-
- CompQuality
-
-
- NamerArtWeaponMelee
- ArtDescription_WeaponMelee
- Excellent
-
-
-
- MeleePiercer
-
-
-
-
-
-
-
- Root
-
-
- Silver
- Gold
-
-
-
-
-
- CompQuality
-
-
- NamerArtWeaponMelee
- ArtDescription_WeaponMelee
- Excellent
-
-
-
- MeleeBlunt
-
-
-
-
-
- Industrial
- true
-
- WeaponsRanged
-
-
- ITab_Art
-
-
- 0.5
-
-
- PN_Gun
-
-
-
- NamerArtWeaponGun
- ArtDescription_WeaponGun
- Excellent
-
-
- CompQuality
-
-
-
- Ranged
-
-
-
-
-
- GeneralLaborSpeed
- Crafting
- Smith
- Recipe_Smith
-
- PN_AutomatonBench
-
- UnfinishedGun
-
-
-
-
-
-
-
- Projectile
- Normal
- Projectile
- Bullet
- bullet
- False
- True
-
- Transparent
-
-
-
-
-
- PN_Shovel
- PnL shovel
- It's a small shovel. Useful for farming, mining and construction. It looks powerful even when used as a weapon.
-
- Things/Weapons/PNShovel
- Graphic_Single
- CutoutComplex
-
-
- PN_Shovel
-
- 50
-
- RewardStandardQualitySuper
-
-
- 8000
- 1.2
-
- -65
-
- Metallic
-
-
-
- handle
-
- Blunt
-
- 9
- 2
-
-
- shovel blade
-
- Cut
-
- 16
- 2
-
-
- shovel head
-
- Blunt
-
- 16
- 2
-
-
-
- Smithing
-
- 5
-
-
- ElectricSmithy
- FueledSmithy
-
-
-
- 0.15
- 0.15
- 0.15
-
-
-
-
-
- PN_Chainsword
- PnL chainsword
- [caution] : Automaton exclusive weapon.\n\nA sword with a rotating chain saw blade. It works by linking with the automaton and receiving power.
-
- Things/Weapons/PNSword
- Graphic_Single
- CutoutComplex
-
- PNChainswordSound
-
- PN_Chainsword
-
- 50
-
-
-
-
- 18000
- 2
-
- -65
-
- Metallic
-
-
- 1
-
-
-
- handle
-
- Blunt
-
- 9
- 2
-
-
- point
-
- Stab
-
- 18
- 2
-
-
- edge
-
- Cut
-
- 18
- 2
-
-
-
- PNRP_AutomatonWeapons
-
- 5
-
-
-
- 0.25
-
-
-
-
-
- PN_Chainlongsword
- PnL chain longsword
- [caution] : Automaton exclusive weapon.\n\nA long sword with a rotating chain saw blade. It works by linking with the automaton and receiving power.
-
- Things/Weapons/PNSwordLong
- Graphic_Single
- CutoutComplex
-
-
- PN_Chainsword
-
- 100
-
- RewardStandardQualitySuper
-
-
- 18000
- 4
-
- 45
-
- Metallic
-
-
- 1
-
-
-
- handle
-
- Blunt
-
- 12
- 2
-
-
- point
-
- Stab
-
- 23
- 2.4
-
-
- edge
-
- Cut
-
- 23
- 2.4
-
-
-
- PNRP_AutomatonWeapons
-
- 5
-
-
-
-
- True
-
- (0.2,0,0.25)
- -45
-
-
- (-0.25,0.3,0.2)
- 45
-
-
- (0.15,0.3,0.2)
- -45
-
-
- (-0.15,-0.3,0.2)
- 45
-
-
-
-
-
-
-
-
-
-
- PN_Revolver
- PnL revolver
- A revolver similar to a shotgun that fires from six barrels at once.
-
- Things/Weapons/PNRevolver
- Graphic_Single
- 1
-
- 1
- Interact_Revolver
-
- RewardStandardQualitySuper
-
-
- 18000
- 1.6
- 0.50
- 0.35
- 0.15
- 0.05
- 1.8
-
-
- PN_Revolver
-
-
- 50
- 2
-
-
-
- 3
-
- PNRP_AutomatonWeapons
-
-
-
-
-
- TorgueAnty.Verb_Shoot_ShotGun
- true
- PN_Bullet_Revolver_Volley
- 0.5
- 12.9
- 1
- 10
- Shot_Revolver
- GunTail_Light
- 9
- 6
-
-
-
-
- grip
-
- Blunt
-
- 9
- 2
-
-
- barrel
-
- Blunt
-
- 12
- 2
-
-
-
- ShortShots
-
-
-
-
- PN_Bullet_Revolver_Volley
- PnL revolver bullet
-
- Things/Projectile/Bullet_Small
- Graphic_Single
-
-
- Bullet
- 8
- 1
- 55
-
-
-
-
-
- PN_Rifle
- PnL rifle
- Lever action rifle produced by PnL industry. Users can choose between rapid fire mode and accuracy mode.
-
- Things/Weapons/PNRifle
- Graphic_Single
-
- Interact_Rifle
-
- PNRP_AutomatonWeapons
-
- 6
-
-
-
- RewardStandardQualitySuper
-
-
- 40000
- 3.5
- 0.65
- 0.70
- 0.65
- 0.55
- 0.7
-
-
- 75
- 5
-
-
-
- AdditionalVerb.Comp_VerbSaveable
-
-
-
- Things/Weapons/SYS/PNRifle_Sheath
- Graphic_Single
-
-
- Things/Weapons/SYS/PNRifle_Full
- Graphic_Multi
-
- Back
-
-
- (0.15,0.3,0)
- -45
-
-
- (-0.15,-0.3,0)
- -45
-
-
- (-0.15,-0.3,0)
- -30
-
-
- (0.15,-0.3,0)
- 30
-
-
-
-
-
- Verb_Shoot
- true
- PN_Bullet_Rifle
- 0.7
- 30.9
- PNRifleSound
- GunTail_Heavy
- 9
- It fires quickly, but has a low accuracy and range.
