확률 조정
This commit is contained in:
parent
fc37a02bca
commit
b42e3ddcf0
@ -44,7 +44,7 @@
|
|||||||
</pawnKindDefs>
|
</pawnKindDefs>
|
||||||
<scoreCurve>
|
<scoreCurve>
|
||||||
<points>
|
<points>
|
||||||
<li>(100,100)</li>
|
<li>(100,60)</li>
|
||||||
<li>(200,0)</li>
|
<li>(200,0)</li>
|
||||||
</points>
|
</points>
|
||||||
</scoreCurve>
|
</scoreCurve>
|
||||||
@ -69,7 +69,7 @@
|
|||||||
</pawnKindDefs>
|
</pawnKindDefs>
|
||||||
<scoreCurve>
|
<scoreCurve>
|
||||||
<points>
|
<points>
|
||||||
<li>(100,200)</li>
|
<li>(100,150)</li>
|
||||||
<li>(250,50)</li>
|
<li>(250,50)</li>
|
||||||
</points>
|
</points>
|
||||||
</scoreCurve>
|
</scoreCurve>
|
||||||
@ -94,8 +94,8 @@
|
|||||||
</pawnKindDefs>
|
</pawnKindDefs>
|
||||||
<scoreCurve>
|
<scoreCurve>
|
||||||
<points>
|
<points>
|
||||||
<li>(180,0)</li>
|
<li>(100,80)</li>
|
||||||
<li>(900,720)</li>
|
<li>(900,420)</li>
|
||||||
</points>
|
</points>
|
||||||
</scoreCurve>
|
</scoreCurve>
|
||||||
</AutomataRace.AutomataQualityProperty>
|
</AutomataRace.AutomataQualityProperty>
|
||||||
@ -120,7 +120,7 @@
|
|||||||
<scoreCurve>
|
<scoreCurve>
|
||||||
<points>
|
<points>
|
||||||
<li>(250,0)</li>
|
<li>(250,0)</li>
|
||||||
<li>(900,650)</li>
|
<li>(900,850)</li>
|
||||||
</points>
|
</points>
|
||||||
</scoreCurve>
|
</scoreCurve>
|
||||||
</AutomataRace.AutomataQualityProperty>
|
</AutomataRace.AutomataQualityProperty>
|
||||||
|
@ -28,7 +28,7 @@
|
|||||||
<li>ComponentIndustrial</li>
|
<li>ComponentIndustrial</li>
|
||||||
</thingDefs>
|
</thingDefs>
|
||||||
</filter>
|
</filter>
|
||||||
<count>20</count>
|
<count>10</count>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<filter>
|
<filter>
|
||||||
@ -72,16 +72,16 @@
|
|||||||
<billWorker Class="AutomataRace.CustomizableBillWorker_MakeAutomata">
|
<billWorker Class="AutomataRace.CustomizableBillWorker_MakeAutomata">
|
||||||
<!-- configurations -->
|
<!-- configurations -->
|
||||||
<baseMaterialCount>150</baseMaterialCount>
|
<baseMaterialCount>150</baseMaterialCount>
|
||||||
<componentTotalCount>20</componentTotalCount>
|
<componentTotalCount>10</componentTotalCount>
|
||||||
<componentIndustrialScore>5</componentIndustrialScore>
|
<componentIndustrialScore>10</componentIndustrialScore>
|
||||||
<componentSpacerScore>20</componentSpacerScore>
|
<componentSpacerScore>40</componentSpacerScore>
|
||||||
<useAIPersonaCoreScore>200</useAIPersonaCoreScore>
|
<useAIPersonaCoreScore>200</useAIPersonaCoreScore>
|
||||||
<craftingSkillRequirementsMin>6</craftingSkillRequirementsMin>
|
<craftingSkillRequirementsMin>6</craftingSkillRequirementsMin>
|
||||||
<craftingSkillRequirementsMax>16</craftingSkillRequirementsMax>
|
<craftingSkillRequirementsMax>16</craftingSkillRequirementsMax>
|
||||||
|
|
||||||
<!-- default values -->
|
<!-- default values -->
|
||||||
<baseMaterial>Steel</baseMaterial>
|
<baseMaterial>Steel</baseMaterial>
|
||||||
<componentIndustrialCount>20</componentIndustrialCount>
|
<componentIndustrialCount>10</componentIndustrialCount>
|
||||||
<componentSpacerCount>0</componentSpacerCount>
|
<componentSpacerCount>0</componentSpacerCount>
|
||||||
<useAIPersonaCore>false</useAIPersonaCore>
|
<useAIPersonaCore>false</useAIPersonaCore>
|
||||||
<fixedIngredients>
|
<fixedIngredients>
|
||||||
|
Loading…
x
Reference in New Issue
Block a user