SoPnL 삭제
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@ -85,4 +85,54 @@
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<targetsBodyPart>false</targetsBodyPart>
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<surgerySuccessChanceFactor>1.0</surgerySuccessChanceFactor>
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</RecipeDef>
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<AutomataRace.ThingDefInjectDef>
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<defName>Recipe_PN_RemoveBrain_Inject</defName>
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<conditions>
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<li Class="AutomataRace.ThingDefInject.IsHumanlike"></li>
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<li Class="AutomataRace.ThingDefInject.IsFlesh"></li>
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<li Class="AutomataRace.ThingDefInject.IsDefNameEqual">
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<not>true</not>
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<defName>Paniel_Race</defName>
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</li>
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</conditions>
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<recipes>
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<li>PN_ExtractBrain</li>
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</recipes>
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</AutomataRace.ThingDefInjectDef>
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<RecipeDef ParentName="SurgeryFlesh">
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<defName>PN_ExtractBrain</defName>
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<label>extract central nervous</label>
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<description>extract central nervous.</description>
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<workerClass>AutomataRace.Recipe_RemoveBrain</workerClass>
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<jobString>Remove central nervous.</jobString>
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<workAmount>2000</workAmount>
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<surgerySuccessChanceFactor>1.0</surgerySuccessChanceFactor>
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<researchPrerequisite>PNRP_Brain</researchPrerequisite>
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<uiIconThing>PN_Brain</uiIconThing>
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<ingredients>
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<li>
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<filter>
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<categories>
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<li>Medicine</li>
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</categories>
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</filter>
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<count>1</count>
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</li>
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<li>
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<filter>
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<thingDefs>
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<li>PN_BrainEmpty</li>
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</thingDefs>
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</filter>
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<count>1</count>
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</li>
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</ingredients>
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<fixedIngredientFilter>
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<categories>
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<li>Medicine</li>
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</categories>
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</fixedIngredientFilter>
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</RecipeDef>
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</Defs>
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@ -30,6 +30,40 @@
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</tags>
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</ResearchProjectDef>
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<ResearchProjectDef>
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<defName>PNRP_Brain</defName>
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<label>core analysis</label>
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<description>...</description>
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<tab>PN_technology</tab>
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<baseCost>2500</baseCost>
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<techLevel>Industrial</techLevel>
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<prerequisites>
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<li>PNRP_Production</li>
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<li>Prosthetics</li>
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<li>MicroelectronicsBasics</li>
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</prerequisites>
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<researchViewX>3.0</researchViewX>
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<researchViewY>0</researchViewY>
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<tags>
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<li>PanielStart</li>
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</tags>
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</ResearchProjectDef>
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<ResearchProjectDef>
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<defName>PNRP_BrainCasing</defName>
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<label>core casing</label>
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<description>...</description>
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<tab>PN_technology</tab>
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<baseCost>500</baseCost>
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<techLevel>Spacer</techLevel>
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<prerequisites>
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<li>PNRP_Brain</li>
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<li>Bionics</li>
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</prerequisites>
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<researchViewX>5.0</researchViewX>
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<researchViewY>0</researchViewY>
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</ResearchProjectDef>
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<!--==================================== 수리 키트 ====================================-->
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<ResearchProjectDef>
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@ -56,6 +56,55 @@
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<iconPath>Things/Item/PNBrainCore</iconPath>
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</ThingCategoryDef>
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<!--중추신경케이스-->
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<ThingDef ParentName="BodyPartBase">
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<defName>PN_BrainEmpty</defName>
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<label>Empty case</label>
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<description>...</description>
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<graphicData Inherit="false">
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<texPath>Things/Item/PNCentralnervous_empty</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>1</drawSize>
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</graphicData>
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<isTechHediff>false</isTechHediff>
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<thingCategories Inherit="false">
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<li>PN_AutomatonCatagory</li>
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</thingCategories>
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<statBases>
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<Mass>1</Mass>
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<WorkToMake>700</WorkToMake>
