사거리 너프

This commit is contained in:
Cocopomel 2021-11-07 22:47:59 +09:00
parent 8120b931ae
commit bafcf1b27d

View File

@ -815,7 +815,7 @@
<defaultProjectile>PN_Bullet_AP</defaultProjectile> <defaultProjectile>PN_Bullet_AP</defaultProjectile>
<warmupTime>3.5</warmupTime> <warmupTime>3.5</warmupTime>
<minRange>4.9</minRange> <minRange>4.9</minRange>
<range>54.9</range> <range>45.9</range>
<soundCast>PNCannonSound</soundCast> <soundCast>PNCannonSound</soundCast>
<soundCastTail>GunTail_Heavy</soundCastTail> <soundCastTail>GunTail_Heavy</soundCastTail>
<muzzleFlashScale>14</muzzleFlashScale> <muzzleFlashScale>14</muzzleFlashScale>
@ -834,7 +834,7 @@
<forcedMissRadius>0.01</forcedMissRadius> <forcedMissRadius>0.01</forcedMissRadius>
<warmupTime>3.5</warmupTime> <warmupTime>3.5</warmupTime>
<minRange>4.9</minRange> <minRange>4.9</minRange>
<range>54.9</range> <range>45.9</range>
<soundCast>PNCannonSound</soundCast> <soundCast>PNCannonSound</soundCast>
<soundCastTail>GunTail_Heavy</soundCastTail> <soundCastTail>GunTail_Heavy</soundCastTail>
<targetParams> <targetParams>
@ -1107,7 +1107,7 @@
<hasStandardCommand>true</hasStandardCommand> <hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>PN_Bullet_RoyalRifle</defaultProjectile> <defaultProjectile>PN_Bullet_RoyalRifle</defaultProjectile>
<warmupTime>2.3</warmupTime> <warmupTime>2.3</warmupTime>
<range>44.9</range> <range>36.9</range>
<soundCast>PNRoyalRifleSound</soundCast> <soundCast>PNRoyalRifleSound</soundCast>
<soundCastTail>GunTail_Heavy</soundCastTail> <soundCastTail>GunTail_Heavy</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale> <muzzleFlashScale>9</muzzleFlashScale>
@ -1493,7 +1493,7 @@
<forcedMissRadius>0.1</forcedMissRadius> <forcedMissRadius>0.1</forcedMissRadius>
<warmupTime>4.5</warmupTime> <warmupTime>4.5</warmupTime>
<ai_AvoidFriendlyFireRadius>8</ai_AvoidFriendlyFireRadius> <ai_AvoidFriendlyFireRadius>8</ai_AvoidFriendlyFireRadius>
<range>54.9</range> <range>35.9</range>
<burstShotCount>1</burstShotCount> <burstShotCount>1</burstShotCount>
<soundCast>ChargeLance_Fire</soundCast> <soundCast>ChargeLance_Fire</soundCast>
<soundCastTail>GunTail_Heavy</soundCastTail> <soundCastTail>GunTail_Heavy</soundCastTail>