머신건 추가

This commit is contained in:
Cocopomel 2022-01-03 21:03:41 +09:00
parent b2075c50f8
commit d9464c77d4

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@ -241,7 +241,7 @@
<label>PnL twin pistol bullet</label>
<projectile>
<damageDef>Bullet</damageDef>
<damageAmountBase>4</damageAmountBase>
<damageAmountBase>5</damageAmountBase>
<stoppingPower>0.5</stoppingPower>
<armorPenetrationBase>0.15</armorPenetrationBase>
<speed>70</speed>
@ -403,7 +403,7 @@
<!--==================================== 로열 핸드캐논 ====================================-->
<!--<ThingDef ParentName="PN_BaseMakeableGun">
<ThingDef ParentName="PN_BaseMakeableGun">
<defName>PN_RoyalHandCannon</defName>
<label>PnL royal hand cannon</label>
<description>[caution] : Automaton exclusive weapon.\n\nroyla guard rifle produced by PnL industry. Users can choose between rapid fire mode and accuracy mode.</description>
@ -431,7 +431,7 @@
<AccuracyShort>0.64</AccuracyShort>
<AccuracyMedium>0.55</AccuracyMedium>
<AccuracyLong>0.45</AccuracyLong>
<RangedWeapon_Cooldown>1.35</RangedWeapon_Cooldown>
<RangedWeapon_Cooldown>1.2</RangedWeapon_Cooldown>
</statBases>
<costList>
<Plasteel>75</Plasteel>
@ -442,29 +442,29 @@
<li Class="CompProperties_Styleable"></li>
<li Class="SYS.CompProperties_Sheath">
<sheathOnlyGraphicData>
<texPath>Things/Weapons/SYS/PNRoyalRifle_Sheath</texPath>
<texPath>Things/Weapons/SYS/PNRoyalHandcannon_Sheath</texPath>
<graphicClass>Graphic_Single</graphicClass>
</sheathOnlyGraphicData>
<fullGraphicData>
<texPath>Things/Weapons/SYS/PNRoyalRifle_Full</texPath>
<texPath>Things/Weapons/SYS/PNRoyalHandcannon_Full</texPath>
<graphicClass>Graphic_Multi</graphicClass>
</fullGraphicData>
<drawPosition>Back</drawPosition>
<northOffset>
<position>(0.15,0.3,0.05)</position>
<angle>-45</angle>
<position>(0,0.3,0.05)</position>
<angle>25</angle>
</northOffset>
<southOffset>
<position>(-0.15,-0.3,0.05)</position>
<angle>-45</angle>
<position>(0,-0.3,0.05)</position>
<angle>-25</angle>
</southOffset>
<eastOffset>
<position>(-0.15,-0.3,0.05)</position>
<angle>-30</angle>
<angle>70</angle>
</eastOffset>
<westOffset>
<position>(0.15,-0.3,0.05)</position>
<angle>30</angle>
<angle>-70</angle>
</westOffset>
</li>
</comps>
@ -473,8 +473,8 @@
<verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>PN_Bullet_HandCannon</defaultProjectile>
<warmupTime>1.2</warmupTime>
<range>19.9</range>
<warmupTime>0.7</warmupTime>
<range>12.9</range>
<soundCast>PNRoyalHCSound</soundCast>
<soundCastTail>GunTail_Medium</soundCastTail>
<muzzleFlashScale>14</muzzleFlashScale>
@ -515,14 +515,133 @@
<damageDef>Bullet</damageDef>
<damageAmountBase>40</damageAmountBase>
<stoppingPower>3</stoppingPower>
<armorPenetrationBase>0.45</armorPenetrationBase>
<armorPenetrationBase>0.24</armorPenetrationBase>
<speed>100</speed>
</projectile>
<graphicData>
<texPath>Things/Projectile/ShellHighExplosive</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
</ThingDef>-->
</ThingDef>
<!--==================================== 로열기관총 ====================================-->
<ThingDef ParentName="PN_BaseMakeableGun">
