포장불가 변경

This commit is contained in:
Cocopomel 2022-01-10 00:38:19 +09:00
parent 45e712b9b6
commit e82d4d609a

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@ -14,7 +14,7 @@
<shaderType>CutoutComplex</shaderType> <shaderType>CutoutComplex</shaderType>
<drawSize>(3,3)</drawSize> <drawSize>(3,3)</drawSize>
</graphicData> </graphicData>
<minifiedDef>MinifiedThing</minifiedDef> <minifiedDef />
<!--<altitudeLayer>MoteOverhead</altitudeLayer>--> <!--<altitudeLayer>MoteOverhead</altitudeLayer>-->
<altitudeLayer>Building</altitudeLayer> <altitudeLayer>Building</altitudeLayer>
<hasInteractionCell>True</hasInteractionCell> <hasInteractionCell>True</hasInteractionCell>
@ -24,9 +24,7 @@
<passability>PassThroughOnly</passability> <passability>PassThroughOnly</passability>
<pathCost>50</pathCost> <pathCost>50</pathCost>
<fillPercent>0.4</fillPercent> <fillPercent>0.4</fillPercent>
<thingCategories> <thingCategories Inherit="false" />
<li>BuildingsSecurity</li>
</thingCategories>
<stuffCategories> <stuffCategories>
<li>Metallic</li> <li>Metallic</li>
</stuffCategories> </stuffCategories>
@ -185,7 +183,7 @@
<shaderType>CutoutComplex</shaderType> <shaderType>CutoutComplex</shaderType>
<drawSize>(3,3)</drawSize> <drawSize>(3,3)</drawSize>
</graphicData> </graphicData>
<minifiedDef>MinifiedThing</minifiedDef> <minifiedDef />
<!--<altitudeLayer>MoteOverhead</altitudeLayer>--> <!--<altitudeLayer>MoteOverhead</altitudeLayer>-->
<altitudeLayer>Building</altitudeLayer> <altitudeLayer>Building</altitudeLayer>
<hasInteractionCell>True</hasInteractionCell> <hasInteractionCell>True</hasInteractionCell>
@ -195,9 +193,7 @@
<passability>PassThroughOnly</passability> <passability>PassThroughOnly</passability>
<pathCost>50</pathCost> <pathCost>50</pathCost>
<fillPercent>0.4</fillPercent> <fillPercent>0.4</fillPercent>
<thingCategories> <thingCategories Inherit="false" />
<li>BuildingsSecurity</li>
</thingCategories>
<stuffCategories> <stuffCategories>
<li>Metallic</li> <li>Metallic</li>
</stuffCategories> </stuffCategories>
@ -217,6 +213,8 @@
</inspectorTabs> </inspectorTabs>
<comps> <comps>
<li Class="CompProperties_Forbiddable"/> <li Class="CompProperties_Forbiddable"/>
<li Class="CompProperties_Flickable"/>
<li Class="CompProperties_Breakdownable"/>
<li Class="CompProperties_Mannable"> <li Class="CompProperties_Mannable">
<manWorkType>Violent</manWorkType> <manWorkType>Violent</manWorkType>
</li> </li>
@ -227,7 +225,7 @@
<li Class="CompProperties_Explosive"> <li Class="CompProperties_Explosive">
<wickTicks>240</wickTicks> <wickTicks>240</wickTicks>
<explosiveRadius>5.9</explosiveRadius> <explosiveRadius>5.9</explosiveRadius>
<explosiveDamageType>Bomb</explosiveDamageType> <explosiveDamageType>EMP</explosiveDamageType>
<chanceNeverExplodeFromDamage>0.5</chanceNeverExplodeFromDamage> <chanceNeverExplodeFromDamage>0.5</chanceNeverExplodeFromDamage>
</li> </li>
<li Class="CompProperties_Refuelable"> <li Class="CompProperties_Refuelable">