diff --git a/1.2/Defs/ThingDef/ThingDef_Buildings.xml b/1.2/Defs/ThingDef/ThingDef_Buildings.xml
index abdd158..9bb313a 100644
--- a/1.2/Defs/ThingDef/ThingDef_Buildings.xml
+++ b/1.2/Defs/ThingDef/ThingDef_Buildings.xml
@@ -101,9 +101,9 @@
false
(3,3)
- 250
+ 220
0.7
- 20000
+ 15000
100
-20
0.996
@@ -115,12 +115,12 @@
Bomb
0.5
-
-
- 4.5
- 30.0
-
-
- Chemfuel
-
-
- true
PassThroughOnly
@@ -158,12 +148,12 @@
Heavy
Security
- 29.9
+ 14.9
6
true
PN_Artillery_Turret
- 45
+ 10
3.0
(0, 0.35)
@@ -176,23 +166,6 @@
0.6
-
- Bullet_AutoMortarTurret
-
- Projectile_Explosive
-
- Things/Projectile/ShellHighExplosive
- Graphic_Single
-
-
- true
- 50
- 88
- 3.9
- Bomb
-
-
-
PN_Artillery_Turret
@@ -208,10 +181,10 @@
None
false
- 0.5
- 0.6
- 0.7
- 0.9
+ 0.20
+ 0.30
+ 0.40
+ 0.95
0
0
40
@@ -225,8 +198,8 @@
Verb_Shoot
false
true
- PN_Bullet_HE
- 2.0
+ PN_Bullet_Shell_HighExplosive
+ 5.0
4
false
14.9
@@ -238,4 +211,52 @@
+
+
+ PN_Shell_HighExplosive
+
+ A shell filled with high explosives. Can be fired from mortars or installed as a trap. Explodes when damaged.
+
+ Things/Item/Resource/Shell/Shell_HighExplosive
+ Graphic_StackCount
+
+
+
+ 3.9
+ Bomb
+ 0.4
+ 0.7
+ 30~60
+
+
+
+ 25
+ 15
+
+
+ Mortars
+
+
+
+
+ PN_Bullet_Shell_HighExplosive
+
+
+ Things/Projectile/ShellHighExplosive
+ Graphic_Single
+ TransparentPostLight
+
+ Projectile_Explosive
+
+ Bomb
+
+ 100
+ 3.9
+ true
+ Artillery_HitThickRoof
+ MortarBomb_Explode
+ MortarRound_PreImpact
+ MortarRound_Ambient
+
+
\ No newline at end of file