Merge branch 'main' of https://github.com/Cocopomel/Paniel_the_Automata
@ -3,8 +3,6 @@
|
|||||||
<AutomataRace.AutomataRaceSettings>
|
<AutomataRace.AutomataRaceSettings>
|
||||||
<defName>Paniel_Race</defName>
|
<defName>Paniel_Race</defName>
|
||||||
<needBlacklists> <!--Need def-->
|
<needBlacklists> <!--Need def-->
|
||||||
<li>Beauty</li>
|
|
||||||
<li>Comfort</li>
|
|
||||||
<li>Outdoors</li>
|
<li>Outdoors</li>
|
||||||
<li>DrugDesire</li>
|
<li>DrugDesire</li>
|
||||||
<li>RoomSize</li>
|
<li>RoomSize</li>
|
||||||
|
@ -19,11 +19,14 @@
|
|||||||
<drawSize>1.0</drawSize>
|
<drawSize>1.0</drawSize>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
<uiIconForStackCount>1</uiIconForStackCount>
|
<uiIconForStackCount>1</uiIconForStackCount>
|
||||||
<stackLimit>100</stackLimit>
|
<stackLimit>150</stackLimit>
|
||||||
<rotatable>false</rotatable>
|
<rotatable>false</rotatable>
|
||||||
<statBases>
|
<statBases>
|
||||||
<MarketValue>60</MarketValue>
|
<MaxHitPoints>50</MaxHitPoints>
|
||||||
<Mass>0.01</Mass>
|
<MarketValue>4.2</MarketValue>
|
||||||
|
<Mass>0.05</Mass>
|
||||||
|
<Flammability>2.0</Flammability>
|
||||||
|
<DeteriorationRate>1.0</DeteriorationRate>
|
||||||
</statBases>
|
</statBases>
|
||||||
<techLevel>Neolithic</techLevel>
|
<techLevel>Neolithic</techLevel>
|
||||||
<ingestible>
|
<ingestible>
|
||||||
|
@ -8,6 +8,7 @@
|
|||||||
<maxSeverity>1</maxSeverity>
|
<maxSeverity>1</maxSeverity>
|
||||||
<initialSeverity>1</initialSeverity>
|
<initialSeverity>1</initialSeverity>
|
||||||
<isBad>false</isBad>
|
<isBad>false</isBad>
|
||||||
|
<countsAsAddedPartOrImplant>true</countsAsAddedPartOrImplant>
|
||||||
</HediffDef>
|
</HediffDef>
|
||||||
|
|
||||||
<HediffDef ParentName="PanielSynchroBase">
|
<HediffDef ParentName="PanielSynchroBase">
|
||||||
|
@ -8,6 +8,7 @@
|
|||||||
<description>...</description>
|
<description>...</description>
|
||||||
<causesNeed>PN_Need_Maintenance</causesNeed>
|
<causesNeed>PN_Need_Maintenance</causesNeed>
|
||||||
<scenarioCanAdd>false</scenarioCanAdd>
|
<scenarioCanAdd>false</scenarioCanAdd>
|
||||||
|
<countsAsAddedPartOrImplant>true</countsAsAddedPartOrImplant>
|
||||||
<stages>
|
<stages>
|
||||||
<li>
|
<li>
|
||||||
<label>urgent</label>
|
<label>urgent</label>
|
||||||
|
@ -99,4 +99,37 @@
|
|||||||
<workSkill>Crafting</workSkill>
|
<workSkill>Crafting</workSkill>
|
||||||
<researchPrerequisite>PNRP_Production</researchPrerequisite>
|
<researchPrerequisite>PNRP_Production</researchPrerequisite>
|
||||||
</RecipeDef>
|
</RecipeDef>
|
||||||
|
|
||||||
|
<RecipeDef>
|
||||||
|
<defName>PN_Drum_Subdivision</defName>
|
||||||
|
<label>subdivide drum can</label>
|
||||||
|
<description>...</description>
|
||||||
|
<jobString>Making automaton skin.</jobString>
|
||||||
|
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
|
||||||
|
<effectWorking>Cook</effectWorking>
|
||||||
|
<soundWorking>Recipe_Machining</soundWorking>
|
||||||
|
<workAmount>800</workAmount>
|
||||||
|
<allowMixingIngredients>true</allowMixingIngredients>
|
||||||
|
<recipeUsers>
|
||||||
|
<li>PN_AutomatonBench</li>
|
||||||
|
</recipeUsers>
|
||||||
|
<ingredients>
|
||||||
|
<li>
|
||||||
|
<filter>
|
||||||
|
<thingDefs>
|
||||||
|
<li>PN_Fueldrumcan</li>
|
||||||
|
</thingDefs>
|
||||||
|
</filter>
|
||||||
|
<count>1</count>
|
||||||
|
</li>
|
||||||
|
</ingredients>
|
||||||
|
<products>
|
||||||
|
<PN_AutomatonFuel>10</PN_AutomatonFuel>
|
||||||
|
<Steel>5</Steel>
|
||||||
|
</products>
|
||||||
|
<skillRequirements>
|
||||||
|
</skillRequirements>
|
||||||
|
<workSkill>Crafting</workSkill>
|
||||||
|
<researchPrerequisite>PNRP_Production</researchPrerequisite>
|
||||||
|
</RecipeDef>
|
||||||
</Defs>
|
</Defs>
|
@ -92,6 +92,18 @@
|
|||||||
<thingDef>PN_AutomatonFuel</thingDef>
|
