로열 해머 추가 / 스탯 조정

This commit is contained in:
Cocopomel 2022-01-02 17:47:21 +09:00
parent 658422f427
commit 89cb6caf7f

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@ -125,7 +125,7 @@
<capacities> <capacities>
<li>Stab</li> <li>Stab</li>
</capacities> </capacities>
<power>25</power> <power>24</power>
<cooldownTime>1.6</cooldownTime> <cooldownTime>1.6</cooldownTime>
<armorPenetration>0.9</armorPenetration> <armorPenetration>0.9</armorPenetration>
<extraMeleeDamages> <extraMeleeDamages>
@ -141,7 +141,7 @@
<capacities> <capacities>
<li>Cut</li> <li>Cut</li>
</capacities> </capacities>
<power>25</power> <power>24</power>
<cooldownTime>1.6</cooldownTime> <cooldownTime>1.6</cooldownTime>
<armorPenetration>0.9</armorPenetration> <armorPenetration>0.9</armorPenetration>
<extraMeleeDamages> <extraMeleeDamages>
@ -191,7 +191,7 @@
<capacities> <capacities>
<li>Stab</li> <li>Stab</li>
</capacities> </capacities>
<power>30</power> <power>28</power>
<cooldownTime>1.6</cooldownTime> <cooldownTime>1.6</cooldownTime>
<armorPenetration>0.9</armorPenetration> <armorPenetration>0.9</armorPenetration>
</li> </li>
@ -200,7 +200,7 @@
<capacities> <capacities>
<li>Cut</li> <li>Cut</li>
</capacities> </capacities>
<power>30</power> <power>28</power>
<cooldownTime>1.6</cooldownTime> <cooldownTime>1.6</cooldownTime>
<armorPenetration>0.9</armorPenetration> <armorPenetration>0.9</armorPenetration>
</li> </li>
@ -211,4 +211,76 @@
</li> </li>
</comps> </comps>
</ThingDef> </ThingDef>
<!--==================================== 로열해머 ====================================-->
<ThingDef ParentName="PN_BaseWeapon_Bladelink">
<defName>PN_RoyalHammer_Bladelink</defName>
<label>PnL royal Hammer</label>
<description>...</description>
<statBases>
<MarketValue>3000</MarketValue>
<Mass>2</Mass>
</statBases>
<equippedAngleOffset>0</equippedAngleOffset>
<graphicData Class="AutomataRace.GraphicData_Sprite">
<texPath>Things/Weapons/PNPersonaHammer</texPath>
<graphicClass>AutomataRace.Graphic_Sprite</graphicClass>
<color>(255,255,255)</color>
<totalFrameLength>170</totalFrameLength>
<keyFrames>
<li>
<frame>0</frame>
<index>0</index>
</li>
<li>
<frame>120</frame>
<index>1</index>
</li>
<li>
<frame>125</frame>
<index>2</index>
</li>
<li>
<frame>130</frame>
<index>0</index>
</li>
<li>
<frame>165</frame>
<index>1</index>
</li>
</keyFrames>
</graphicData>
<soundInteract>Interact_BladelinkZeusHammer</soundInteract>
<meleeHitSound>MeleeHit_BladelinkZeusHammer</meleeHitSound>
<weaponClasses>
<li>Melee</li>
<li>MeleeBlunt</li>
</weaponClasses>
<tools>
<li>
<label>handle</label>
<capacities>
<li>Poke</li>
</capacities>
<power>15</power>
<cooldownTime>1.6</cooldownTime>
</li>
<li>
<label>head</label>
<labelUsedInLogging>false</labelUsedInLogging>
<capacities>
<li>Blunt</li>
</capacities>
<power>32</power>
<cooldownTime>2.2</cooldownTime>
<extraMeleeDamages>
<li>
<def>EMP</def>
<amount>9</amount>
</li>
</extraMeleeDamages>
</li>
</tools>
</ThingDef>
</Defs> </Defs>