- rapid fire
- UI/Commands/Pew
- 0.0
- 0.0
- 0.0
- 0.0
-
-
- Verb_Shoot
- true
- PN_Bullet_Rifle
- 2.3
- 36.9
- PNRifleSound
- GunTail_Heavy
- 9
- It fires slowly, but has a high accuracy and range.
- accurate fire
- UI/Commands/Snipe
- 0.0
- 0.25
- 0.25
- 0.25
-
-
-
- PN_Rifle
-
-
-
- stock
-
- Blunt
-
- 9
- 2
-
-
- barrel
-
- Blunt
- Poke
-
- 9
- 2
-
-
- 45
-
-
-
- PN_Bullet_Rifle
- PnL rifle bullet
-
- Bullet
- 16
- 1.0
- 70
-
-
- Things/Projectile/Bullet_big
- Graphic_Single
-
-
-
-
-
- PN_Machinegun
- PnL machine gun
- Machine gun produced by PnL industry.
-
- Things/Weapons/PNMachinegun
- Graphic_Single
-
- Interact_Rifle
-
- PNRP_MachineGun
-
- 7
-
-
-
- RewardStandardLowFreq
- RewardStandardQualitySuper
-
-
- 60000
- 10
- 0.15
- 0.25
- 0.25
- 0.18
- 2.8
-
-
- 150
- 10
-
-
-
-
- Things/Weapons/SYS/PNMachinegun_Sheath
- Graphic_Single
-
-
- Things/Weapons/SYS/PNMachinegun_Full
- Graphic_Multi
-
- Back
-
- (0,0.3,0.05)
- 25
-
-
- (0,-0.3,0.05)
- -25
-
-
- (-0.15,-0.3,0.05)
- 70
-
-
- (0.15,-0.3,0.05)
- -70
-
-
-
-
-
- Verb_Shoot
- true
- PN_Bullet_Machinegun
- 2.6
- 30.9
- 40
- 4
- Shot_AssaultRifle
- GunTail_Medium
- 9
-
- true
-
-
-
-
- PN_Machinegun
-
-
-
- barrel
-
- Blunt
-
- 11.7
- 2.6
-
-
- 45
-
- -0.25
-
-
- RangedHeavy
-
-
-
-
- PN_Bullet_Machinegun
- PnL machinegun bullet
-
- Bullet
- 8
- 1.0
- 70
-
-
- Things/Projectile/Bullet_Small
- Graphic_Single
-
-
-
-
-
- PN_Cannon
- PnL portable cannon
- portable cannon produced by PnL industry. It can fire high-explosive and penetrating rounds.
-
- Things/Weapons/PNCannon
- Graphic_Single
-
- Interact_Rifle
-
- PNRP_Cannon
-
- 8
-
-
-
- RewardStandardQualitySuper
-
-
- 68000
- 9.5
- 0.65
- 0.65
- 0.85
- 0.75
- 4.5
-
-
- 150
- 10
-
-
-
- AdditionalVerb.Comp_VerbSaveable
-
-
-
- Things/Weapons/SYS/PNCannon_Sheath
- Graphic_Single
-
-
- Things/Weapons/SYS/PNCannon_Full
- Graphic_Multi
-
- Back
-
- (0,0.3,-0.05)
- 25
-
-
- (0,-0.3,-0.05)
- -25
-
-
- (-0.15,-0.3,-0.05)
- 70
-
-
- (0.15,-0.3,-0.05)
- -70
-
-
-
-
-
- Verb_Shoot
- true
- PN_Bullet_AP
- 3.5
- 4.9
- 44.9
- PNCannonSound
- GunTail_Heavy
- 14
- Single target bullet with high penetration.
- AP
- UI/Commands/AP
- 0
- 0
- 0
- 0
-
-
- Verb_Shoot
- true
- PN_Bullet_HE
- 0.01
- 3.5
- 4.9
- 44.9
- PNCannonSound
- GunTail_Heavy
-
- true
-
- 14
- Creates a small explosion on hit.
- HE
- UI/Commands/HE
- 0
- 0
- 0
- 0
-
-
-
- PN_Cannon
-
-
-
- barrel
-
- Blunt
-
- 15.7
- 2
-
-
- 45
-
- -0.25
-
-
- RangedHeavy
- LongShots
-
-
-
-
- PN_Bullet_HE
- PnL he bullet
-
- Things/Projectile/ShellHighExplosive
- Graphic_Single
- TransparentPostLight
-
- Projectile_Explosive
-
- PN_Bomb_Cannon
- 100
- 1.9
-
-
-
-
- PN_Bullet_AP
- PnL ap bullet
-
- Bullet
- 40
- 3
- 0.70
- 100
-
-
- Things/Projectile/ShellHighExplosive
- Graphic_Single
-
-
-
-
- PN_Bomb_Cannon
- bomb
- 50
-
-
-
-
- PN_TwinPistol
- PnL twin pistol
- [caution] : Automaton exclusive weapon.\n\nA dual pistol that fires a lot of bullets at a close range. Used by the Royal Guard's Special Forces Automaton. In conjunction with the automaton, it enables fast reloading and gives the user high melee combat ability.
