fix costlist

This commit is contained in:
Cocopomel 2021-06-08 02:28:29 +09:00
parent 35c1e1b0c9
commit bb0a8d8165
2 changed files with 36 additions and 29 deletions

View File

@ -304,22 +304,25 @@
<shaderType>CutoutComplex</shaderType>
<drawSize>1</drawSize>
</graphicData>
<costStuffCount>90</costStuffCount>
<stuffCategories>
<li>Fabric</li>
<li>Leathery</li>
</stuffCategories>
<costList>
<ComponentSpacer>3</ComponentSpacer>
<Plasteel>10</Plasteel>
<DevilstrandCloth>80</DevilstrandCloth>
</costList>
<thingCategories>
<li>Apparel</li>
</thingCategories>
<statBases>
<MaxHitPoints>200</MaxHitPoints>
<WorkToMake>4200</WorkToMake>
<Mass>0.75</Mass>
<StuffEffectMultiplierArmor>0.3</StuffEffectMultiplierArmor>
<StuffEffectMultiplierInsulation_Cold>0.42</StuffEffectMultiplierInsulation_Cold>
<StuffEffectMultiplierInsulation_Heat>0.18</StuffEffectMultiplierInsulation_Heat>
<EquipDelay>6</EquipDelay>
<WorkToMake>45000</WorkToMake>
<MaxHitPoints>280</MaxHitPoints>
<Mass>9</Mass>
<Flammability>0.4</Flammability>
<ArmorRating_Sharp>0.92</ArmorRating_Sharp>
<ArmorRating_Blunt>0.4</ArmorRating_Blunt>
<ArmorRating_Heat>0.46</ArmorRating_Heat>
<Insulation_Cold>32</Insulation_Cold>
<Insulation_Heat>9</Insulation_Heat>
<EquipDelay>11</EquipDelay>
</statBases>
<equippedStatOffsets>
<CookSpeed>0.1</CookSpeed>
@ -380,22 +383,25 @@
<shaderType>CutoutComplex</shaderType>
<drawSize>1</drawSize>
</graphicData>
<costStuffCount>90</costStuffCount>
<stuffCategories>
<li>Fabric</li>
<li>Leathery</li>
</stuffCategories>
<costList>
<ComponentSpacer>3</ComponentSpacer>
<Plasteel>10</Plasteel>
<DevilstrandCloth>80</DevilstrandCloth>
</costList>
<thingCategories>
<li>Apparel</li>
</thingCategories>
<statBases>
<MaxHitPoints>200</MaxHitPoints>
<WorkToMake>4200</WorkToMake>
<Mass>0.75</Mass>
<StuffEffectMultiplierArmor>0.3</StuffEffectMultiplierArmor>
<StuffEffectMultiplierInsulation_Cold>0.42</StuffEffectMultiplierInsulation_Cold>
<StuffEffectMultiplierInsulation_Heat>0.18</StuffEffectMultiplierInsulation_Heat>
<EquipDelay>6</EquipDelay>
<WorkToMake>45000</WorkToMake>
<MaxHitPoints>280</MaxHitPoints>
<Mass>9</Mass>
<Flammability>0.4</Flammability>
<ArmorRating_Sharp>0.92</ArmorRating_Sharp>
<ArmorRating_Blunt>0.4</ArmorRating_Blunt>
<ArmorRating_Heat>0.46</ArmorRating_Heat>
<Insulation_Cold>32</Insulation_Cold>
<Insulation_Heat>9</Insulation_Heat>
<EquipDelay>11</EquipDelay>
</statBases>
<equippedStatOffsets>
<GeneralLaborSpeed>0.1</GeneralLaborSpeed>
@ -455,8 +461,8 @@
</graphicData>
<costList>
<ComponentSpacer>4</ComponentSpacer>
<Plasteel>100</Plasteel>
<Uranium>20</Uranium>
<Plasteel>20</Plasteel>
<DevilstrandCloth>100</DevilstrandCloth>
</costList>
<thingCategories>
<li>Apparel</li>
@ -529,8 +535,8 @@
</graphicData>
<costList>
<ComponentSpacer>6</ComponentSpacer>
<Plasteel>150</Plasteel>
<Uranium>50</Uranium>
<Plasteel>50</Plasteel>
<Leather_Thrumbo>150</Leather_Thrumbo>
</costList>
<thingCategories>
<li>Apparel</li>

View File

@ -577,12 +577,13 @@
<onlyUseRaceRestrictedApparel>true</onlyUseRaceRestrictedApparel>
<onlyUseRaceRestrictedWeapons>false</onlyUseRaceRestrictedWeapons>
<apparelList>
<li>PN_ApparelSimple</li>
<li>PN_ApparelBasic</li>
<li>PN_ApparelBasicHat</li>
<li>PN_ApparelCape</li>
<li>PN_ApparelHousekeeper</li>
<li>PN_ApparelWorker</li>
<li>PN_ApparelMilitia</li>
<li>PN_ApparelSoldier</li>
<li>PN_ApparelRoyalguard</li>
</apparelList>
<whiteApparelList>