<thingDef>PN_AutomatonFuel</thingDef>
|
||||||
<count>30</count>
|
<count>30</count>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
|
<li Class="ScenPart_StartingThing_Defined">
|
||||||
|
<def>StartingThing_Defined</def>
|
||||||
|
<thingDef>PN_Fueldrumcan</thingDef>
|
||||||
|
<count>75</count>
|
||||||
|
</li>
|
||||||
|
|
||||||
|
<li Class="ScenPart_StartingThing_Defined">
|
||||||
|
<def>StartingThing_Defined</def>
|
||||||
|
<thingDef>PN_Shell_HighExplosive</thingDef>
|
||||||
|
<count>75</count>
|
||||||
|
</li>
|
||||||
</parts>
|
</parts>
|
||||||
</scenario>
|
</scenario>
|
||||||
</ScenarioDef>
|
</ScenarioDef>
|
||||||
|
@ -97,6 +97,7 @@
|
|||||||
<uiIconPath>Things/Building/PN_Artillery_Ui</uiIconPath>
|
<uiIconPath>Things/Building/PN_Artillery_Ui</uiIconPath>
|
||||||
<altitudeLayer>Building</altitudeLayer>
|
<altitudeLayer>Building</altitudeLayer>
|
||||||
<minifiedDef>MinifiedThing</minifiedDef>
|
<minifiedDef>MinifiedThing</minifiedDef>
|
||||||
|
<drawerType>MapMeshAndRealTime</drawerType>
|
||||||
<thingCategories>
|
<thingCategories>
|
||||||
<li>BuildingsSecurity</li>
|
<li>BuildingsSecurity</li>
|
||||||
</thingCategories>
|
</thingCategories>
|
||||||
@ -160,7 +161,9 @@
|
|||||||
<turretTopOffset>(0, 0.35)</turretTopOffset>
|
<turretTopOffset>(0, 0.35)</turretTopOffset>
|
||||||
</building>
|
</building>
|
||||||
<placeWorkers>
|
<placeWorkers>
|
||||||
|
<li>PlaceWorker_NotUnderRoof</li>
|
||||||
<li>PlaceWorker_TurretTop</li>
|
<li>PlaceWorker_TurretTop</li>
|
||||||
|
<li>PlaceWorker_PreventInteractionSpotOverlap</li>
|
||||||
</placeWorkers>
|
</placeWorkers>
|
||||||
<researchPrerequisites>
|
<researchPrerequisites>
|
||||||
<li>PNRP_AutoArtillery</li>
|
<li>PNRP_AutoArtillery</li>
|
||||||
@ -198,7 +201,6 @@
|
|||||||
<drawSize>(6.0,6.0)</drawSize>
|
<drawSize>(6.0,6.0)</drawSize>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
<soundInteract>Interact_Rifle</soundInteract>
|
<soundInteract>Interact_Rifle</soundInteract>
|
||||||
<menuHidden>true</menuHidden>
|
|
||||||
<destroyOnDrop>true</destroyOnDrop>
|
<destroyOnDrop>true</destroyOnDrop>
|
||||||
<tradeability>None</tradeability>
|
<tradeability>None</tradeability>
|
||||||
<useHitPoints>false</useHitPoints>
|
<useHitPoints>false</useHitPoints>
|
||||||
@ -221,7 +223,7 @@
|
|||||||
<forceNormalTimeSpeed>false</forceNormalTimeSpeed>
|
<forceNormalTimeSpeed>false</forceNormalTimeSpeed>
|
||||||
<defaultProjectile>PN_Bullet_Shell_HighExplosive</defaultProjectile>
|
<defaultProjectile>PN_Bullet_Shell_HighExplosive</defaultProjectile>
|
||||||
<warmupTime>5.0</warmupTime>
|
<warmupTime>5.0</warmupTime>
|
||||||
<forcedMissRadius>3</forcedMissRadius>
|
<forcedMissRadius>8</forcedMissRadius>
|
||||||
<requireLineOfSight>false</requireLineOfSight>
|
<requireLineOfSight>false</requireLineOfSight>
|
||||||
<minRange>29.9</minRange>
|
<minRange>29.9</minRange>
|
||||||
<range>500</range>
|
<range>500</range>
|
||||||
|
@ -332,4 +332,63 @@
|
|||||||
<li>Paniel_Race</li>
|
<li>Paniel_Race</li>
|
||||||
</recipeUsers>
|
</recipeUsers>
|
||||||
</RecipeDef>
|
</RecipeDef>
|
||||||
|
|
||||||
|
<!--==================================== 연료 드럼 ====================================-->
|
||||||
|
<ThingDef ParentName="ResourceBase">
|
||||||
|
<defName>PN_Fueldrumcan</defName>
|
||||||
|
<label>PnL fuel drum can</label>
|
||||||
|
<description>...</description>
|
||||||
|
<graphicData Inherit="false">
|
||||||
|
<texPath>Things/Item/PN_fueldrum</texPath>
|
||||||
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
|
<drawSize>1.0</drawSize>
|
||||||
|
</graphicData>
|
||||||
|
<techLevel>Industrial</techLevel>
|
||||||
|
<stackLimit>25</stackLimit>
|
||||||
|
<uiIconForStackCount>1</uiIconForStackCount>
|
||||||
|
<healthAffectsPrice>false</healthAffectsPrice>