- Spacer
- 1
-
- Things/Weapons/PNTwinpistol
- Graphic_Single
-
- Interact_Rifle
-
- PNRP_RoyalWeapons
-
- 7
-
-
-
- RewardStandardLowFreq
- RewardStandardQualitySuper
-
-
- 45000
- 3.2
- 0.57
- 0.45
- 0.14
- 0.03
- 0.85
-
-
- 75
- 1
- 1
-
-
-
-
-
-
- TorgueAnty.Verb_Shoot_ShotGun
- true
- PN_Bullet_TwinPistol
- 0.35
- 12.9
- 4
- 7
- Shot_Revolver
- GunTail_Light
- 9
- 2
-
-
-
- PN_RoyalRifle
-
-
-
- grip
-
- Blunt
-
- 9
- 1
-
-
- kick
-
- Blunt
-
- 18
- 2
-
-
- Close shot
-
- Poke
-
- 20
- 2
- 0.09
-
-
-
- ShortShots
- Ultratech
-
-
-
-
- PN_Bullet_TwinPistol
- PnL twin pistol bullet
-
- Bullet
- 4
- 0.5
- 0.15
- 70
-
-
- Things/Projectile/Bullet_Small
- Graphic_Single
-
-
-
-
-
- PN_RoyalRifle
- PnL royal rifle
- [caution] : Automaton exclusive weapon.\n\nroyla guard rifle produced by PnL industry. Users can choose between rapid fire mode and accuracy mode.
- Spacer
- 1
-
- Things/Weapons/PNRoyalRifle
- Graphic_Single
-
- Interact_Rifle
-
- PNRP_RoyalWeapons
-
- 7
-
-
-
- RewardStandardLowFreq
- RewardStandardQualitySuper
-
-
- 45000
- 4.6
- 0.65
- 0.70
- 0.65
- 0.55
- 0.7
-
-
- 75
- 1
- 1
-
-
-
- AdditionalVerb.Comp_VerbSaveable
-
-
-
-
- Things/Weapons/SYS/PNRoyalRifle_Sheath
- Graphic_Single
-
-
- Things/Weapons/SYS/PNRoyalRifle_Full
- Graphic_Multi
-
- Back
-
- (0.15,0.3,0.05)
- -45
-
-
- (-0.15,-0.3,0.05)
- -45
-
-
- (-0.15,-0.3,0.05)
- -30
-
-
- (0.15,-0.3,0.05)
- 30
-
-
-
-
-
- Verb_Shoot
- true
- PN_Bullet_RoyalRifle
- 0.7
- 30.9
- PNRoyalRifleSound
- GunTail_Heavy
- 9
- It fires quickly, but has a low accuracy and range.
- rapid fire
- UI/Commands/Pew
- 0.0
- 0.0
- 0.0
- 0.0
-
-
- Verb_Shoot
- true
- PN_Bullet_RoyalRifle
- 2.3
- 36.9
- PNRoyalRifleSound
- GunTail_Heavy
- 9
- It fires slowly, but has a high accuracy and range.
- accurate fire
- UI/Commands/Snipe
- 0.0
- 0.25
- 0.25
- 0.25
-
-
-
- PN_RoyalRifle
-
-
-
- stock
-
- Blunt
-
- 9
- 2
-
-
- barrel
-
- Blunt
- Poke
-
- 9
- 2
-
-
- 45
-
- Ultratech
-
-
-
-
- PN_Bullet_RoyalRifle
- PnL rifle bullet
-
- Bullet
- 22
- 1.5
- 0.38
- 100
-
-
- Things/Projectile/Bullet_big
- Graphic_Single
-
-
-
-
-
-
- PN_RoyalLSW
- PnL multiple launcher
- [caution] : Automaton exclusive weapon.\n\nA launcher that can fire a variety of grenades. Users can fire Frag, Incendiary, EMP, Smoke, and Firefoam grenades.
- Spacer
-
- Things/Weapons/PNRoyalLSW
- Graphic_Single
-
- Interact_Rifle
-
- PNRP_RoyalWeapons
-
- 7
-
-
-
- RewardStandardLowFreq
- RewardStandardQualitySuper
-
-
- 45000
- 7
- 3.0
-
-
- 100
- 3
- 2
-
-
-
- AdditionalVerb.Comp_VerbSaveable
-
-
-
- Things/Weapons/SYS/PNRoyalLSW_Sheath
- Graphic_Single
-
-
- Things/Weapons/SYS/PNRoyalLSW_Full
- Graphic_Multi
-
- Back
-
- (0,0.3,0)
- 25
-
-
- (0,-0.3,0)
- -25
-
-
- (-0.15,-0.3,0)
- 70
-
-
- (0.15,-0.3,0)
- -70
-
-
-
-
-
- Verb_Shoot
- true
- PN_Bullet_LSW_bomb
- 3.0
- 23.9
- 0.9
- 1
- Shot_IncendiaryLauncher
- GunTail_Heavy
- 14
- Frag
- UI/Commands/HE
- 0
- 0
- 0
- 0
-
- true
-
-
-
- Verb_Shoot
- true
- PN_Bullet_LSW_Flame
- 3.0
- 23.9
- 0.9
- 1
- Shot_IncendiaryLauncher
- GunTail_Heavy
- 14
- Incendiary
- UI/Commands/Flame
- 0
- 0
- 0
- 0
-
- true
-
-
-
- Verb_Shoot
- true
- PN_Bullet_LSW_EMP
- 3.0
- 23.9
- 0.9
- 1
- Shot_IncendiaryLauncher
- GunTail_Heavy
- 14
- EMP
- UI/Commands/EMP
- 0
- 0
- 0
- 0
-
- true
-
-
-
- Verb_Shoot
- true
- PN_Bullet_LSW_Smoke
- 3.0
- 23.9
- 0.9
- 1
- Shot_IncendiaryLauncher
- GunTail_Heavy
- 14
- Smoke
- UI/Commands/Smoke
- 0
- 0
- 0
- 0
-
- true
-
-
-
- Verb_Shoot
- true
- PN_Bullet_LSW_FF
- 3.0
- 23.9
- 0.9
- 1
- Shot_IncendiaryLauncher
- GunTail_Heavy
- 14
- Firefoam
- UI/Commands/FF
- 0
- 0
- 0
- 0
-
- true
-
-
-
-
- PN_RoyalRifle
-
-
-
- stock
-
- Blunt
-
- 9
- 2
-
-
- barrel
-
- Blunt
- Poke
-
- 9
- 2
-
-
- 45
-
- Ultratech
-
-
-
-
- PN_Bullet_LSW_bomb
- PnL LSW bullet
