From dd42f6690f0a01427d978508f131c2e119748a27 Mon Sep 17 00:00:00 2001 From: Cocopomel <79386233+Cocopomel@users.noreply.github.com> Date: Sun, 26 Jun 2022 21:43:16 +0900 Subject: [PATCH] =?UTF-8?q?=ED=8C=A9=EC=85=98=20=ED=8F=B0=EC=B9=B4?= =?UTF-8?q?=EC=9D=B8=EB=93=9C=20=EC=83=9D=EC=84=B1?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- 1.3/Defs/FactionDefs/Factions_PnL.xml | 28 - .../PawnKindsDef_Paniel/PawnKind_Faction.xml | 523 +++++++++++++++--- .../PawnKind_Randombox.xml | 12 +- 1.3/Defs/ThingDef/ThingDef_Weapons_Royal.xml | 2 +- 4 files changed, 447 insertions(+), 118 deletions(-) diff --git a/1.3/Defs/FactionDefs/Factions_PnL.xml b/1.3/Defs/FactionDefs/Factions_PnL.xml index 199a6bb..e9b49ab 100644 --- a/1.3/Defs/FactionDefs/Factions_PnL.xml +++ b/1.3/Defs/FactionDefs/Factions_PnL.xml @@ -201,34 +201,6 @@ 10 -
  • - Miners - 1 - - 1 - -
  • -
  • - Hunters - 1 - - 1 - -
  • -
  • - Loggers - 1 - - 1 - -
  • -
  • - Farmers - 1 - - 1 - -
  • Icon/Paniel_PlayerIcon diff --git a/1.3/Defs/PawnKindsDef_Paniel/PawnKind_Faction.xml b/1.3/Defs/PawnKindsDef_Paniel/PawnKind_Faction.xml index c24d9d8..876d3cc 100644 --- a/1.3/Defs/PawnKindsDef_Paniel/PawnKind_Faction.xml +++ b/1.3/Defs/PawnKindsDef_Paniel/PawnKind_Faction.xml @@ -30,44 +30,11 @@ - - PN_EmployeeH - + 45 Poor false @@ -91,9 +58,9 @@ - PN_EmployeeP_Engineer - - 50 + PN_EmployeeP_EngineerA + + 60 Poor false 0.2~2.0 @@ -118,6 +85,8 @@ + 11~14 + 38~58
  • ShootingAccuracy
  • Brawler
  • @@ -126,9 +95,47 @@
    - PN_EmployeeP_Domestic - - 50 + PN_EmployeeP_EngineerB + + 65 + Normal + false + 0.7~3.2 + +
  • Gun
  • +
  • PN_Shovel
  • +
    + 125~250 + 400~600 + 0.6 + +
  • PN_ApparelBasic
  • +
    + +
  • Paniel_Basic
  • +
    + +
  • + +
  • Paniel_Story_Good
  • +
  • Paniel_Story_ApprenticeB
  • + + +
    + 11~14 + 38~58 + +
  • ShootingAccuracy
  • +
  • Brawler
  • +
  • Tough
  • +
    +
    + + + + PN_EmployeeP_DomesticA + + 60 Poor false 0.2~2.0 @@ -153,6 +160,8 @@ + 11~14 + 38~58
  • ShootingAccuracy
  • Brawler
  • @@ -161,70 +170,418 @@
    - - - - - PN_GuardH - - 60 - true - 0.6~2 - -
  • IndustrialMilitaryBasic
  • -
  • BeltDefensePop
  • -
    - 400~600 - 0.4 - -
  • Gun
  • -
  • PN_Revolver
  • -
    - 250~400 - 0.04 - 200~700 - -
  • Poor
  • -
  • Simple
  • -
  • ImplantEmpireCommon
  • -
    - 1~3 - 15~24 -
    - - PN_GuardP - - 60 - true - 0.6~2 + PN_EmployeeP_DomesticB + + 65 + Normal + false + 0.7~3.2
  • Gun
  • -
  • PN_Revolver
  • +
  • PN_Shovel
  • - 250~400 + 125~250 400~600 - 0.4 + 0.6 -
  • PN_ApparelMilitia
  • +
  • PN_ApparelBasic
  • -
  • Paniel_Militia
  • -
  • BeltDefensePop
  • +
  • Paniel_Basic
  • Paniel_Story_Normal
  • -
  • Paniel_Story_ApprenticeA
  • +
  • Paniel_Story_MaidA
  • + 11~14 + 38~58
  • ShootingAccuracy
  • Brawler
  • +
  • TorturedArtist
  • Tough
  • + + + + PN_ManagerH + + true + 45 + false + 1~1 + Normal + +
  • Gun
  • +
    + 200~200 + 400~600 + +
  • IndustrialMilitaryBasic
  • +
  • IndustrialMilitaryAdvanced
  • +
  • BeltDefensePop
  • +
    + +
  • Apparel_BowlerHat
  • +
    + 0.15 + 600~1500 + +
  • Poor
  • +
  • Simple
  • +
  • Advanced
  • +
  • ImplantEmpireCommon
  • +
    + 2~4 + 12~20 +
    + + + PN_ManageUnit_Enginer + + 60 + Normal + false + 1~1 + +
  • Gun
  • +
  • PN_Shovel
  • +
    + 200~200 + 400~600 + 0.4 + +
  • PN_ApparelWorker
  • +
  • PN_ApparelWorkerHat
  • +
    + +
  • Paniel_Engineer
  • +
    + +
  • + +
  • Paniel_Story_Excellent
  • +
  • Paniel_Story_journeymanA
  • + + +
    + 11~14 + 38~58 + +
  • ShootingAccuracy
  • +
  • Brawler
  • +
  • TorturedArtist