|
||||||
|
<statBases>
|
||||||
|
<MaxHitPoints>200</MaxHitPoints>
|
||||||
|
<MarketValue>51.5</MarketValue>
|
||||||
|
<Mass>5.5</Mass>
|
||||||
|
<Flammability>0.4</Flammability>
|
||||||
|
</statBases>
|
||||||
|
<thingCategories>
|
||||||
|
<li>PN_AutomatonCatagory</li>
|
||||||
|
</thingCategories>
|
||||||
|
<tradeability>Sellable</tradeability>
|
||||||
|
<costList>
|
||||||
|
<PN_AutomatonFuel>10</PN_AutomatonFuel>
|
||||||
|
<Steel>5</Steel>
|
||||||
|
</costList>
|
||||||
|
<recipeMaker>
|
||||||
|
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
|
||||||
|
<workSkill>Crafting</workSkill>
|
||||||
|
<recipeUsers>
|
||||||
|
<li>PN_AutomatonBench</li>
|
||||||
|
</recipeUsers>
|
||||||
|
<researchPrerequisite>PNRP_Production</researchPrerequisite>
|
||||||
|
<skillRequirements>
|
||||||
|
|
||||||
|
</skillRequirements>
|
||||||
|
</recipeMaker>
|
||||||
|
<tradeTags Inherit="false">
|
||||||
|
|
||||||
|
</tradeTags>
|
||||||
|
<tickerType>Normal</tickerType>
|
||||||
|
<comps>
|
||||||
|
<li Class="CompProperties_Explosive">
|
||||||
|
<explosiveRadius>1.1</explosiveRadius>
|
||||||
|
<explosiveDamageType>Flame</explosiveDamageType>
|
||||||
|
<explosiveExpandPerStackcount>0.37</explosiveExpandPerStackcount>
|
||||||
|
<startWickOnDamageTaken>
|
||||||
|
<li>Flame</li>
|
||||||
|
</startWickOnDamageTaken>
|
||||||
|
<startWickHitPointsPercent>0.333</startWickHitPointsPercent>
|
||||||
|
<preExplosionSpawnThingDef>Filth_Fuel</preExplosionSpawnThingDef>
|
||||||
|
<preExplosionSpawnChance>1</preExplosionSpawnChance>
|
||||||
|
<wickTicks>70~150</wickTicks>
|
||||||
|
</li>
|
||||||
|
</comps>
|
||||||
|
</ThingDef>
|
||||||
</Defs>
|
</Defs>
|
@ -151,7 +151,7 @@
|
|||||||
<additionalTraits>0</additionalTraits>
|
<additionalTraits>0</additionalTraits>
|
||||||
<immuneToXenophobia>true</immuneToXenophobia>
|
<immuneToXenophobia>true</immuneToXenophobia>
|
||||||
<alienPartGenerator>
|
<alienPartGenerator>
|
||||||
<atlasScale>2</atlasScale>
|
<atlasScale>4</atlasScale>
|
||||||
<aliencrowntypes>
|
<aliencrowntypes>
|
||||||
<li>PNHead1</li>
|
<li>PNHead1</li>
|
||||||
<li>PNHead2</li>
|
<li>PNHead2</li>
|
||||||
@ -167,6 +167,7 @@
|
|||||||
</alienbodytypes>
|
</alienbodytypes>
|
||||||
<headOffset>(-0.09, 0.0)</headOffset>
|
<headOffset>(-0.09, 0.0)</headOffset>
|
||||||
<useGenderedHeads>false</useGenderedHeads>
|
<useGenderedHeads>false</useGenderedHeads>
|
||||||
|
<useGenderedBodies>false</useGenderedBodies>
|
||||||
<customDrawSize>(1, 1)</customDrawSize>
|
<customDrawSize>(1, 1)</customDrawSize>
|
||||||
<customPortraitDrawSize>(1, 1)</customPortraitDrawSize>
|
<customPortraitDrawSize>(1, 1)</customPortraitDrawSize>
|
||||||
<headBodyPartDef>PNHead</headBodyPartDef>
|
<headBodyPartDef>PNHead</headBodyPartDef>
|
||||||
@ -206,6 +207,7 @@
|
|||||||
<colorChannel>skin</colorChannel>
|
<colorChannel>skin</colorChannel>
|
||||||
<drawnInBed>false</drawnInBed>
|
<drawnInBed>false</drawnInBed>
|
||||||
<defaultOffset>Tail</defaultOffset>
|
<defaultOffset>Tail</defaultOffset>
|
||||||
|
<drawnDesiccated>false</drawnDesiccated>
|
||||||
<offsets>
|
<offsets>
|
||||||
<south>
|
<south>
|
||||||
<layerOffset>-0.268</layerOffset>
|
<layerOffset>-0.268</layerOffset>
|
||||||
@ -237,6 +239,7 @@
|
|||||||
<colorChannel>skin</colorChannel>
|
<colorChannel>skin</colorChannel>
|
||||||
<drawnInBed>true</drawnInBed>
|
<drawnInBed>true</drawnInBed>
|
||||||
<defaultOffset>Tail</defaultOffset>
|
<defaultOffset>Tail</defaultOffset>
|
||||||
|
<drawnDesiccated>false</drawnDesiccated>
|
||||||
<angle>0</angle>
|
<angle>0</angle>
|
||||||
<offsets>
|
<offsets>
|
||||||
<south>
|
<south>
|
||||||
@ -269,6 +272,7 @@
|
|||||||
<colorChannel>skin</colorChannel>
|
<colorChannel>skin</colorChannel>
|
||||||
<drawnInBed>true</drawnInBed>
