Royal Rifle 추가
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@ -632,4 +632,91 @@
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<soundExplosion>Explosion_Bomb</soundExplosion>
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<soundExplosion>Explosion_Bomb</soundExplosion>
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<combatLogRules>Damage_Bomb</combatLogRules>
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<combatLogRules>Damage_Bomb</combatLogRules>
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</DamageDef>
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</DamageDef>
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<!--==================================== 로열 라이플 ====================================-->
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<ThingDef ParentName="PN_BaseMakeableGun">
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<defName>PN_RoyalRifle</defName>
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<label>automaton royal rifle</label>
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<description>...</description>
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<graphicData>
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<texPath>Things/Weapons/PNRoyalRifle</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<soundInteract>Interact_Rifle</soundInteract>
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<recipeMaker>
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<researchPrerequisite>ChargedShot</researchPrerequisite>
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<skillRequirements>
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<Crafting>7</Crafting>
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</skillRequirements>
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</recipeMaker>
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<thingSetMakerTags>
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<li>RewardStandardQualitySuper</li>
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</thingSetMakerTags>
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<statBases>
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<WorkToMake>45000</WorkToMake>
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<Mass>4.6</Mass>
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<AccuracyTouch>0.55</AccuracyTouch>
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<AccuracyShort>0.64</AccuracyShort>
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<AccuracyMedium>0.55</AccuracyMedium>
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<AccuracyLong>0.45</AccuracyLong>
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<RangedWeapon_Cooldown>2.0</RangedWeapon_Cooldown>
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</statBases>
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<costList>
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<Plasteel>50</Plasteel>
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<ComponentSpacer>2</ComponentSpacer>
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</costList>
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<verbs>
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<li>
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<verbClass>Verb_Shoot</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>PN_Bullet_RoyalRifle</defaultProjectile>
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<warmupTime>1</warmupTime>
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<range>25.9</range>
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<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
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<burstShotCount>2</burstShotCount>
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<soundCast>Shot_Autocannon</soundCast>
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<soundCastTail>GunTail_Medium</soundCastTail>
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<muzzleFlashScale>9</muzzleFlashScale>
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</li>
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</verbs>
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<weaponTags>
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<li>PN_Rifle</li>
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</weaponTags>
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<tools>
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<li>
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<label>stock</label>
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<capacities>
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<li>Blunt</li>
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</capacities>
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<power>9</power>
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<cooldownTime>2</cooldownTime>
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</li>
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<li>
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<label>barrel</label>
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<capacities>
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<li>Blunt</li>
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<li>Poke</li>
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</capacities>
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<power>9</power>
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<cooldownTime>2</cooldownTime>
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</li>
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</tools>
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<equippedAngleOffset>45</equippedAngleOffset>
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</ThingDef>
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<ThingDef ParentName="PN_BaseBullet">
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<defName>PN_Bullet_RoyalRifle</defName>
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<label>automaton rifle bullet</label>
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<projectile>
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<damageDef>Bullet</damageDef>
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<damageAmountBase>24</damageAmountBase>
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<stoppingPower>1.5</stoppingPower>
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<armorPenetrationBase>0.35</armorPenetrationBase>
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<speed>70</speed>
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</projectile>
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<graphicData>
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<texPath>Things/Projectile/Bullet_big</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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</ThingDef>
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</Defs>
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</Defs>
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BIN
Textures/Things/Weapons/PNRoyalRifle.png
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BIN
Textures/Things/Weapons/PNRoyalRifle.png
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After Width: | Height: | Size: 43 KiB |
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