- Projectile_Explosive
-
- 1.9
- Bomb
- 40
- true
- 0.2
- 0.6
-
-
- Things/Projectile/LauncherShot
- Graphic_Single
-
-
-
-
- PN_Bullet_LSW_Flame
- PnL LSW bullet
- Projectile_Explosive
-
- 1.9
- Flame
- 40
- Filth_Fuel
- 0.6
- true
- 0.2
- 0.6
-
-
- Things/Projectile/LauncherShot
- Graphic_Single
-
-
-
-
- PN_Bullet_LSW_EMP
- PnL LSW bullet
- Projectile_Explosive
-
- 1.9
- EMP
- 40
- 0.2
- 0.6
-
-
- Things/Projectile/LauncherShot
- Graphic_Single
-
-
-
-
- PN_Bullet_LSW_Smoke
- PnL LSW bullet
- Projectile_Explosive
-
- 2.4
- Smoke
- 40
- Gas_Smoke
- 1
- 0.2
- 0.6
- true
-
-
- Things/Projectile/LauncherShot
- Graphic_Single
-
-
-
-
- PN_Bullet_LSW_FF
- PnL LSW bullet
- Projectile_Explosive
-
- 2.4
- Extinguish
- 40
- 0.2
- 0.6
- Filth_FireFoam
- 1
- 3
- ExtinguisherExplosion
-
-
- Things/Projectile/LauncherShot
- Graphic_Single
-
-
-
-
-
- PN_PrototypeRailGun
- PnL prototype rail gun
- An experimental railgun that fires powerful explosions in a narrow area.\nOnce fired, it will break down and cannot be used.
- Normal
- Spacer
-
- Things/Weapons/PNPrototypeRailGun
- Graphic_Single
-
-
- 1250
- 8
- 4.5
-
-
- PN_PrototypeRailGun
- PN_SingleUse
-
-
- ExoticMisc
-
-
- SingleUseWeapon
- RewardStandardLowFreq
-
-
-
- Verb_ShootOneUse
- true
- PN_Bullet_RailGun
- 0.1
- 4.5
- 8
- 44.9
- 1
- PN_PrototypeRailGun_Warmup_Sound
- PN_PrototypeRailGun_Fire_Sound
- GunTail_Heavy
- true
-
- true
-
- 14
-
-
-
-
- barrel
-
- Blunt
-
- 11.7
- 2.6
-
-
-
-
-
- CompEquippable
-
-
-
- NamerArtWeaponMelee
- ArtDescription_WeaponMelee
- Excellent
-
-
- 7.8
- Bomb
- Flame
-
-
-
- Things/Weapons/SYS/PNPrototypeRailGun_Sheath
- Graphic_Single
-
-
- Things/Weapons/SYS/PNPrototypeRailGun_Full
- Graphic_Multi
-
- Back
-
- (0,0.3,0.05)
- 25
-
-
- (0,-0.3,0.05)
- -25
-
-
- (-0.15,-0.3,0.05)
- 70
-
-
- (0.15,-0.3,0.05)
- -70
-
-
-
- 45
-
-
-
- PN_Bullet_RailGun
- prototype railgun bullet
-
- Things/Projectile/ChargeLanceShot
- Graphic_Single
- TransparentPostLight
-
- Projectile_Explosive
-
- BombSuper
- 205
- 1.9
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/1.3/Defs/ThingDef/ThingDef_Weapons_Base.xml b/1.3/Defs/ThingDef/ThingDef_Weapons_Base.xml
new file mode 100644
index 0000000..72d7355
--- /dev/null
+++ b/1.3/Defs/ThingDef/ThingDef_Weapons_Base.xml
@@ -0,0 +1,177 @@
+
+
+
+
+ ThingWithComps
+ Item
+ true
+ Item
+ true
+ Never
+ Primary
+ true
+ 14
+ true
+
+ 100
+ 1.0
+ 2
+ -3
+ 0.20
+
+
+
+
+ CompEquippable
+
+
+
+ 35
+
+ 0
+
+
+
+
+ Industrial
+ true
+ true
+
+ WeaponsMelee
+
+
+ GeneralLaborSpeed
+ Crafting
+ Smith
+ Recipe_Smith
+
+ PN_AutomatonBench
+
+ UnfinishedWeapon
+
+
+ ITab_Art
+
+
+ PN_Melee
+
+
+ Melee
+
+
+
+
+
+
+
+ Root
+
+
+ Silver
+ Gold
+ WoodLog
+
+
+
+
+
+ CompQuality
+
+
+ NamerArtWeaponMelee
+ ArtDescription_WeaponMelee
+ Excellent
+
+
+
+ MeleePiercer
+
+
+
+
+
+
+
+ Root
+
+
+ Silver
+ Gold
+
+
+
+
+
+ CompQuality
+
+
+ NamerArtWeaponMelee
+ ArtDescription_WeaponMelee
+ Excellent
+
+
+
+ MeleeBlunt
+
+
+
+
+
+ Industrial
+ true
+
+ WeaponsRanged
+
+
+ ITab_Art
+
+
+ 0.5
+
+
+ PN_Gun
+
+
+
+ NamerArtWeaponGun
+ ArtDescription_WeaponGun
+ Excellent
+
+
+ CompQuality
+
+
+
+ Ranged
+
+
+
+
+
+ GeneralLaborSpeed
+ Crafting
+ Smith
+ Recipe_Smith
+
+ PN_AutomatonBench
+
+ UnfinishedGun
+
+
+
+
+
+
+
+ Projectile
+ Normal
+ Projectile
+ Bullet
+ bullet
+ False
+ True
+
+ Transparent
+
+
+
\ No newline at end of file
diff --git a/1.3/Defs/ThingDef/ThingDef_Weapons_Industrial.xml b/1.3/Defs/ThingDef/ThingDef_Weapons_Industrial.xml
new file mode 100644
index 0000000..3d42e92
--- /dev/null
+++ b/1.3/Defs/ThingDef/ThingDef_Weapons_Industrial.xml
@@ -0,0 +1,800 @@
+
+
+
+
+ PN_Shovel
+ PnL shovel
+ It's a small shovel. Useful for farming, mining and construction. It looks powerful even when used as a weapon.