|
<drawnInBed>true</drawnInBed>
|
||||||
<defaultOffset>Tail</defaultOffset>
|
<defaultOffset>Tail</defaultOffset>
|
||||||
|
<drawnDesiccated>false</drawnDesiccated>
|
||||||
<angle>0</angle>
|
<angle>0</angle>
|
||||||
<offsets>
|
<offsets>
|
||||||
<south>
|
<south>
|
||||||
@ -301,6 +305,7 @@
|
|||||||
<colorChannel>skin</colorChannel>
|
<colorChannel>skin</colorChannel>
|
||||||
<drawnInBed>true</drawnInBed>
|
<drawnInBed>true</drawnInBed>
|
||||||
<defaultOffset>Tail</defaultOffset>
|
<defaultOffset>Tail</defaultOffset>
|
||||||
|
<drawnDesiccated>false</drawnDesiccated>
|
||||||
<angle>0</angle>
|
<angle>0</angle>
|
||||||
<offsets>
|
<offsets>
|
||||||
<south>
|
<south>
|
||||||
@ -333,6 +338,7 @@
|
|||||||
<colorChannel>skin</colorChannel>
|
<colorChannel>skin</colorChannel>
|
||||||
<drawnInBed>true</drawnInBed>
|
<drawnInBed>true</drawnInBed>
|
||||||
<defaultOffset>Tail</defaultOffset>
|
<defaultOffset>Tail</defaultOffset>
|
||||||
|
<drawnDesiccated>false</drawnDesiccated>
|
||||||
<angle>0</angle>
|
<angle>0</angle>
|
||||||
<offsets>
|
<offsets>
|
||||||
<south>
|
<south>
|
||||||
@ -491,19 +497,12 @@
|
|||||||
<!--memory death-->
|
<!--memory death-->
|
||||||
<li>KnowGuestExecuted</li>
|
<li>KnowGuestExecuted</li>
|
||||||
<li>KnowPrisonerDiedInnocent</li>
|
<li>KnowPrisonerDiedInnocent</li>
|
||||||
<li>BondedAnimalDied</li>
|
|
||||||
<!--memory eating-->
|
<!--memory eating-->
|
||||||
<li>AteLavishMeal</li>
|
|
||||||
<li>AteFineMeal</li>
|
|
||||||
<li>AteRawFood</li>
|
<li>AteRawFood</li>
|
||||||
<li>AteHumanlikeMeatDirect</li>
|
<li>AteHumanlikeMeatDirect</li>
|
||||||
<li>AteHumanlikeMeatDirectCannibal</li>
|
|
||||||
<li>AteHumanlikeMeatAsIngredient</li>
|
<li>AteHumanlikeMeatAsIngredient</li>
|
||||||
<li>AteHumanlikeMeatAsIngredientCannibal</li>
|
|
||||||
<li>AteInsectMeatDirect</li>
|
<li>AteInsectMeatDirect</li>
|
||||||
<li>AteInsectMeatAsIngredient</li>
|
<li>AteInsectMeatAsIngredient</li>
|
||||||
<!--memory lost-->
|
|
||||||
<li>BondedAnimalLost</li>
|
|
||||||
<!--memory misc-->
|
<!--memory misc-->
|
||||||
<li>AteWithoutTable</li>
|
<li>AteWithoutTable</li>
|
||||||
<li>SleepDisturbed</li>
|
<li>SleepDisturbed</li>
|
||||||
@ -512,38 +511,25 @@
|
|||||||
<li>SleptInCold</li>
|
<li>SleptInCold</li>
|
||||||
<li>SleptInHeat</li>
|
<li>SleptInHeat</li>
|
||||||
<li>KnowPrisonerSold</li>
|
<li>KnowPrisonerSold</li>
|
||||||
<li>FreedFromSlavery</li>
|
|
||||||
<li>ReleasedHealthyPrisoner</li>
|
<li>ReleasedHealthyPrisoner</li>
|
||||||
<li>KnowGuestOrganHarvested</li>
|
<li>KnowGuestOrganHarvested</li>
|
||||||
<li>MyOrganHarvested</li>
|
|
||||||
<li>SoakingWet</li>
|
<li>SoakingWet</li>
|
||||||
<li>ButcheredHumanlikeCorpse</li>
|
<li>ButcheredHumanlikeCorpse</li>
|
||||||
<li>KnowButcheredHumanlikeCorpse</li>
|
<li>KnowButcheredHumanlikeCorpse</li>
|
||||||
|
<li>ButcheredHumanlikeCorpseOpinion</li>
|
||||||
<li>ObservedLayingCorpse</li>
|
<li>ObservedLayingCorpse</li>
|
||||||
<li>ObservedLayingRottingCorpse</li>
|
<li>ObservedLayingRottingCorpse</li>
|
||||||
<li>WitnessedDeathNonAlly</li>
|
<li>DeniedJoining</li>
|
||||||
<li>BondedAnimalBanished</li>
|
|
||||||
<!--memory roomstat-->
|
<!--memory roomstat-->
|
||||||
<li>SleptInBedroom</li>
|
|
||||||
<li>SleptInBarracks</li>
|
<li>SleptInBarracks</li>
|
||||||
<!--memory social-->
|
<!--memory social-->
|
||||||
<li>SoldMyBondedAnimal</li>
|
|
||||||
<li>SoldMyBondedAnimalMood</li>
|
|
||||||
<li>ForcedMeToTakeDrugs</li>
|
|
||||||
<li>ForcedMeToTakeLuciferium</li>
|
|
||||||
<li>KilledMyBondedAnimal</li>
|
|
||||||
<!--situation general-->
|
<!--situation general-->
|
||||||
<li>EnvironmentDark</li>
|
<li>EnvironmentDark</li>
|
||||||
<li>WrongApparelGender</li>
|
|
||||||
<li>DeadMansApparel</li>
|
|
||||||
<li>HumanLeatherApparelSad</li>