  • +
  • Tough
  • +
    +
    + + + PN_ManageUnit_Domestic + + 75 + Normal + false + 1~1 + +
  • Gun
  • +
  • PN_Shovel
  • +
    + 200~200 + 400~600 + 0.4 + +
  • PN_ApparelMaid
  • +
  • PN_ApparelMaidHat
  • +
    + +
  • Paniel_Housekeeper
  • +
    + +
  • + +
  • Paniel_Story_Excellent
  • +
  • Paniel_Story_HousemaidA
  • + + +
    + 11~14 + 38~58 + +
  • ShootingAccuracy
  • +
  • Brawler
  • +
  • TorturedArtist
  • +
  • Tough
  • +
    +
    + + + PN_Director + + PnL directors + 75 + true + 30 + false + 1~1 + Good + 200~200 + +
  • Gun
  • +
    + 700~1200 + +
  • IndustrialMilitaryBasic
  • +
  • BeltDefensePop
  • +
    + +
  • Apparel_BowlerHat
  • +
    + 0.15 + 600~1500 + +
  • Simple
  • +
  • Advanced
  • +
  • ImplantEmpireCommon
  • +
    + 3~5 + 7~11 +
    + + + + + PN_SecurityUnit + + 75 + true + 0.7~3.2 + +
  • Gun
  • +
    + 250~400 + 400~600 + 0.6 + +
  • PN_ApparelBasic
  • +
    + +
  • Paniel_Basic
  • +
    + +
  • + +
  • Paniel_Story_Normal
  • +
  • Paniel_Story_MilitiaA
  • + + +
    + 15~18 + 38~58 + +
  • Industriousness
  • +
  • TorturedArtist
  • +
  • Brawler
  • +
    +
    + + + + + true + Normal + 0.7~3.2 + 0.2 + 0.6 + +
  • PN_ApparelMilitia
  • +
    + +
  • Paniel_Militia
  • +
    + +
  • + +
  • Paniel_Story_Good
  • +
  • Paniel_Story_MilitiaB
  • + + +
    + +
  • Industriousness
  • +
  • TorturedArtist
  • +
    + 14~17 + 38~58 +
    + + + + + + 500~500 + 400~700 + +
  • Brawler
  • +
    +
    + + + + PN_GrenadeUnit_Destructive + 85 + true + true + +
  • GrenadeDestructive
  • +
    +
    + + + PN_GrenadeUnit_EMP + + 70 + +
  • GrenadeEMP
  • +
    +
    + + + PN_GrenadeUnit_Smoke + + 70 + +
  • GrenadeSmoke
  • +
    +
    + + + + + PN_Mid_ClosetUnit + + true + 155 + +
  • MedievalMeleeDecent
  • +
  • MedievalMeleeAdvanced
  • +
  • PN_Shovel
  • +
    + 200~500 + 300~1400 + +
  • Apparel_ShieldBelt
  • +
    + +
  • ShootingAccuracy
  • +
    +
    + + + PN_Mid_RangeUnit + + 100 + +
  • Gun
  • +
  • PN_Rifle
  • +
  • PN_Revolver
  • +
    + 450~650 + 1000~1500 + +
  • Brawler
  • +
    +
    + + + + + true + Good + 1~1 + 0.3 + 1 + 2600~3500 + + + + +
  • Paniel_EliteSecurity
  • +
    + +
  • + +
  • Paniel_Story_Excellent
  • +
  • Paniel_Story_SoldierA
  • + + +
    + +
  • Industriousness
  • +
  • TorturedArtist
  • +
    + 15~18 + 38~58 +
    + + + PN_EliteCloseUnit + + 195 + +
  • PN_Chainsword
  • +
    + 750~1000 + +
  • ShootingAccuracy
  • +
    + +
  • Apparel_ShieldBelt
  • +
    +
    + + + PN_EliteRangeUnit + + 150 + +
  • PN_Rifle
  • +
    + 500~1400 + +
  • Brawler
  • +
    +
    + + + PN_EliteHeavyUnit + + 195 + +
  • PN_Machinegun
  • +
    + 850~1400 + +
  • Brawler
  • +
    +
    + + + PN_EliteCannonUnit + + 175 + +
  • PN_Cannon
  • +
    + 850~1400 + +
  • Brawler
  • +
    +
    \ No newline at end of file diff --git a/1.3/Defs/PawnKindsDef_Paniel/PawnKind_Randombox.xml b/1.3/Defs/PawnKindsDef_Paniel/PawnKind_Randombox.xml index 12f5c65..b2517f4 100644 --- a/1.3/Defs/PawnKindsDef_Paniel/PawnKind_Randombox.xml +++ b/1.3/Defs/PawnKindsDef_Paniel/PawnKind_Randombox.xml @@ -112,8 +112,8 @@ - 12~15 - 25~39 + 11~14 + 38~58 @@ -204,8 +204,8 @@ - 12~15 - 25~39 + 11~14 + 38~58 @@ -297,8 +297,8 @@ - 12~15 - 25~39 + 11~14 + 38~58 diff --git a/1.3/Defs/ThingDef/ThingDef_Weapons_Royal.xml b/1.3/Defs/ThingDef/ThingDef_Weapons_Royal.xml index 7c4727c..38ec298 100644 --- a/1.3/Defs/ThingDef/ThingDef_Weapons_Royal.xml +++ b/1.3/Defs/ThingDef/ThingDef_Weapons_Royal.xml @@ -11,7 +11,7 @@ CutoutComplex -
  • PN_Chainsword
  • +
  • PN_RoyalChainsword
  • 100