애드온 위치 변경

This commit is contained in:
Cocopomel 2021-09-12 17:30:41 +09:00
parent 8fa3c81136
commit c2d553c883

View File

@ -199,6 +199,7 @@
</colorChannels>
<!--신체 부착물-->
<bodyAddons>
<li>
<drawSize>1</drawSize>
<path>Paniel/Hairs/Addon/Hair</path>
@ -234,16 +235,19 @@
</hiddenUnderApparelTag>
</li>
<li>
<li Class="MoharCustomHAR.MoharBodyAddon">
<drawSize>1</drawSize>
<path>Paniel/Tail/PanielTail</path>
<bodyPart>tail</bodyPart>
<path>Paniel/Heads/Face/Face</path>
<bodyPart>PNHead</bodyPart>
<shaderType>CutoutComplex</shaderType>
<inFrontOfBody>false</inFrontOfBody>
<layerInvert>false</layerInvert>
<colorChannel>skin</colorChannel>
<drawnInBed>false</drawnInBed>
<defaultOffset>Center</defaultOffset>
<drawIfDead>false</drawIfDead>
<drawnDesiccated>false</drawnDesiccated>
<alignWithHead>true</alignWithHead>
<angle>0</angle>
<offsets>
<north>
<layerOffset>-0.275</layerOffset>
@ -252,18 +256,44 @@
</bodyTypes>
</north>
<south>
<layerOffset>-0.309</layerOffset>
<layerOffset>-0.325</layerOffset>
<bodyTypes>
<Female>(0,0)</Female>
</bodyTypes>
</south>
<east>
<layerOffset>-0.309</layerOffset>
<layerOffset>-0.325</layerOffset>
<bodyTypes>
<Female>(0,0)</Female>
</bodyTypes>
</east>
</offsets>
<jobParams>
<hideIfJob>
<li>
<job>LayDown</job>
<postureOrMoving>
<postures>
<li>LayingInBed</li>
<li>LayingOnGroundFaceUp</li>
<li>LayingOnGroundNormal</li>
</postures>
<moving>false</moving>
</postureOrMoving>
</li>
<li>
<job>Wait_Downed</job>
<postureOrMoving>
<postures>
<li>LayingInBed</li>
<li>LayingOnGroundFaceUp</li>
<li>LayingOnGroundNormal</li>
</postures>
<moving>false</moving>
</postureOrMoving>
</li>
</hideIfJob>
</jobParams>
<hiddenUnderApparelTag>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_Burka</li>
</hiddenUnderApparelTag>
@ -341,19 +371,16 @@
</hiddenUnderApparelTag>
</li>
<li Class="MoharCustomHAR.MoharBodyAddon">
<li>
<drawSize>1</drawSize>
<path>Paniel/Heads/Face/Face</path>
<bodyPart>PNHead</bodyPart>
<path>Paniel/Tail/PanielTail</path>
<bodyPart>tail</bodyPart>
<shaderType>CutoutComplex</shaderType>
<inFrontOfBody>false</inFrontOfBody>
<layerInvert>false</layerInvert>
<colorChannel>skin</colorChannel>
<drawnInBed>false</drawnInBed>
<drawIfDead>false</drawIfDead>
<defaultOffset>Center</defaultOffset>
<drawnDesiccated>false</drawnDesiccated>
<alignWithHead>true</alignWithHead>
<angle>0</angle>
<offsets>
<north>
<layerOffset>-0.275</layerOffset>
@ -362,48 +389,23 @@
</bodyTypes>
</north>
<south>
<layerOffset>-0.325</layerOffset>
<layerOffset>-0.309</layerOffset>
<bodyTypes>
<Female>(0,0)</Female>
</bodyTypes>
</south>
<east>
<layerOffset>-0.325</layerOffset>
<layerOffset>-0.309</layerOffset>
<bodyTypes>
<Female>(0,0)</Female>
</bodyTypes>
</east>
</offsets>
<jobParams>
<hideIfJob>
<li>
<job>LayDown</job>
<postureOrMoving>
<postures>
<li>LayingInBed</li>
<li>LayingOnGroundFaceUp</li>
<li>LayingOnGroundNormal</li>
</postures>
<moving>false</moving>
</postureOrMoving>
</li>
<li>
<job>Wait_Downed</job>
<postureOrMoving>
<postures>
<li>LayingInBed</li>
<li>LayingOnGroundFaceUp</li>
<li>LayingOnGroundNormal</li>
</postures>
<moving>false</moving>
</postureOrMoving>
</li>
</hideIfJob>
</jobParams>
<hiddenUnderApparelTag>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_Burka</li>
</hiddenUnderApparelTag>
</li>
</bodyAddons>
</alienPartGenerator>
</generalSettings>