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<Flammability>0.7</Flammability>
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</statBases>
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<stackLimit>10</stackLimit>
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<uiIconForStackCount>1</uiIconForStackCount>
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<drawGUIOverlay>true</drawGUIOverlay>
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<costList>
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<ComponentIndustrial>1</ComponentIndustrial>
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<Steel>5</Steel>
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<PN_AutomatonFuel>1</PN_AutomatonFuel>
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</costList>
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<tradeTags Inherit="false">
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</tradeTags>
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<recipeMaker>
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<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
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<workSkill>Crafting</workSkill>
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<effectWorking>Smith</effectWorking>
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<soundWorking>Recipe_Smith</soundWorking>
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<unfinishedThingDef>UnfinishedComponent</unfinishedThingDef>
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<skillRequirements>
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<Crafting>6</Crafting>
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</skillRequirements>
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<researchPrerequisite>PNRP_Brain</researchPrerequisite>
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<recipeUsers>
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<li>PN_AutomatonBench</li>
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</recipeUsers>
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</recipeMaker>
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<comps>
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</comps>
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</ThingDef>
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<ThingDef ParentName="BodyPartBase">
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<defName>PN_Brain</defName>
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<label>central nervous</label>
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@ -66,7 +115,7 @@
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<drawSize>1</drawSize>
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</graphicData>
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<thingCategories Inherit="false">
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<li>BodyPartsNatural</li>
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<li>PN_BrainCoreCatagory</li>
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</thingCategories>
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<statBases>
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<MarketValue>548</MarketValue>
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@ -116,6 +165,20 @@
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<comps>
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</comps>
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<recipeMaker>
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<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
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<workSkill>Crafting</workSkill>
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<effectWorking>Smith</effectWorking>
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<soundWorking>Recipe_Smith</soundWorking>
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<unfinishedThingDef>UnfinishedHealthItemBionic</unfinishedThingDef>
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<skillRequirements>
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<Crafting>8</Crafting>
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</skillRequirements>
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<researchPrerequisite>PNRP_BrainCasing</researchPrerequisite>
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<recipeUsers>
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<li>PN_AutomatonBench</li>
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</recipeUsers>
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</recipeMaker>
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</ThingDef>
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<!--==================================== 수리키트 ====================================-->
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@ -1,52 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<AutomataRace.ThingDefInjectDef>
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<defName>Recipe_PN_RemoveBrain_Inject</defName>
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<conditions>
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<li Class="AutomataRace.ThingDefInject.IsHumanlike"></li>
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<li Class="AutomataRace.ThingDefInject.IsFlesh"></li>
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<li Class="AutomataRace.ThingDefInject.IsDefNameEqual">
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<not>true</not>
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<defName>Paniel_Race</defName>
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</li>
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</conditions>
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<recipes>
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<li>PN_ExtractBrain</li>
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</recipes>
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</AutomataRace.ThingDefInjectDef>
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<RecipeDef ParentName="SurgeryFlesh">
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<defName>PN_ExtractBrain</defName>
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<label>extract central nervous</label>
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<description>extract central nervous.</description>
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<workerClass>AutomataRace.Recipe_RemoveBrain</workerClass>
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<jobString>Remove central nervous.</jobString>
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<workAmount>2000</workAmount>
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<surgerySuccessChanceFactor>1.0</surgerySuccessChanceFactor>
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<researchPrerequisite>PNRP_Brain</researchPrerequisite>
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<uiIconThing>PN_Brain</uiIconThing>
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<ingredients>
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<li>
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<filter>
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<categories>
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<li>Medicine</li>
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</categories>
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</filter>
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<count>1</count>
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</li>
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<li>
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<filter>
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<thingDefs>
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<li>PN_BrainEmpty</li>
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</thingDefs>
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</filter>
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<count>1</count>
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</li>
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</ingredients>
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<fixedIngredientFilter>
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<categories>
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<li>Medicine</li>
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</categories>
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</fixedIngredientFilter>
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</RecipeDef>
