fix costlist
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35c1e1b0c9
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@ -304,22 +304,25 @@
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<shaderType>CutoutComplex</shaderType>
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<drawSize>1</drawSize>
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</graphicData>
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<costStuffCount>90</costStuffCount>
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<stuffCategories>
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<li>Fabric</li>
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<li>Leathery</li>
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</stuffCategories>
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<costList>
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<ComponentSpacer>3</ComponentSpacer>
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<Plasteel>10</Plasteel>
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<DevilstrandCloth>80</DevilstrandCloth>
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</costList>
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<thingCategories>
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<li>Apparel</li>
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</thingCategories>
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<statBases>
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<MaxHitPoints>200</MaxHitPoints>
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<WorkToMake>4200</WorkToMake>
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<Mass>0.75</Mass>
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<StuffEffectMultiplierArmor>0.3</StuffEffectMultiplierArmor>
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<StuffEffectMultiplierInsulation_Cold>0.42</StuffEffectMultiplierInsulation_Cold>
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<StuffEffectMultiplierInsulation_Heat>0.18</StuffEffectMultiplierInsulation_Heat>
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<EquipDelay>6</EquipDelay>
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<WorkToMake>45000</WorkToMake>
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<MaxHitPoints>280</MaxHitPoints>
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<Mass>9</Mass>
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<Flammability>0.4</Flammability>
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<ArmorRating_Sharp>0.92</ArmorRating_Sharp>
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<ArmorRating_Blunt>0.4</ArmorRating_Blunt>
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<ArmorRating_Heat>0.46</ArmorRating_Heat>
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<Insulation_Cold>32</Insulation_Cold>
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<Insulation_Heat>9</Insulation_Heat>
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<EquipDelay>11</EquipDelay>
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</statBases>
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<equippedStatOffsets>
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<CookSpeed>0.1</CookSpeed>
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@ -380,22 +383,25 @@
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<shaderType>CutoutComplex</shaderType>
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<drawSize>1</drawSize>
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</graphicData>
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<costStuffCount>90</costStuffCount>
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<stuffCategories>
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<li>Fabric</li>
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<li>Leathery</li>
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</stuffCategories>
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<costList>
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<ComponentSpacer>3</ComponentSpacer>
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<Plasteel>10</Plasteel>
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<DevilstrandCloth>80</DevilstrandCloth>
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</costList>
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<thingCategories>
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<li>Apparel</li>
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</thingCategories>
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<statBases>
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<MaxHitPoints>200</MaxHitPoints>
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<WorkToMake>4200</WorkToMake>
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<Mass>0.75</Mass>
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<StuffEffectMultiplierArmor>0.3</StuffEffectMultiplierArmor>
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<StuffEffectMultiplierInsulation_Cold>0.42</StuffEffectMultiplierInsulation_Cold>
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<StuffEffectMultiplierInsulation_Heat>0.18</StuffEffectMultiplierInsulation_Heat>
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<EquipDelay>6</EquipDelay>
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<WorkToMake>45000</WorkToMake>
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<MaxHitPoints>280</MaxHitPoints>
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<Mass>9</Mass>
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<Flammability>0.4</Flammability>
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<ArmorRating_Sharp>0.92</ArmorRating_Sharp>
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<ArmorRating_Blunt>0.4</ArmorRating_Blunt>
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<ArmorRating_Heat>0.46</ArmorRating_Heat>
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<Insulation_Cold>32</Insulation_Cold>
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<Insulation_Heat>9</Insulation_Heat>
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<EquipDelay>11</EquipDelay>
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</statBases>
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<equippedStatOffsets>
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<GeneralLaborSpeed>0.1</GeneralLaborSpeed>
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@ -455,8 +461,8 @@
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</graphicData>
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<costList>
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<ComponentSpacer>4</ComponentSpacer>
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<Plasteel>100</Plasteel>
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<Uranium>20</Uranium>
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<Plasteel>20</Plasteel>
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<DevilstrandCloth>100</DevilstrandCloth>
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</costList>
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<thingCategories>
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<li>Apparel</li>
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@ -529,8 +535,8 @@
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</graphicData>
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<costList>
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<ComponentSpacer>6</ComponentSpacer>
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<Plasteel>150</Plasteel>
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<Uranium>50</Uranium>
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<Plasteel>50</Plasteel>
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<Leather_Thrumbo>150</Leather_Thrumbo>
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</costList>
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<thingCategories>
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<li>Apparel</li>
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@ -577,12 +577,13 @@
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<onlyUseRaceRestrictedApparel>true</onlyUseRaceRestrictedApparel>
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<onlyUseRaceRestrictedWeapons>false</onlyUseRaceRestrictedWeapons>
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<apparelList>
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<li>PN_ApparelSimple</li>
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<li>PN_ApparelBasic</li>
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<li>PN_ApparelBasicHat</li>
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<li>PN_ApparelCape</li>
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<li>PN_ApparelHousekeeper</li>
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<li>PN_ApparelWorker</li>
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<li>PN_ApparelMilitia</li>
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<li>PN_ApparelSoldier</li>
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<li>PN_ApparelRoyalguard</li>
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</apparelList>
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<whiteApparelList>
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