+
+ Things/Weapons/PNShovel
+ Graphic_Single
+ CutoutComplex
+
+
+ PN_Shovel
+
+ 50
+
+ RewardStandardQualitySuper
+
+
+ 8000
+ 1.2
+
+ -65
+
+ Metallic
+
+
+
+ handle
+
+ Blunt
+
+ 9
+ 2
+
+
+ shovel blade
+
+ Cut
+
+ 16
+ 2
+
+
+ shovel head
+
+ Blunt
+
+ 16
+ 2
+
+
+
+ Smithing
+
+ 5
+
+
+ ElectricSmithy
+ FueledSmithy
+
+
+
+ 0.15
+ 0.15
+ 0.15
+
+
+
+
+
+ PN_Chainsword
+ PnL chainsword
+ [caution] : Automaton exclusive weapon.\n\nA sword with a rotating chain saw blade. It works by linking with the automaton and receiving power.
+
+ Things/Weapons/PNSword
+ Graphic_Single
+ CutoutComplex
+
+ PNChainswordSound
+
+ PN_Chainsword
+
+ 50
+
+
+
+
+ 18000
+ 2
+
+ -65
+
+ Metallic
+
+
+ 1
+
+
+
+ handle
+
+ Blunt
+
+ 9
+ 2
+
+
+ point
+
+ Stab
+
+ 18
+ 2
+
+
+ edge
+
+ Cut
+
+ 18
+ 2
+
+
+
+ PNRP_AutomatonWeapons
+
+ 5
+
+
+
+ 0.25
+
+
+
+
+
+ PN_Revolver
+ PnL revolver
+ A revolver similar to a shotgun that fires from six barrels at once.
+
+ Things/Weapons/PNRevolver
+ Graphic_Single
+ 1
+
+ 1
+ Interact_Revolver
+
+ RewardStandardQualitySuper
+
+
+ 18000
+ 1.6
+ 0.50
+ 0.35
+ 0.15
+ 0.05
+ 1.8
+
+
+ PN_Revolver
+
+
+ 50
+ 2
+
+
+
+ 3
+
+ PNRP_AutomatonWeapons
+
+
+
+
+
+ TorgueAnty.Verb_Shoot_ShotGun
+ true
+ PN_Bullet_Revolver_Volley
+ 0.5
+ 12.9
+ 1
+ 10
+ Shot_Revolver
+ GunTail_Light
+ 9
+ 6
+
+
+
+
+ grip
+
+ Blunt
+
+ 9
+ 2
+
+
+ barrel
+
+ Blunt
+
+ 12
+ 2
+
+
+
+ ShortShots
+
+
+
+
+ PN_Bullet_Revolver_Volley
+ PnL revolver bullet
+
+ Things/Projectile/Bullet_Small
+ Graphic_Single
+
+
+ Bullet
+ 8
+ 1
+ 55
+
+
+
+
+
+ PN_Rifle
+ PnL rifle
+ Lever action rifle produced by PnL industry. Users can choose between rapid fire mode and accuracy mode.
+
+ Things/Weapons/PNRifle
+ Graphic_Single
+
+ Interact_Rifle
+
+ PNRP_AutomatonWeapons
+
+ 6
+
+
+
+ RewardStandardQualitySuper
+
+
+ 40000
+ 3.5
+ 0.65
+ 0.70
+ 0.65
+ 0.55
+ 0.7
+
+
+ 75
+ 5
+
+
+
+ AdditionalVerb.Comp_VerbSaveable
+
+
+
+ Things/Weapons/SYS/PNRifle_Sheath
+ Graphic_Single
+
+
+ Things/Weapons/SYS/PNRifle_Full
+ Graphic_Multi
+
+ Back
+
+
+ (0.15,0.3,0)
+ -45
+
+
+ (-0.15,-0.3,0)
+ -45
+
+
+ (-0.15,-0.3,0)
+ -30
+
+
+ (0.15,-0.3,0)
+ 30
+
+
+
+
+
+ Verb_Shoot
+ true
+ PN_Bullet_Rifle
+ 0.7
+ 30.9
+ PNRifleSound
+ GunTail_Heavy
+ 9
+ It fires quickly, but has a low accuracy and range.
+ rapid fire
+ UI/Commands/Pew
+ 0.0
+ 0.0
+ 0.0
+ 0.0
+
+
+ Verb_Shoot
+ true
+ PN_Bullet_Rifle
+ 2.3
+ 36.9
+ PNRifleSound
+ GunTail_Heavy
+ 9
+ It fires slowly, but has a high accuracy and range.
+ accurate fire
+ UI/Commands/Snipe
+ 0.0
+ 0.25
+ 0.25
+ 0.25
+
+
+
+ PN_Rifle
+
+
+
+ stock
+
+ Blunt
+
+ 9
+ 2
+
+
+ barrel
+
+ Blunt
+ Poke
+
+ 9
+ 2
+
+
+ 45
+
+
+
+ PN_Bullet_Rifle
+ PnL rifle bullet
+
+ Bullet
+ 16
+ 1.0
+ 70
+
+
+ Things/Projectile/Bullet_big
+ Graphic_Single
+
+
+
+
+
+ PN_Machinegun
+ PnL machine gun
+ Machine gun produced by PnL industry.