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</Defs>
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@ -1,36 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<ResearchProjectDef>
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<defName>PNRP_Brain</defName>
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<label>core analysis</label>
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<description>...</description>
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<tab>PN_technology</tab>
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<baseCost>2500</baseCost>
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<techLevel>Industrial</techLevel>
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<prerequisites>
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<li>PNRP_Production</li>
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<li>Prosthetics</li>
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<li>MicroelectronicsBasics</li>
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</prerequisites>
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<researchViewX>3.0</researchViewX>
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<researchViewY>0</researchViewY>
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<tags>
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<li>PanielStart</li>
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</tags>
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</ResearchProjectDef>
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<ResearchProjectDef>
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<defName>PNRP_BrainCasing</defName>
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<label>core casing</label>
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<description>...</description>
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<tab>PN_technology</tab>
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<baseCost>500</baseCost>
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<techLevel>Spacer</techLevel>
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<prerequisites>
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<li>PNRP_Brain</li>
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<li>Bionics</li>
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</prerequisites>
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<researchViewX>5.0</researchViewX>
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<researchViewY>0</researchViewY>
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</ResearchProjectDef>
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</Defs>
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@ -1,50 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<ThingDef ParentName="BodyPartBase">
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<defName>PN_BrainEmpty</defName>
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<label>Empty case</label>
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<description>...</description>
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<graphicData Inherit="false">
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<texPath>Things/Item/PNCentralnervous_empty</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>1</drawSize>
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</graphicData>
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<isTechHediff>false</isTechHediff>
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<thingCategories Inherit="false">
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<li>PN_AutomatonCatagory</li>
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</thingCategories>
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<statBases>
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<Mass>1</Mass>
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<WorkToMake>700</WorkToMake>
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<Flammability>0.7</Flammability>
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</statBases>
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<stackLimit>10</stackLimit>
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<uiIconForStackCount>1</uiIconForStackCount>
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<drawGUIOverlay>true</drawGUIOverlay>
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<costList>
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<ComponentIndustrial>1</ComponentIndustrial>
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<Steel>5</Steel>
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<PN_AutomatonFuel>1</PN_AutomatonFuel>
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</costList>
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<recipeMaker>
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<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
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<workSkill>Crafting</workSkill>
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<effectWorking>Smith</effectWorking>
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<soundWorking>Recipe_Smith</soundWorking>
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<unfinishedThingDef>UnfinishedComponent</unfinishedThingDef>
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<skillRequirements>
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<Crafting>6</Crafting>
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</skillRequirements>
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<researchPrerequisite>PNRP_Brain</researchPrerequisite>
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<recipeUsers>
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<li>PN_AutomatonBench</li>
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</recipeUsers>
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</recipeMaker>
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<tradeTags Inherit="false">
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</tradeTags>
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<comps>
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</comps>
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</ThingDef>
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</Defs>
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@ -1,31 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Patch>
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<Operation Class="PatchOperationAdd">
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<xpath>/Defs/ThingDef[defName = "PN_Brain"]/thingCategories</xpath>
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<value>
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<li>PN_BrainCoreCatagory</li>
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</value>
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</Operation>
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<Operation Class="PatchOperationAdd">
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<xpath>/Defs/ThingDef[defName = "PN_BrainCasing"]</xpath>
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<value>
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<recipeMaker>
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<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
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<workSkill>Crafting</workSkill>
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<effectWorking>Smith</effectWorking>
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<soundWorking>Recipe_Smith</soundWorking>
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<unfinishedThingDef>UnfinishedHealthItemBionic</unfinishedThingDef>
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<skillRequirements>
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<Crafting>8</Crafting>
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</skillRequirements>
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<researchPrerequisite>PNRP_BrainCasing</researchPrerequisite>
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<recipeUsers>
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<li>PN_AutomatonBench</li>
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</recipeUsers>
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</recipeMaker>
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</value>
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</Operation>
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</Patch>
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