twinpistol test

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Cocopomel 2021-02-24 22:09:36 +09:00
parent 639b7d1a37
commit ca27ec17f5
2 changed files with 87 additions and 0 deletions

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@ -632,6 +632,93 @@
<soundExplosion>Explosion_Bomb</soundExplosion>
<combatLogRules>Damage_Bomb</combatLogRules>
</DamageDef>
<!--==================================== 로열 트윈 피스톨 ====================================-->
<ThingDef ParentName="PN_BaseMakeableGun">
<defName>PN_TwinPistol</defName>
<label>automaton twin pistol</label>
<description>...</description>
<techLevel>Spacer</techLevel>
<graphicData>
<texPath>Things/Weapons/PNTwinpistol</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<soundInteract>Interact_Rifle</soundInteract>
<recipeMaker>
<researchPrerequisite>ChargedShot</researchPrerequisite>
<skillRequirements>
<Crafting>7</Crafting>
</skillRequirements>
</recipeMaker>
<thingSetMakerTags>
<li>RewardStandardLowFreq</li>
<li>RewardStandardQualitySuper</li>
</thingSetMakerTags>
<statBases>
<WorkToMake>45000</WorkToMake>
<Mass>4.6</Mass>
<AccuracyTouch>0.15</AccuracyTouch>
<AccuracyShort>0.25</AccuracyShort>
<AccuracyMedium>0.25</AccuracyMedium>
<AccuracyLong>0.18</AccuracyLong>
<RangedWeapon_Cooldown>2.5</RangedWeapon_Cooldown>
</statBases>
<costList>
<Plasteel>50</Plasteel>
<ComponentSpacer>2</ComponentSpacer>
</costList>
<verbs>
<li>
<verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>PN_Bullet_TwinPistol</defaultProjectile>
<warmupTime>1</warmupTime>
<range>25.9</range>
<ticksBetweenBurstShots>2</ticksBetweenBurstShots>
<burstShotCount>12</burstShotCount>
<soundCast>Shot_Autopistol</soundCast>
<soundCastTail>GunTail_Light</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
</li>
</verbs>
<weaponTags>
<li>PN_RoyalRifle</li>
</weaponTags>
<tools>
<li>
<label>stock</label>
<capacities>
<li>Blunt</li>
</capacities>
<power>9</power>
<cooldownTime>2</cooldownTime>
</li>
<li>
<label>barrel</label>
<capacities>
<li>Blunt</li>
<li>Poke</li>
</capacities>
<power>9</power>
<cooldownTime>2</cooldownTime>
</li>
</tools>
</ThingDef>
<ThingDef ParentName="PN_BaseBullet">
<defName>PN_Bullet_TwinPistol</defName>
<label>automaton rifle bullet</label>
<projectile>
<damageDef>Bullet</damageDef>
<damageAmountBase>10</damageAmountBase>
<stoppingPower>0.5</stoppingPower>
<armorPenetrationBase>0.15</armorPenetrationBase>
<speed>70</speed>
</projectile>
<graphicData>
<texPath>Things/Projectile/Bullet_big</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
</ThingDef>
<!--==================================== 로열 라이플 ====================================-->
<ThingDef ParentName="PN_BaseMakeableGun">

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