+
+ Things/Weapons/PNMachinegun
+ Graphic_Single
+
+ Interact_Rifle
+
+ PNRP_MachineGun
+
+ 7
+
+
+
+ RewardStandardLowFreq
+ RewardStandardQualitySuper
+
+
+ 60000
+ 10
+ 0.15
+ 0.25
+ 0.25
+ 0.18
+ 2.8
+
+
+ 150
+ 10
+
+
+
+
+ Things/Weapons/SYS/PNMachinegun_Sheath
+ Graphic_Single
+
+
+ Things/Weapons/SYS/PNMachinegun_Full
+ Graphic_Multi
+
+ Back
+
+ (0,0.3,0.05)
+ 25
+
+
+ (0,-0.3,0.05)
+ -25
+
+
+ (-0.15,-0.3,0.05)
+ 70
+
+
+ (0.15,-0.3,0.05)
+ -70
+
+
+
+
+
+ Verb_Shoot
+ true
+ PN_Bullet_Machinegun
+ 2.6
+ 30.9
+ 40
+ 4
+ Shot_AssaultRifle
+ GunTail_Medium
+ 9
+
+ true
+
+
+
+
+ PN_Machinegun
+
+
+
+ barrel
+
+ Blunt
+
+ 11.7
+ 2.6
+
+
+ 45
+
+ -0.25
+
+
+ RangedHeavy
+
+
+
+
+ PN_Bullet_Machinegun
+ PnL machinegun bullet
+
+ Bullet
+ 8
+ 1.0
+ 70
+
+
+ Things/Projectile/Bullet_Small
+ Graphic_Single
+
+
+
+
+
+ PN_Cannon
+ PnL portable cannon
+ portable cannon produced by PnL industry. It can fire high-explosive and penetrating rounds.
+
+ Things/Weapons/PNCannon
+ Graphic_Single
+
+ Interact_Rifle
+
+ PNRP_Cannon
+
+ 8
+
+
+
+ RewardStandardQualitySuper
+
+
+ 68000
+ 9.5
+ 0.65
+ 0.65
+ 0.85
+ 0.75
+ 4.5
+
+
+ 150
+ 10
+
+
+
+ AdditionalVerb.Comp_VerbSaveable
+
+
+
+ Things/Weapons/SYS/PNCannon_Sheath
+ Graphic_Single
+
+
+ Things/Weapons/SYS/PNCannon_Full
+ Graphic_Multi
+
+ Back
+
+ (0,0.3,-0.05)
+ 25
+
+
+ (0,-0.3,-0.05)
+ -25
+
+
+ (-0.15,-0.3,-0.05)
+ 70
+
+
+ (0.15,-0.3,-0.05)
+ -70
+
+
+
+
+
+ Verb_Shoot
+ true
+ PN_Bullet_AP
+ 3.5
+ 4.9
+ 44.9
+ PNCannonSound
+ GunTail_Heavy
+ 14
+ Single target bullet with high penetration.
+ AP
+ UI/Commands/AP
+ 0
+ 0
+ 0
+ 0
+
+
+ Verb_Shoot
+ true
+ PN_Bullet_HE
+ 0.01
+ 3.5
+ 4.9
+ 44.9
+ PNCannonSound
+ GunTail_Heavy
+
+ true
+
+ 14
+ Creates a small explosion on hit.
+ HE
+ UI/Commands/HE
+ 0
+ 0
+ 0
+ 0
+
+
+
+ PN_Cannon
+
+
+
+ barrel
+
+ Blunt
+
+ 15.7
+ 2
+
+
+ 45
+
+ -0.25
+
+
+ RangedHeavy
+ LongShots
+
+
+
+
+ PN_Bullet_HE
+ PnL he bullet
+
+ Things/Projectile/ShellHighExplosive
+ Graphic_Single
+ TransparentPostLight
+
+ Projectile_Explosive
+
+ PN_Bomb_Cannon
+ 100
+ 1.9
+
+
+
+
+ PN_Bullet_AP
+ PnL ap bullet
+
+ Bullet
+ 40
+ 3
+ 0.70
+ 100
+
+
+ Things/Projectile/ShellHighExplosive
+ Graphic_Single
+
+
+
+
+ PN_Bomb_Cannon
+ bomb
+ 50
+
+
+
+
+ PN_PrototypeRailGun
+ PnL prototype rail gun
+ An experimental railgun that fires powerful explosions in a narrow area.\nOnce fired, it will break down and cannot be used.
