Banished ThoughtDef 수정

This commit is contained in:
Cocopomel 2021-10-14 15:37:05 +09:00
parent 23e01ac09d
commit d1aa086bd6
3 changed files with 83 additions and 0 deletions

View File

@ -486,6 +486,14 @@
<original>PN_WitnessedDestroyedAlly</original> <original>PN_WitnessedDestroyedAlly</original>
<replacer>PN_WitnessedDestroyedAllyforPN</replacer> <replacer>PN_WitnessedDestroyedAllyforPN</replacer>
</li> </li>
<li>
<original>PN_AutomatonBanished</original>
<replacer>PN_AutomatonBanishedforPN</replacer>
</li>
<li>
<original>PN_AutomatonBanishedToDie</original>
<replacer>PN_AutomatonBanishedToDieforPN</replacer>
</li>
<!--이데올로기--> <!--이데올로기-->
<li MayRequire="Ludeon.RimWorld.Ideology"> <li MayRequire="Ludeon.RimWorld.Ideology">
@ -517,6 +525,7 @@
<li>ObservedLayingCorpse</li> <li>ObservedLayingCorpse</li>
<li>ObservedLayingRottingCorpse</li> <li>ObservedLayingRottingCorpse</li>
<li>DeniedJoining</li> <li>DeniedJoining</li>
<li>PrisonerBanishedToDie</li>
<!--memory roomstat--> <!--memory roomstat-->
<li>SleptInBarracks</li> <li>SleptInBarracks</li>
<!--memory social--> <!--memory social-->

View File

@ -45,9 +45,11 @@
</li> </li>
<li> <li>
<source>ColonistBanished</source> <source>ColonistBanished</source>
<overwrite>PN_AutomatonBanished</overwrite>
</li> </li>
<li> <li>
<source>ColonistBanishedToDie</source> <source>ColonistBanishedToDie</source>
<overwrite>PN_AutomatonBanishedToDie</overwrite>
</li> </li>
<li> <li>
<source>PrisonerBanishedToDie</source> <source>PrisonerBanishedToDie</source>

View File

@ -331,4 +331,76 @@
</li> </li>
</stages> </stages>
</ThoughtDef> </ThoughtDef>
<!--==================================== 파니엘 추방 ====================================-->
<ThoughtDef>
<defName>PN_AutomatonBanished</defName>
<durationDays>6</durationDays>
<stackLimit>5</stackLimit>
<showBubble>true</showBubble>
<nullifyingTraits>
<li>Psychopath</li>
</nullifyingTraits>
<stages>
<li>
<label>automaton banished</label>
<description>We just banished automaton. I hope they can meet a new master.</description>
<baseMoodEffect>-1</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<defName>PN_AutomatonBanishedToDie</defName>
<durationDays>6</durationDays>
<stackLimit>5</stackLimit>
<showBubble>true</showBubble>
<nullifyingTraits>
<li>Psychopath</li>
</nullifyingTraits>
<stages>
<li>
<label>automaton banished to destroy</label>
<description>We banished automaton in such a way that there's almost no way they'll survive.</description>
<baseMoodEffect>-2</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<!--==================================== 파니엘 추방 for 파니엘 ====================================-->
<ThoughtDef>
<defName>PN_AutomatonBanishedforPN</defName>
<durationDays>6</durationDays>
<stackLimit>5</stackLimit>
<showBubble>true</showBubble>
<nullifyingTraits>
<li>Psychopath</li>
</nullifyingTraits>
<stages>
<li>
<label>automaton banished</label>
<description>We just banished colleague. I hope they can meet a new master.</description>
<baseMoodEffect>-2</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<defName>PN_AutomatonBanishedToDieforPN</defName>
<durationDays>6</durationDays>
<stackLimit>5</stackLimit>
<showBubble>true</showBubble>
<nullifyingTraits>
<li>Psychopath</li>
</nullifyingTraits>
<stages>
<li>
<label>automaton banished to destroy</label>
<description>We banished colleague in such a way that there's almost no way they'll survive.</description>
<baseMoodEffect>-3</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
</Defs> </Defs>