|
<li>HumanLeatherApparelSad</li>
|
||||||
<li>HumanLeatherApparelHappy</li>
|
|
||||||
<li>Sick</li>
|
<li>Sick</li>
|
||||||
<li>EnvironmentCold</li>
|
<li>EnvironmentCold</li>
|
||||||
<li>EnvironmentHot</li>
|
<li>EnvironmentHot</li>
|
||||||
<!--situation need-->
|
<!--situation need-->
|
||||||
<li>NeedComfort</li>
|
|
||||||
<li>NeedBeauty</li>
|
|
||||||
<li>NeedRoomSize</li>
|
<li>NeedRoomSize</li>
|
||||||
<li>NeedOutdoors</li>
|
<li>NeedOutdoors</li>
|
||||||
<li>DrugDesireFascination</li>
|
<li>DrugDesireFascination</li>
|
||||||
@ -551,7 +537,6 @@
|
|||||||
<li>DrugDesireInterest</li>
|
<li>DrugDesireInterest</li>
|
||||||
<li>DrugDesireInterestSatisfied</li>
|
<li>DrugDesireInterestSatisfied</li>
|
||||||
<!--situation roomstat-->
|
<!--situation roomstat-->
|
||||||
<li>PrisonCell</li>
|
|
||||||
<li>PrisonBarracks</li>
|
<li>PrisonBarracks</li>
|
||||||
<!--situation social-->
|
<!--situation social-->
|
||||||
<li>Incestuous</li>
|
<li>Incestuous</li>
|
||||||
@ -560,7 +545,6 @@
|
|||||||
<li>TeetotalerVsChemicalInterest</li>
|
<li>TeetotalerVsChemicalInterest</li>
|
||||||
<li>TeetotalerVsAddict</li>
|
<li>TeetotalerVsAddict</li>
|
||||||
<li>ChemicalInterestVsTeetotaler</li>
|
<li>ChemicalInterestVsTeetotaler</li>
|
||||||
<li>HoldingMePrisoner</li>
|
|
||||||
<li>Drunk</li>
|
<li>Drunk</li>
|
||||||
<li>Pretty</li>
|
<li>Pretty</li>
|
||||||
<li>Ugly</li>
|
<li>Ugly</li>
|
||||||
@ -573,7 +557,6 @@
|
|||||||
<li>ButcheredHumanlikeCorpseOpinion</li>
|
<li>ButcheredHumanlikeCorpseOpinion</li>
|
||||||
<li>AteRawHumanlikeMeat</li>
|
<li>AteRawHumanlikeMeat</li>
|
||||||
<li>KilledColonyAnimal</li>
|
<li>KilledColonyAnimal</li>
|
||||||
<li>BondedAnimalMaster</li>
|
|
||||||
<li>NotBondedAnimalMaster</li>
|
<li>NotBondedAnimalMaster</li>
|
||||||
<!--situation special-->
|
<!--situation special-->
|
||||||
<li>SharedBed</li>
|
<li>SharedBed</li>
|
||||||
@ -599,6 +582,31 @@
|
|||||||
<!--misc-->
|
<!--misc-->
|
||||||
<li>Expectations</li>
|
<li>Expectations</li>
|
||||||
<li>PN_Atefuel_nopn</li>
|
<li>PN_Atefuel_nopn</li>
|
||||||
|
|
||||||
|
<!--[Royalty]-->
|
||||||
|
<!--<li MayRequire="Ludeon.RimWorld.Royalty"></li>-->
|
||||||
|
|
||||||
|
<!--[Ideology]-->
|
||||||
|
<!--<li MayRequire="Ludeon.RimWorld.Ideology"></li>-->
|
||||||
|
|
||||||
|
<!--Thoughts_IdeoBuilding-->
|
||||||
|
<!--Thoughts_IdeoRaiding-->
|
||||||
|
<!--Thoughts_IdeoRole-->
|
||||||
|
<li MayRequire="Ludeon.RimWorld.Ideology">IdeoRoleLost</li>
|
||||||
|
<li MayRequire="Ludeon.RimWorld.Ideology">IdeoRoleEmpty</li>
|
||||||
|
<li MayRequire="Ludeon.RimWorld.Ideology">IdeoLeaderResentmentStandard</li>
|
||||||
|
<li MayRequire="Ludeon.RimWorld.Ideology">IdeoLeaderResentmentDisapproved</li>
|
||||||
|
<li MayRequire="Ludeon.RimWorld.Ideology">IdeoLeaderResentmentHorrible</li>
|
||||||
|
<li MayRequire="Ludeon.RimWorld.Ideology">IdeoLeaderResentmentAbhorrent</li>
|
||||||
|
<!--Thoughts_Memory_Social-->
|
||||||
|
<!--Thoughts_Memory_Terror-->
|
||||||
|
<li MayRequire="Ludeon.RimWorld.Ideology">ObservedTerror</li>
|
||||||
|
<li MayRequire="Ludeon.RimWorld.Ideology">ObservedGibbetCage</li>
|
||||||
|
<li MayRequire="Ludeon.RimWorld.Ideology">ObservedSkullspike</li>
|
||||||
|
<!--Thoughts_Ritual-->
|
||||||
|
<!--Thoughts_Ritual_Quality-->
|
||||||
|
<!--Thoughts_Situational-->
|
||||||
|
<li MayRequire="Ludeon.RimWorld.Ideology">LookChangeDesired</li>
|
||||||
</cannotReceiveThoughts>
|
</cannotReceiveThoughts>
|
||||||
</thoughtSettings>
|
</thoughtSettings>
|
||||||
<raceRestriction> <!--착용 장비 관련-->
|
<raceRestriction> <!--착용 장비 관련-->
|
||||||
|
266
1.3/Defs/ThingDef/ThingDef_Security.xml
Normal file
@ -0,0 +1,266 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
|
<Defs>
|
||||||
|
