텍스쳐 수정
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@ -7,8 +7,9 @@
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<description>...</description>
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<tradeability>None</tradeability>
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<graphicData>
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<texPath>Things/Drugs/Paniel_Fuelantidote</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<texPath>Things/Item/PNAntibiotics</texPath>
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<graphicClass>Graphic_StackCount</graphicClass>
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<drawSize>1</drawSize>
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</graphicData>
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<stackLimit>100</stackLimit>
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<rotatable>false</rotatable>
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@ -20,6 +21,7 @@
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</statBases>
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<costList>
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<Neutroamine>2</Neutroamine>
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<PsychoidLeaves>4</PsychoidLeaves>
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</costList>
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<techLevel>Industrial</techLevel>
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<ingestible>
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@ -226,8 +226,8 @@
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<overdoseSeverityOffset>0.08~0.14</overdoseSeverityOffset>
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</li>
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</comps>
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<tradeTags>
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<li>ExoticMisc</li>
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<tradeTags Inherit="false">
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</tradeTags>
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</ThingDef>
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@ -65,7 +65,7 @@
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<graphicData Inherit="false">
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<texPath>Things/Item/PNCentralnervous</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>0.8</drawSize>
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<drawSize>1</drawSize>
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</graphicData>
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<thingCategories Inherit="false">
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<li>PN_BrainCoreCatagory</li>
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@ -93,7 +93,7 @@
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<graphicData Inherit="false">
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<texPath>Things/Item/PNBrainCore</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>0.8</drawSize>
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<drawSize>1</drawSize>
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</graphicData>
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<thingCategories Inherit="false">
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<li>PN_BrainCoreCatagory</li>
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@ -6,4 +6,10 @@
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<li>PN_AutomatonBench</li>
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</value>
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</Operation>
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<!--<Operation Class="PatchOperationAdd">
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<xpath>*[defName = "Corpse_Paniel_Race"]</xpath>
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<value>
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<alwaysHaulable>false</alwaysHaulable>
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</value>
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</Operation>-->
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</Patch>
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Textures/Things/Item/PNAntibiotics/PNAntibiotics_a.png
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Textures/Things/Item/PNAntibiotics/PNAntibiotics_a.png
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Textures/Things/Item/PNAntibiotics/PNAntibiotics_b.png
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Textures/Things/Item/PNAntibiotics/PNAntibiotics_b.png
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