+ Normal
+ Spacer
+
+ Things/Weapons/PNPrototypeRailGun
+ Graphic_Single
+
+
+ 1250
+ 8
+ 4.5
+
+
+ PN_PrototypeRailGun
+ PN_SingleUse
+
+
+ ExoticMisc
+
+
+ SingleUseWeapon
+ RewardStandardLowFreq
+
+
+
+ Verb_ShootOneUse
+ true
+ PN_Bullet_RailGun
+ 0.1
+ 4.5
+ 8
+ 44.9
+ 1
+ PN_PrototypeRailGun_Warmup_Sound
+ PN_PrototypeRailGun_Fire_Sound
+ GunTail_Heavy
+ true
+
+ true
+
+ 14
+
+
+
+
+ barrel
+
+ Blunt
+
+ 11.7
+ 2.6
+
+
+
+
+
+ CompEquippable
+
+
+
+ NamerArtWeaponMelee
+ ArtDescription_WeaponMelee
+ Excellent
+
+
+ 7.8
+ Bomb
+ Flame
+
+
+
+ Things/Weapons/SYS/PNPrototypeRailGun_Sheath
+ Graphic_Single
+
+
+ Things/Weapons/SYS/PNPrototypeRailGun_Full
+ Graphic_Multi
+
+ Back
+
+ (0,0.3,0.05)
+ 25
+
+
+ (0,-0.3,0.05)
+ -25
+
+
+ (-0.15,-0.3,0.05)
+ 70
+
+
+ (0.15,-0.3,0.05)
+ -70
+
+
+
+ 45
+
+
+
+ PN_Bullet_RailGun
+ prototype railgun bullet
+
+ Things/Projectile/ChargeLanceShot
+ Graphic_Single
+ TransparentPostLight
+
+ Projectile_Explosive
+
+ BombSuper
+ 205
+ 1.9
+
+
+
+
+
\ No newline at end of file
diff --git a/1.3/Defs/ThingDef/ThingDef_Weapons_Royal.xml b/1.3/Defs/ThingDef/ThingDef_Weapons_Royal.xml
new file mode 100644
index 0000000..15e222e
--- /dev/null
+++ b/1.3/Defs/ThingDef/ThingDef_Weapons_Royal.xml
@@ -0,0 +1,761 @@
+
+
+
+
+ PN_Chainlongsword
+ PnL chain longsword
+ [caution] : Automaton exclusive weapon.\n\nA long sword with a rotating chain saw blade. It works by linking with the automaton and receiving power.
+
+ Things/Weapons/PNSwordLong
+ Graphic_Single
+ CutoutComplex
+
+
+ PN_Chainsword
+
+ 100
+
+ RewardStandardQualitySuper
+
+
+ 18000
+ 4
+
+ 45
+
+ Metallic
+
+
+ 1
+
+
+
+ handle
+
+ Blunt
+
+ 12
+ 2
+
+
+ point
+
+ Stab
+
+ 23
+ 2.4
+
+
+ edge
+
+ Cut
+
+ 23
+ 2.4
+
+
+
+ PNRP_AutomatonWeapons
+
+ 5
+
+
+
+
+ True
+
+ (0.2,0,0.25)
+ -45
+
+
+ (-0.25,0.3,0.2)
+ 45
+
+
+ (0.15,0.3,0.2)
+ -45
+
+
+ (-0.15,-0.3,0.2)
+ 45
+
+
+
+
+
+
+
+
+
+
+ PN_TwinPistol
+ PnL twin pistol
+ [caution] : Automaton exclusive weapon.\n\nA dual pistol that fires a lot of bullets at a close range. Used by the Royal Guard's Special Forces Automaton. In conjunction with the automaton, it enables fast reloading and gives the user high melee combat ability.
+ Spacer
+ 1
+
+ Things/Weapons/PNTwinpistol
+ Graphic_Single
+
+ Interact_Rifle
+
+ PNRP_RoyalWeapons
+
+ 7
+
+
+
+ RewardStandardLowFreq
+ RewardStandardQualitySuper
+
+
+ 45000
+ 3.2
+ 0.57
+ 0.45
+ 0.14
+ 0.03
+ 0.85
+
+
+ 75
+ 1
+ 1
+
+
+
+
+
+
+ TorgueAnty.Verb_Shoot_ShotGun
+ true
+ PN_Bullet_TwinPistol
+ 0.35
+ 12.9
+ 4
+ 7
+ Shot_Revolver
+ GunTail_Light
+ 9
+ 2
+
+
+
+ PN_RoyalRifle
+
+
+
+ grip
+
+ Blunt
+
+ 9
+ 1
+
+
+ kick
+
+ Blunt
+
+ 18
+ 2
+
+
+ Close shot
+
+ Poke
+
+ 20
+ 2
+ 0.09
+
+
+
+ ShortShots
+ Ultratech
+
+
+
+
+ PN_Bullet_TwinPistol
+ PnL twin pistol bullet
+
+ Bullet
+ 4
+ 0.5
+ 0.15
+ 70
+
+
+ Things/Projectile/Bullet_Small
+ Graphic_Single
+
+
+
+
+
+ PN_RoyalRifle
+ PnL royal rifle
+ [caution] : Automaton exclusive weapon.\n\nroyla guard rifle produced by PnL industry. Users can choose between rapid fire mode and accuracy mode.
+ Spacer
+ 1
+
+ Things/Weapons/PNRoyalRifle
+ Graphic_Single
+
+ Interact_Rifle
+
+ PNRP_RoyalWeapons
+
+ 7
+
+
+
+ RewardStandardLowFreq
+ RewardStandardQualitySuper
+
+
+ 45000
+ 4.6
+ 0.65
+ 0.70
+ 0.65
+ 0.55
+ 0.7
+
+
+ 75
+ 1
+ 1
+
+
+
+ AdditionalVerb.Comp_VerbSaveable
+
+
+
+
+ Things/Weapons/SYS/PNRoyalRifle_Sheath
+ Graphic_Single
+
+
+ Things/Weapons/SYS/PNRoyalRifle_Full
+ Graphic_Multi
+
+ Back
+
+ (0.15,0.3,0.05)
+ -45
+
+
+ (-0.15,-0.3,0.05)
+ -45
+
+
+ (-0.15,-0.3,0.05)
+ -30
+
+
+ (0.15,-0.3,0.05)
+ 30
+
+
+
+
+
+ Verb_Shoot
+ true
+ PN_Bullet_RoyalRifle
+ 0.7
+ 30.9
+ PNRoyalRifleSound
+ GunTail_Heavy
+ 9
+ It fires quickly, but has a low accuracy and range.
+ rapid fire
+ UI/Commands/Pew
+ 0.0
+ 0.0
+ 0.0
+ 0.0
+
+
+ Verb_Shoot
+ true
+ PN_Bullet_RoyalRifle
+ 2.3
+ 36.9
+ PNRoyalRifleSound
+ GunTail_Heavy
+ 9
+ It fires slowly, but has a high accuracy and range.