<!--==================================== 오토캐논 ====================================-->
|
||||||
|
<ThingDef Name="PN_BaseArtilleryBuilding" ParentName="BuildingBase" Abstract="True">
|
||||||
|
<thingClass>Building_TurretGun</thingClass>
|
||||||
|
<drawerType>MapMeshAndRealTime</drawerType>
|
||||||
|
<graphicData>
|
||||||
|
<texPath>Things/Building/PN_Artillery_Base</texPath>
|
||||||
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
|
<shaderType>CutoutComplex</shaderType>
|
||||||
|
<drawSize>(3,3)</drawSize>
|
||||||
|
</graphicData>
|
||||||
|
<minifiedDef>MinifiedThing</minifiedDef>
|
||||||
|
<altitudeLayer>MoteOverhead</altitudeLayer>
|
||||||
|
<hasInteractionCell>True</hasInteractionCell>
|
||||||
|
<interactionCellOffset>(0,0,-2)</interactionCellOffset> <!--상호작용 위치-->
|
||||||
|
<stealable>false</stealable>
|
||||||
|
<size>(3,3)</size>
|
||||||
|
<passability>PassThroughOnly</passability>
|
||||||
|
<pathCost>50</pathCost>
|
||||||
|
<fillPercent>0.4</fillPercent>
|
||||||
|
<thingCategories>
|
||||||
|
<li>BuildingsSecurity</li>
|
||||||
|
</thingCategories>
|
||||||
|
<stuffCategories>
|
||||||
|
<li>Metallic</li>
|
||||||
|
</stuffCategories>
|
||||||
|
<tickerType>Normal</tickerType>
|
||||||
|
<designationHotKey>Misc4</designationHotKey>
|
||||||
|
<terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
|
||||||
|
<designationCategory>Security</designationCategory>
|
||||||
|
<costStuffCount>150</costStuffCount>
|
||||||
|
<constructionSkillPrerequisite>5</constructionSkillPrerequisite>
|
||||||
|
<costList>
|
||||||
|
<Steel>150</Steel>
|
||||||
|
<ComponentIndustrial>6</ComponentIndustrial>
|
||||||
|
</costList>
|
||||||
|
<inspectorTabs>
|
||||||
|
<li>ITab_Shells</li>
|
||||||
|
</inspectorTabs>
|
||||||
|
<comps>
|
||||||
|
<li Class="CompProperties_Forbiddable"/>
|
||||||
|
<li Class="CompProperties_Mannable">
|
||||||
|
<manWorkType>Violent</manWorkType>
|
||||||
|
</li>
|
||||||
|
<li Class="CompProperties_Explosive">
|
||||||
|
<wickTicks>240</wickTicks>
|
||||||
|
<explosiveRadius>5.9</explosiveRadius>
|
||||||
|
<explosiveDamageType>Bomb</explosiveDamageType>
|
||||||
|
<chanceNeverExplodeFromDamage>0.5</chanceNeverExplodeFromDamage>
|
||||||
|
</li>
|
||||||
|
<li Class="CompProperties_Refuelable">
|
||||||
|
<fuelLabel>PnL Fuel</fuelLabel>
|
||||||
|
<fuelGizmoLabel>Fuel capacity</fuelGizmoLabel>
|
||||||
|
<outOfFuelMessage>Cannot shoot: Needs fuel drum can</outOfFuelMessage>
|
||||||
|
<fuelFilter>
|
||||||
|
<thingDefs>
|
||||||
|
<li>PN_Fueldrumcan</li>
|
||||||
|
</thingDefs>
|
||||||
|
</fuelFilter>
|
||||||
|
<fuelIsMortarBarrel>true</fuelIsMortarBarrel>
|
||||||
|
<fuelCapacity>20</fuelCapacity>
|
||||||
|
<fuelMultiplier>10</fuelMultiplier>
|
||||||
|
<initialFuelPercent>0</initialFuelPercent>
|
||||||
|
<showFuelGizmo>true</showFuelGizmo>
|
||||||
|
<minimumFueledThreshold>1</minimumFueledThreshold>
|
||||||
|
<consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed>
|
||||||
|
<initialAllowAutoRefuel>true</initialAllowAutoRefuel>
|
||||||
|
<autoRefuelPercent>0.5</autoRefuelPercent>
|
||||||
|
<showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle>
|
||||||
|
<fuelIconPath>Things/Building/PN_cannonfuel</fuelIconPath>
|
||||||
|
</li>
|
||||||
|
</comps>
|
||||||
|
<statBases>
|
||||||
|
<MaxHitPoints>220</MaxHitPoints>
|
||||||
|
<Flammability>0.7</Flammability>
|
||||||
|
<WorkToBuild>15000</WorkToBuild>
|
||||||
|
<Mass>200</Mass>
|
||||||
|
<Beauty>-20</Beauty>
|
||||||
|
</statBases>
|
||||||
|
<building>
|
||||||
|
<turretGunDef>PN_Artillery_Turret</turretGunDef>
|
||||||
|
<turretTopDrawSize>3.0</turretTopDrawSize>
|
||||||
|
<turretTopOffset>(0, 0.35)</turretTopOffset>
|
||||||
|
<turretBurstWarmupTime>1.0</turretBurstWarmupTime>
|
||||||
|
<turretBurstCooldownTime>3.0</turretBurstCooldownTime>
