임시 텍스쳐 부여
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@ -19,8 +19,7 @@
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<size>(5,2)</size>
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<costList>
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<Steel>200</Steel>
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<ComponentIndustrial>12</ComponentIndustrial>
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<ComponentSpacer>2</ComponentSpacer>
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<ComponentIndustrial>8</ComponentIndustrial>
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</costList>
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<comps>
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<li Class="CompProperties_AffectedByFacilities">
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@ -41,7 +40,7 @@
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<li>Make_ComponentSpacer</li>
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</recipes>
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<graphicData>
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<texPath>Things/Building/Production/FabricationBench</texPath>
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<texPath>Things/Building/PNAutomatonBench</texPath>
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<graphicClass>Graphic_Multi</graphicClass>
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<shaderType>CutoutComplex</shaderType>
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<drawSize>(7,4)</drawSize>
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Textures/Things/Building/PNAutomatonBench_east.png
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Textures/Things/Building/PNAutomatonBench_east.png
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Textures/Things/Building/PNAutomatonBench_north.png
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Textures/Things/Building/PNAutomatonBench_north.png
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Textures/Things/Building/PNAutomatonBench_south.png
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Textures/Things/Building/PNAutomatonBench_south.png
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