initialWillRange, initialResistanceRange 추가

This commit is contained in:
Cocopomel 2021-09-29 21:27:30 +09:00
parent b41df2d5e3
commit e72bc1f20a

View File

@ -20,6 +20,8 @@
<techHediffsTags> <techHediffsTags>
</techHediffsTags> </techHediffsTags>
<initialWillRange>2~4</initialWillRange>
<initialResistanceRange>13~21</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="PanielPlayerBasePawnKind"> <PawnKindDef ParentName="PanielPlayerBasePawnKind">
@ -41,6 +43,8 @@
<techHediffsTags> <techHediffsTags>
</techHediffsTags> </techHediffsTags>
<initialWillRange>2~4</initialWillRange>
<initialResistanceRange>13~21</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="PanielPlayerBasePawnKind"> <PawnKindDef ParentName="PanielPlayerBasePawnKind">
@ -62,6 +66,8 @@
<techHediffsTags> <techHediffsTags>
</techHediffsTags> </techHediffsTags>
<initialWillRange>11~14</initialWillRange>
<initialResistanceRange>38~58</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<!--<PawnKindDef ParentName="PanielPlayerBasePawnKind"> <!--<PawnKindDef ParentName="PanielPlayerBasePawnKind">
@ -197,6 +203,8 @@
</categories> </categories>
</li> </li>
</backstoryFiltersOverride> </backstoryFiltersOverride>
<initialWillRange>11~14</initialWillRange>
<initialResistanceRange>38~58</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="PanielSoldierBasePawnKind"> <PawnKindDef ParentName="PanielSoldierBasePawnKind">
@ -210,6 +218,8 @@
</categories> </categories>
</li> </li>
</backstoryFiltersOverride> </backstoryFiltersOverride>
<initialWillRange>12~15</initialWillRange>
<initialResistanceRange>25~39</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="PanielSoldierBasePawnKind"> <PawnKindDef ParentName="PanielSoldierBasePawnKind">
@ -223,6 +233,8 @@
</categories> </categories>
</li> </li>
</backstoryFiltersOverride> </backstoryFiltersOverride>
<initialWillRange>14~17</initialWillRange>
<initialResistanceRange>38~58</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="PanielSoldierBasePawnKind"> <PawnKindDef ParentName="PanielSoldierBasePawnKind">
@ -236,6 +248,8 @@
</categories> </categories>
</li> </li>
</backstoryFiltersOverride> </backstoryFiltersOverride>
<initialWillRange>15~18</initialWillRange>
<initialResistanceRange>38~58</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="PanielSoldierBasePawnKind"> <PawnKindDef ParentName="PanielSoldierBasePawnKind">
@ -249,6 +263,8 @@
</categories> </categories>
</li> </li>
</backstoryFiltersOverride> </backstoryFiltersOverride>
<initialWillRange>16~19</initialWillRange>
<initialResistanceRange>38~58</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<!--가챠 특화 제작형--> <!--가챠 특화 제작형-->
@ -279,6 +295,8 @@
</categories> </categories>
</li> </li>
</backstoryFiltersOverride> </backstoryFiltersOverride>
<initialWillRange>11~14</initialWillRange>
<initialResistanceRange>38~58</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="PanielWorkerBasePawnKind"> <PawnKindDef ParentName="PanielWorkerBasePawnKind">
@ -292,6 +310,8 @@
</categories> </categories>
</li> </li>
</backstoryFiltersOverride> </backstoryFiltersOverride>
<initialWillRange>12~15</initialWillRange>
<initialResistanceRange>25~39</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="PanielWorkerBasePawnKind"> <PawnKindDef ParentName="PanielWorkerBasePawnKind">
@ -305,6 +325,8 @@
</categories> </categories>
</li> </li>
</backstoryFiltersOverride> </backstoryFiltersOverride>
<initialWillRange>14~17</initialWillRange>
<initialResistanceRange>38~58</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="PanielWorkerBasePawnKind"> <PawnKindDef ParentName="PanielWorkerBasePawnKind">
@ -318,6 +340,8 @@
</categories> </categories>
</li> </li>
</backstoryFiltersOverride> </backstoryFiltersOverride>
<initialWillRange>15~18</initialWillRange>
<initialResistanceRange>38~58</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="PanielWorkerBasePawnKind"> <PawnKindDef ParentName="PanielWorkerBasePawnKind">
@ -331,6 +355,8 @@
</categories> </categories>
</li> </li>
</backstoryFiltersOverride> </backstoryFiltersOverride>
<initialWillRange>16~19</initialWillRange>
<initialResistanceRange>38~58</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<!--가챠 특화 가정형--> <!--가챠 특화 가정형-->
@ -362,6 +388,8 @@
</categories> </categories>
</li> </li>
</backstoryFiltersOverride> </backstoryFiltersOverride>
<initialWillRange>11~14</initialWillRange>
<initialResistanceRange>38~58</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="PanielMaidBasePawnKind"> <PawnKindDef ParentName="PanielMaidBasePawnKind">
@ -375,6 +403,8 @@
</categories> </categories>
</li> </li>
</backstoryFiltersOverride> </backstoryFiltersOverride>
<initialWillRange>12~15</initialWillRange>
<initialResistanceRange>25~39</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="PanielMaidBasePawnKind"> <PawnKindDef ParentName="PanielMaidBasePawnKind">
@ -388,6 +418,8 @@
</categories> </categories>
</li> </li>
</backstoryFiltersOverride> </backstoryFiltersOverride>
<initialWillRange>14~17</initialWillRange>
<initialResistanceRange>38~58</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="PanielMaidBasePawnKind"> <PawnKindDef ParentName="PanielMaidBasePawnKind">
@ -401,6 +433,8 @@
</categories> </categories>
</li> </li>
</backstoryFiltersOverride> </backstoryFiltersOverride>
<initialWillRange>15~18</initialWillRange>
<initialResistanceRange>38~58</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
<PawnKindDef ParentName="PanielMaidBasePawnKind"> <PawnKindDef ParentName="PanielMaidBasePawnKind">
@ -414,5 +448,7 @@
</categories> </categories>
</li> </li>
</backstoryFiltersOverride> </backstoryFiltersOverride>
<initialWillRange>16~19</initialWillRange>
<initialResistanceRange>38~58</initialResistanceRange>
</PawnKindDef> </PawnKindDef>
</Defs> </Defs>