무기 밸런스 수정

This commit is contained in:
Cocopomel 2023-06-20 01:47:33 +09:00
parent 3e932b393a
commit 99982ab9e9
2 changed files with 6 additions and 5 deletions

View File

@ -341,8 +341,8 @@
<statBases> <statBases>
<WorkToMake>18000</WorkToMake> <WorkToMake>18000</WorkToMake>
<Mass>1.6</Mass> <Mass>1.6</Mass>
<AccuracyTouch>0.50</AccuracyTouch> <AccuracyTouch>0.75</AccuracyTouch>
<AccuracyShort>0.35</AccuracyShort> <AccuracyShort>0.45</AccuracyShort>
<AccuracyMedium>0.15</AccuracyMedium> <AccuracyMedium>0.15</AccuracyMedium>
<AccuracyLong>0.05</AccuracyLong> <AccuracyLong>0.05</AccuracyLong>
<RangedWeapon_Cooldown>1.8</RangedWeapon_Cooldown> <RangedWeapon_Cooldown>1.8</RangedWeapon_Cooldown>
@ -409,8 +409,9 @@
</graphicData> </graphicData>
<projectile> <projectile>
<damageDef>Bullet</damageDef> <damageDef>Bullet</damageDef>
<damageAmountBase>8</damageAmountBase> <damageAmountBase>6</damageAmountBase>
<stoppingPower>1</stoppingPower> <stoppingPower>0.5</stoppingPower>
<armorPenetrationBase>0.12</armorPenetrationBase>
<speed>55</speed> <speed>55</speed>
</projectile> </projectile>
</ThingDef> </ThingDef>

View File

@ -503,7 +503,7 @@
<label>PnL rifle bullet</label> <label>PnL rifle bullet</label>
<projectile> <projectile>
<damageDef>Bullet</damageDef> <damageDef>Bullet</damageDef>
<damageAmountBase>22</damageAmountBase> <damageAmountBase>20</damageAmountBase>
<stoppingPower>1.5</stoppingPower> <stoppingPower>1.5</stoppingPower>
<armorPenetrationBase>0.38</armorPenetrationBase> <armorPenetrationBase>0.38</armorPenetrationBase>
<speed>100</speed> <speed>100</speed>