+ accurate fire
+ UI/Commands/Snipe
+ 0.0
+ 0.25
+ 0.25
+ 0.25
+
+
+
+ PN_RoyalRifle
+
+
+
+ stock
+
+ Blunt
+
+ 9
+ 2
+
+
+ barrel
+
+ Blunt
+ Poke
+
+ 9
+ 2
+
+
+ 45
+
+ Ultratech
+
+
+
+
+ PN_Bullet_RoyalRifle
+ PnL rifle bullet
+
+ Bullet
+ 22
+ 1.5
+ 0.38
+ 100
+
+
+ Things/Projectile/Bullet_big
+ Graphic_Single
+
+
+
+
+
+
+
+
+
+
+ PN_RoyalLSW
+ PnL multiple launcher
+ [caution] : Automaton exclusive weapon.\n\nA launcher that can fire a variety of grenades. Users can fire Frag, Incendiary, EMP, Smoke, and Firefoam grenades.
+ Spacer
+
+ Things/Weapons/PNRoyalLSW
+ Graphic_Single
+
+ Interact_Rifle
+
+ PNRP_RoyalWeapons
+
+ 7
+
+
+
+ RewardStandardLowFreq
+ RewardStandardQualitySuper
+
+
+ 45000
+ 7
+ 3.0
+
+
+ 100
+ 3
+ 2
+
+
+
+ AdditionalVerb.Comp_VerbSaveable
+
+
+
+ Things/Weapons/SYS/PNRoyalLSW_Sheath
+ Graphic_Single
+
+
+ Things/Weapons/SYS/PNRoyalLSW_Full
+ Graphic_Multi
+
+ Back
+
+ (0,0.3,0)
+ 25
+
+
+ (0,-0.3,0)
+ -25
+
+
+ (-0.15,-0.3,0)
+ 70
+
+
+ (0.15,-0.3,0)
+ -70
+
+
+
+
+
+ Verb_Shoot
+ true
+ PN_Bullet_LSW_bomb
+ 3.0
+ 23.9
+ 0.9
+ 1
+ Shot_IncendiaryLauncher
+ GunTail_Heavy
+ 14
+ Frag
+ UI/Commands/HE
+ 0
+ 0
+ 0
+ 0
+
+ true
+
+
+
+ Verb_Shoot
+ true
+ PN_Bullet_LSW_Flame
+ 3.0
+ 23.9
+ 0.9
+ 1
+ Shot_IncendiaryLauncher
+ GunTail_Heavy
+ 14
+ Incendiary
+ UI/Commands/Flame
+ 0
+ 0
+ 0
+ 0
+
+ true
+
+
+
+ Verb_Shoot
+ true
+ PN_Bullet_LSW_EMP
+ 3.0
+ 23.9
+ 0.9
+ 1
+ Shot_IncendiaryLauncher
+ GunTail_Heavy
+ 14
+ EMP
+ UI/Commands/EMP
+ 0
+ 0
+ 0
+ 0
+
+ true
+
+
+
+ Verb_Shoot
+ true
+ PN_Bullet_LSW_Smoke
+ 3.0
+ 23.9
+ 0.9
+ 1
+ Shot_IncendiaryLauncher
+ GunTail_Heavy
+ 14
+ Smoke
+ UI/Commands/Smoke
+ 0
+ 0
+ 0
+ 0
+
+ true
+
+
+
+ Verb_Shoot
+ true
+ PN_Bullet_LSW_FF
+ 3.0
+ 23.9
+ 0.9
+ 1
+ Shot_IncendiaryLauncher
+ GunTail_Heavy
+ 14
+ Firefoam
+ UI/Commands/FF
+ 0
+ 0
+ 0
+ 0
+
+ true
+
+
+
+
+ PN_RoyalRifle
+
+
+
+ stock
+
+ Blunt
+
+ 9
+ 2
+
+
+ barrel
+
+ Blunt
+ Poke
+
+ 9
+ 2
+
+
+ 45
+
+ Ultratech
+
+
+
+
+ PN_Bullet_LSW_bomb
+ PnL LSW bullet
+ Projectile_Explosive
+
+ 1.9
+ Bomb
+ 40
+ true
+ 0.2
+ 0.6
+
+
+ Things/Projectile/LauncherShot
+ Graphic_Single
+
+
+
+
+ PN_Bullet_LSW_Flame
+ PnL LSW bullet
+ Projectile_Explosive
+
+ 1.9
+ Flame
+ 40
+ Filth_Fuel
+ 0.6
+ true
+ 0.2
+ 0.6
+
+
+ Things/Projectile/LauncherShot
+ Graphic_Single
+
+
+
+
+ PN_Bullet_LSW_EMP
+ PnL LSW bullet
+ Projectile_Explosive
+
+ 1.9
+ EMP
+ 40
+ 0.2
+ 0.6
+
+
+ Things/Projectile/LauncherShot
+ Graphic_Single
+
+
+
+
+ PN_Bullet_LSW_Smoke
+ PnL LSW bullet
+ Projectile_Explosive
+
+ 2.4
+ Smoke
+ 40
+ Gas_Smoke
+ 1
+ 0.2
+ 0.6
+ true
+
+
+ Things/Projectile/LauncherShot
+ Graphic_Single
+
+
+
+
+ PN_Bullet_LSW_FF
+ PnL LSW bullet
+ Projectile_Explosive
+
+ 2.4
+ Extinguish
+ 40
+ 0.2
+ 0.6
+ Filth_FireFoam
+ 1
+ 3
+ ExtinguisherExplosion
+
+
+ Things/Projectile/LauncherShot
+ Graphic_Single
+
+
+
\ No newline at end of file