<defName>PN_RoyalMachinegun</defName>
<label>PnL royal machine gun</label>
<description>...</description>
<relicChance>1</relicChance>
<graphicData>
<texPath>Things/Weapons/PNRoyalMachinegun</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<soundInteract>Interact_Rifle</soundInteract>
<recipeMaker>
<researchPrerequisite>PNRP_RoyalWeapons</researchPrerequisite>
<skillRequirements>
<Crafting>7</Crafting>
</skillRequirements>
</recipeMaker>
<thingSetMakerTags>
<li>RewardStandardLowFreq</li>
<li>RewardStandardQualitySuper</li>
</thingSetMakerTags>
<statBases>
<WorkToMake>60000</WorkToMake>
<Mass>10</Mass>
<AccuracyTouch>0.15</AccuracyTouch>
<AccuracyShort>0.25</AccuracyShort>
<AccuracyMedium>0.25</AccuracyMedium>
<AccuracyLong>0.18</AccuracyLong>
<RangedWeapon_Cooldown>2.8</RangedWeapon_Cooldown>
</statBases>
<costList>
<Steel>150</Steel>
<ComponentIndustrial>10</ComponentIndustrial>
</costList>
<comps>
<li Class="CompProperties_Styleable"></li>
<li Class="SYS.CompProperties_Sheath">
<sheathOnlyGraphicData>
<texPath>Things/Weapons/SYS/PNRoyalMachinegun_Sheath</texPath>
<graphicClass>Graphic_Single</graphicClass>
</sheathOnlyGraphicData>
<fullGraphicData>
<texPath>Things/Weapons/SYS/PNRoyalMachinegun_Full</texPath>
<graphicClass>Graphic_Multi</graphicClass>
</fullGraphicData>
<drawPosition>Back</drawPosition>
<northOffset>
<position>(0,0.3,0.05)</position>
<angle>25</angle>
</northOffset>
<southOffset>
<position>(0,-0.3,0.05)</position>
<angle>-25</angle>
</southOffset>
<eastOffset>
<position>(-0.15,-0.3,0.05)</position>
<angle>70</angle>
</eastOffset>
<westOffset>
<position>(0.15,-0.3,0.05)</position>
<angle>-70</angle>
</westOffset>
</li>
</comps>
<verbs>
<li>
<verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>PN_Bullet_RoyalMachinegun</defaultProjectile>
<warmupTime>2.6</warmupTime>
<range>30.9</range>
<burstShotCount>20</burstShotCount>
<ticksBetweenBurstShots>9</ticksBetweenBurstShots>
<soundCast>PNRoyalMachinegunSound</soundCast>
<soundCastTail>GunTail_Medium</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
<targetParams>
<canTargetLocations>true</canTargetLocations>
</targetParams>
</li>
</verbs>
<weaponTags>
<li>PN_Machinegun</li>
</weaponTags>
<tools>
<li>
<label>barrel</label>
<capacities>
<li>Blunt</li>
</capacities>
<power>11.7</power>
<cooldownTime>2.6</cooldownTime>
</li>
</tools>
<equippedAngleOffset>45</equippedAngleOffset>
<equippedStatOffsets>
<MoveSpeed>-0.25</MoveSpeed>
</equippedStatOffsets>
<weaponClasses>
<li>RangedHeavy</li>
</weaponClasses>
</ThingDef>
<ThingDef ParentName="PN_BaseBullet">
<defName>PN_Bullet_RoyalMachinegun</defName>
<label>PnL machinegun bullet</label>
<projectile>
<damageDef>Bullet</damageDef>
<damageAmountBase>20</damageAmountBase>
<stoppingPower>3.0</stoppingPower>
<armorPenetrationBase>0.38</armorPenetrationBase>
<speed>100</speed>
</projectile>
<graphicData>
<texPath>Things/Projectile/Bullet_big</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
</ThingDef>
<!--==================================== 로열 LSW (멀티런쳐) ====================================-->