add statoverride, update assembly

This commit is contained in:
gguake
2021-03-21 22:56:21 +09:00
parent ca48849558
commit 950cbc60be
6 changed files with 45 additions and 34 deletions

View File

@@ -642,6 +642,9 @@
<!-- 테크 -->
<ConstructionSpeed>1.0</ConstructionSpeed>
<ResearchSpeed>0.2</ResearchSpeed>
<ArmorRating_Sharp>0</ArmorRating_Sharp>
<ArmorRating_Blunt>0</ArmorRating_Blunt>
<ArmorRating_Heat>0</ArmorRating_Heat>
</statBases>
<!--맨손 전투-->
<tools>
@@ -770,6 +773,7 @@
<li>PN_Maintenance</li>
</recipes>
<comps>
<li Class="AutomataRace.CompPropeties_AutomataDataHolder"></li>
<li Class="ZeroAge.CompProperties_ZeroAge"></li>
</comps>
<modExtensions>

View File

@@ -62,26 +62,12 @@
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<comps>
<li Class="AutomataRace.CompPropeties_AutomataDataHolder"></li>
<li Class="CompProperties_Usable">
<useJob>UseItem</useJob>
<useLabel>Unpackage</useLabel>
</li>
<li Class="AutomataRace.CompProperties_UseEffectGeneratePawn">
<samples>
<li>
<weight>60</weight>
<pawnKindDefName>Paniel_Randombox_Normal</pawnKindDefName>
</li>
<li>
<weight>39</weight>
<pawnKindDefName>Paniel_Randombox_Good</pawnKindDefName>
</li>
<li>
<weight>1</weight>
<pawnKindDefName>Paniel_Randombox_Excellent</pawnKindDefName>
</li>
</samples>
</li>
<li Class="AutomataRace.CompProperties_UseEffectGenerateAutomata"></li>
<li Class="CompProperties_UseEffect">
<compClass>CompUseEffect_DestroySelf</compClass>
</li>