diff --git a/1.3/Defs/ThingDef/ThingDef_Shell.xml b/1.3/Defs/ThingDef/ThingDef_Shell.xml index 9e023e6..e0f987a 100644 --- a/1.3/Defs/ThingDef/ThingDef_Shell.xml +++ b/1.3/Defs/ThingDef/ThingDef_Shell.xml @@ -115,7 +115,7 @@ </graphicData> <projectile Class="TorgueAnty.TorgueProjectileProps"> <subProjectile>PN_Bullet_Shell_HE_Sub</subProjectile> - <clusterCount>12</clusterCount> + <clusterCount>16</clusterCount> <clusterRadius>6.9</clusterRadius> </projectile> </ThingDef> @@ -130,9 +130,9 @@ </graphicData> <thingClass>Projectile_Explosive</thingClass> <projectile> - <damageDef>PN_CL_Bomb</damageDef> + <damageDef>Bomb</damageDef> <speed>6.5</speed> - <explosionRadius>2.4</explosionRadius> + <explosionRadius>1.9</explosionRadius> <arcHeightFactor>60</arcHeightFactor> <shadowSize>0.6</shadowSize> <flyOverhead>true</flyOverhead> @@ -146,7 +146,7 @@ <DamageDef ParentName="Bomb"> <defName>PN_CL_Bomb</defName> - <workerClass>TorgueAnty.TorgueAnty_DamageWorker_AddInjury</workerClass> + <!---<workerClass>TorgueAnty.TorgueAnty_DamageWorker_AddInjury</workerClass>--> </DamageDef> <!--관통탄--> @@ -175,14 +175,16 @@ </li> </comps> <costList> - <Steel>15</Steel> - <Chemfuel>25</Chemfuel> + <Uranium>10</Uranium> + <Steel>25</Steel> + <Chemfuel>30</Chemfuel> </costList> <costListForDifficulty> <difficultyVar>classicMortars</difficultyVar> <costList> + <Uranium>15</Uranium> <Steel>25</Steel> - <Chemfuel>25</Chemfuel> + <Chemfuel>30</Chemfuel> </costList> </costListForDifficulty> </ThingDef>