밸런스 수정

This commit is contained in:
Cocopomel 2021-10-05 11:30:53 +09:00
parent 5e5255a03d
commit aacd3f4153

View File

@ -937,10 +937,10 @@
<WorkToMake>45000</WorkToMake> <WorkToMake>45000</WorkToMake>
<Mass>4.6</Mass> <Mass>4.6</Mass>
<AccuracyTouch>0.57</AccuracyTouch> <AccuracyTouch>0.57</AccuracyTouch>
<AccuracyShort>0.25</AccuracyShort> <AccuracyShort>0.45</AccuracyShort>
<AccuracyMedium>0.14</AccuracyMedium> <AccuracyMedium>0.14</AccuracyMedium>
<AccuracyLong>0.03</AccuracyLong> <AccuracyLong>0.03</AccuracyLong>
<RangedWeapon_Cooldown>0.7</RangedWeapon_Cooldown> <RangedWeapon_Cooldown>0.85</RangedWeapon_Cooldown>
</statBases> </statBases>
<costList> <costList>
<Plasteel>75</Plasteel> <Plasteel>75</Plasteel>
@ -956,7 +956,7 @@
<defaultProjectile>PN_Bullet_TwinPistol</defaultProjectile> <defaultProjectile>PN_Bullet_TwinPistol</defaultProjectile>
<warmupTime>0.35</warmupTime> <warmupTime>0.35</warmupTime>
<range>12.9</range> <range>12.9</range>
<ticksBetweenBurstShots>3</ticksBetweenBurstShots> <ticksBetweenBurstShots>4</ticksBetweenBurstShots>
<burstShotCount>7</burstShotCount> <burstShotCount>7</burstShotCount>
<soundCast>Shot_Revolver</soundCast> <soundCast>Shot_Revolver</soundCast>
<soundCastTail>GunTail_Light</soundCastTail> <soundCastTail>GunTail_Light</soundCastTail>
@ -1007,7 +1007,7 @@
<damageDef>Bullet</damageDef> <damageDef>Bullet</damageDef>
<damageAmountBase>4</damageAmountBase> <damageAmountBase>4</damageAmountBase>
<stoppingPower>0.5</stoppingPower> <stoppingPower>0.5</stoppingPower>
<armorPenetrationBase>0.09</armorPenetrationBase> <armorPenetrationBase>0.15</armorPenetrationBase>
<speed>70</speed> <speed>70</speed>
</projectile> </projectile>
<graphicData> <graphicData>