|
||||||
|
<buildingTags Inherit="false">
|
||||||
|
</buildingTags>
|
||||||
|
</building>
|
||||||
|
<placeWorkers>
|
||||||
|
<li>PlaceWorker_TurretTop</li>
|
||||||
|
<li>PlaceWorker_PreventInteractionSpotOverlap</li>
|
||||||
|
</placeWorkers>
|
||||||
|
<researchPrerequisites>
|
||||||
|
<li>PNRP_AutoArtillery</li>
|
||||||
|
</researchPrerequisites>
|
||||||
|
<uiIconPath>Things/Building/PN_Artillery_Ui</uiIconPath>
|
||||||
|
<uiIconScale>0.6</uiIconScale>
|
||||||
|
</ThingDef>
|
||||||
|
|
||||||
|
<ThingDef ParentName="BaseWeaponTurret">
|
||||||
|
<defName>PN_Artillery_Turret</defName>
|
||||||
|
<label>PnL Auto Artillery Turret</label>
|
||||||
|
<description>...</description>
|
||||||
|
<graphicData>
|
||||||
|
<texPath>Things/Building/PN_Artillery_Turret</texPath>
|
||||||
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
|
<drawSize>(6.0,6.0)</drawSize>
|
||||||
|
</graphicData>
|
||||||
|
<recoilPower>10</recoilPower>
|
||||||
|
<altitudeLayer>MoteOverhead</altitudeLayer>
|
||||||
|
<weaponTags Inherit="false">
|
||||||
|
</weaponTags>
|
||||||
|
<verbs>
|
||||||
|
<li>
|
||||||
|
<verbClass>Verb_Shoot</verbClass>
|
||||||
|
<forceNormalTimeSpeed>false</forceNormalTimeSpeed>
|
||||||
|
<warmupTime>4.0</warmupTime>
|
||||||
|
<forcedMissRadius>1</forcedMissRadius>
|
||||||
|
<forcedMissRadiusClassicMortars>1</forcedMissRadiusClassicMortars>
|
||||||
|
<isMortar>true</isMortar>
|
||||||
|
<requireLineOfSight>false</requireLineOfSight>
|
||||||
|
<minRange>11.9</minRange>
|
||||||
|
<range>500</range>
|
||||||
|
<burstShotCount>1</burstShotCount>
|
||||||
|
<soundCast>PNCannonSound</soundCast>
|
||||||
|
<muzzleFlashScale>16</muzzleFlashScale>
|
||||||
|
<consumeFuelPerShot>1</consumeFuelPerShot>
|
||||||
|
<targetParams>
|
||||||
|
<canTargetLocations>true</canTargetLocations>
|
||||||
|
</targetParams>
|
||||||
|
</li>
|
||||||
|
</verbs>
|
||||||
|
<comps>
|
||||||
|
<li Class="CompProperties_ChangeableProjectile" />
|
||||||
|
</comps>
|
||||||
|
<building>
|
||||||
|
<fixedStorageSettings>
|
||||||
|
<filter>
|
||||||
|
<categories>
|
||||||
|
<li>PN_Shell</li>
|
||||||
|
</categories>
|
||||||
|
</filter>
|
||||||
|
</fixedStorageSettings>
|
||||||
|
<defaultStorageSettings>
|
||||||
|
<filter>
|
||||||
|
<categories>
|
||||||
|
<li>PN_Shell</li>
|
||||||
|
</categories>
|
||||||
|
<disallowedThingDefs>
|
||||||
|
</disallowedThingDefs>
|
||||||
|
</filter>
|
||||||
|
</defaultStorageSettings>
|
||||||
|
</building>
|
||||||
|
</ThingDef>
|
||||||
|
|
||||||
|
<DesignatorDropdownGroupDef>
|
||||||
|
<defName>PN_Artillery_Dropdown</defName>
|
||||||
|
<label>PnL Auto Artillery</label>
|
||||||
|
</DesignatorDropdownGroupDef>
|
||||||
|
|
||||||
|
<ThingDef ParentName="PN_BaseArtilleryBuilding">
|
||||||
|
<defName>PN_Artillery_Base_Brain</defName>
|
||||||
|
<label>PnL Auto Artillery</label>
|
||||||
|
<description>...</description>
|
||||||
|
<costList>
|
||||||
|
<PN_Brain>1</PN_Brain>
|
||||||
|
</costList>
|
||||||
|
</ThingDef>
|
||||||
|
|
||||||
|
<ThingDef ParentName="PN_BaseArtilleryBuilding">
|
||||||
|
<defName>PN_Artillery_Base_Core</defName>
|
||||||
|
<label>PnL Auto Artillery</label>
|
||||||
|
<description>...</description>
|
||||||
|
<costList>
|
||||||
|
<PN_BrainCasing>1</PN_BrainCasing>
|
||||||
|
</costList>
|
||||||
|
</ThingDef>
|
||||||
|
|
||||||
|
<ThingCategoryDef>
|
||||||
|
<defName>PN_Shell</defName>
|
||||||
|
<label>PnL Shell</label>
|
||||||
|
<parent>PN_AutomatonCatagory</parent>
|
||||||
|
<resourceReadoutRoot>true</resourceReadoutRoot>
|
||||||
|
<iconPath>UI/Icons/ThingCategories/Manufactured</iconPath>
|
||||||
|
</ThingCategoryDef>
|
||||||
|
|
||||||
|
<ThingDef ParentName="ResourceBase">
|
||||||
|
<defName>PN_Shell_HighExplosive</defName>
|
||||||
|
