기관총 마운트 밸런스 수정

This commit is contained in:
Cocopomel 2023-06-21 16:26:04 +09:00
parent 40c26c82ec
commit c0655401df
2 changed files with 6 additions and 6 deletions

View File

@ -860,15 +860,15 @@
<label>overheating</label> <label>overheating</label>
<description>If it overheats, will return to carry mode.</description> <description>If it overheats, will return to carry mode.</description>
<thingDef>PN_Machinegun</thingDef> <thingDef>PN_Machinegun</thingDef>
<revertAfterTicks>1200</revertAfterTicks> <revertAfterTicks>900</revertAfterTicks>
<transformCooldown>4800</transformCooldown> <transformCooldown>4500</transformCooldown>
</revertData> </revertData>
<transformData> <transformData>
<li> <li>
<label>change carry mode</label> <label>change carry mode</label>
<description>Retrieves the machinegun for carry.</description> <description>Retrieves the machinegun for carry.</description>
<thingDef>PN_Machinegun</thingDef> <thingDef>PN_Machinegun</thingDef>
<transformCooldown>4800</transformCooldown> <transformCooldown>4500</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform> <soundOnTransform>Interact_Rifle</soundOnTransform>
</li> </li>
</transformData> </transformData>

View File

@ -836,15 +836,15 @@
<label>overheating</label> <label>overheating</label>
<description>If it overheats, will return to carry mode.</description> <description>If it overheats, will return to carry mode.</description>
<thingDef>PN_RoyalMachinegun</thingDef> <thingDef>PN_RoyalMachinegun</thingDef>
<revertAfterTicks>1200</revertAfterTicks> <revertAfterTicks>900</revertAfterTicks>
<transformCooldown>4800</transformCooldown> <transformCooldown>4500</transformCooldown>
</revertData> </revertData>
<transformData> <transformData>
<li> <li>
<label>change carry mode</label> <label>change carry mode</label>
<description>Retrieves the machine gun from the ground so it can be carried.</description> <description>Retrieves the machine gun from the ground so it can be carried.</description>
<thingDef>PN_RoyalMachinegun</thingDef> <thingDef>PN_RoyalMachinegun</thingDef>
<transformCooldown>4800</transformCooldown> <transformCooldown>4500</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform> <soundOnTransform>Interact_Rifle</soundOnTransform>
</li> </li>
</transformData> </transformData>