<label>PnL high-explosive shell</label>
|
||||||
|
<description>...</description>
|
||||||
|
<graphicData>
|
||||||
|
<texPath>Things/Item/PNShellHE</texPath>
|
||||||
|
<graphicClass>Graphic_StackCount</graphicClass>
|
||||||
|
<drawSize>1.0</drawSize>
|
||||||
|
</graphicData>
|
||||||
|
<techLevel>Industrial</techLevel>
|
||||||
|
<stackLimit>25</stackLimit>
|
||||||
|
<uiIconForStackCount>1</uiIconForStackCount>
|
||||||
|
<healthAffectsPrice>false</healthAffectsPrice>
|
||||||
|
<soundInteract>Metal_Drop</soundInteract>
|
||||||
|
<soundDrop>Standard_Drop</soundDrop>
|
||||||
|
<projectileWhenLoaded>PN_Bullet_Shell_HighExplosive</projectileWhenLoaded>
|
||||||
|
<statBases>
|
||||||
|
<MaxHitPoints>60</MaxHitPoints>
|
||||||
|
<MarketValue>55</MarketValue>
|
||||||
|
<Mass>1.25</Mass>
|
||||||
|
<Flammability>1.0</Flammability>
|
||||||
|
<DeteriorationRate>1.5</DeteriorationRate>
|
||||||
|
</statBases>
|
||||||
|
<thingCategories>
|
||||||
|
<li>PN_Shell</li>
|
||||||
|
</thingCategories>
|
||||||
|
<tradeability>Sellable</tradeability>
|
||||||
|
<comps>
|
||||||
|
<li Class="CompProperties_Explosive">
|
||||||
|
<explosiveRadius>3.9</explosiveRadius>
|
||||||
|
<explosiveDamageType>Bomb</explosiveDamageType>
|
||||||
|
<explosiveExpandPerStackcount>0.4</explosiveExpandPerStackcount>
|
||||||
|
<startWickHitPointsPercent>0.7</startWickHitPointsPercent>
|
||||||
|
<wickTicks>30~60</wickTicks>
|
||||||
|
</li>
|
||||||
|
</comps>
|
||||||
|
<tickerType>Normal</tickerType>
|
||||||
|
<costList>
|
||||||
|
<Steel>25</Steel>
|
||||||
|
<PN_AutomatonFuel>15</PN_AutomatonFuel>
|
||||||
|
</costList>
|
||||||
|
<recipeMaker>
|
||||||
|
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
|
||||||
|
<effectWorking>Cook</effectWorking>
|
||||||
|
<soundWorking>Recipe_Machining</soundWorking>
|
||||||
|
<workAmount>800</workAmount>
|
||||||
|
<targetCountAdjustment>5</targetCountAdjustment>
|
||||||
|
<workSkill>Crafting</workSkill>
|
||||||
|
<recipeUsers Inherit="false">
|
||||||
|
<li>PN_AutomatonBench</li>
|
||||||
|
</recipeUsers>
|
||||||
|
<researchPrerequisite>PNRP_AutoArtillery</researchPrerequisite>
|
||||||
|
<skillRequirements>
|
||||||
|
<Crafting>4</Crafting>
|
||||||
|
</skillRequirements>
|
||||||
|
</recipeMaker>
|
||||||
|
</ThingDef>
|
||||||
|
|
||||||
|
<ThingDef ParentName="BaseBullet">
|
||||||
|
<defName>PN_Bullet_Shell_HighExplosive</defName>
|
||||||
|
<label>high-explosive shell</label>
|
||||||
|
<graphicData>
|
||||||
|
<texPath>Things/Projectile/ShellHighExplosive</texPath>
|
||||||
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
|
<shaderType>TransparentPostLight</shaderType>
|
||||||
|
</graphicData>
|
||||||
|
<thingClass>Projectile_Explosive</thingClass>
|
||||||
|
<projectile>
|
||||||
|
<damageDef>Bomb</damageDef>
|
||||||
|
<speed>100</speed>
|
||||||
|
<explosionRadius>3.9</explosionRadius>
|
||||||
|
<flyOverhead>true</flyOverhead>
|
||||||
|
<soundHitThickRoof>Artillery_HitThickRoof</soundHitThickRoof>
|
||||||
|
<soundExplode>MortarBomb_Explode</soundExplode>
|
||||||
|
<soundImpactAnticipate>MortarRound_PreImpact</soundImpactAnticipate>
|
||||||
|
<soundAmbient>MortarRound_Ambient</soundAmbient>
|
||||||
|
</projectile>
|
||||||
|
</ThingDef>
|
||||||
|
</Defs>
|
Before Width: | Height: | Size: 9.1 KiB After Width: | Height: | Size: 9.4 KiB |
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 9.1 KiB After Width: | Height: | Size: 9.3 KiB |
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 9.1 KiB After Width: | Height: | Size: 9.3 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 10 KiB |
BIN
Textures/Things/Building/PN_cannonfuel.png
Normal file
After Width: | Height: | Size: 41 KiB |
BIN
Textures/Things/Item/PN_fueldrum.png
Normal file
After Width: | Height: | Size: 41 KiB |