쿨타임 변경

This commit is contained in:
Cocopomel 2021-09-17 02:29:49 +09:00
parent 1115046ac5
commit ec2032d6d3
2 changed files with 10 additions and 4 deletions

View File

@ -4,8 +4,8 @@
<!--==================================== 쿨타임 설정====================================--> <!--==================================== 쿨타임 설정====================================-->
<AbilityGroupDef> <AbilityGroupDef>
<defName>PNModule_day</defName> <defName>PNModule_2day</defName>
<cooldownTicks>60000</cooldownTicks> <cooldownTicks>120000</cooldownTicks>
</AbilityGroupDef> </AbilityGroupDef>
<HediffDef Name="PN_ApparelModuleHediffBase" Abstract="True"> <HediffDef Name="PN_ApparelModuleHediffBase" Abstract="True">
@ -45,10 +45,16 @@
<hediffClass>HediffWithComps</hediffClass> <hediffClass>HediffWithComps</hediffClass>
<comps> <comps>
<li Class="HediffCompProperties_Disappears"> <li Class="HediffCompProperties_Disappears">
<disappearsAfterTicks>60000</disappearsAfterTicks> <disappearsAfterTicks>120000</disappearsAfterTicks>
<showRemainingTime>True</showRemainingTime> <showRemainingTime>True</showRemainingTime>
</li> </li>
<li Class="HediffCompProperties_DisappearsOnDeath"/> <li Class="HediffCompProperties_DisappearsOnDeath"/>
<li Class="MoharHediffs.HediffCompProperties_HediffNullifier">
<hediffToNullify>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_OfficerCommand</li>
</hediffToNullify>
<showMessage>false</showMessage>
</li>
</comps> </comps>
<stages> <stages>
<li> <li>

View File

@ -16,7 +16,7 @@
<showPsycastEffects>False</showPsycastEffects> <showPsycastEffects>False</showPsycastEffects>
<displayGizmoWhileUndrafted>True</displayGizmoWhileUndrafted> <displayGizmoWhileUndrafted>True</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>False</disableGizmoWhileUndrafted> <disableGizmoWhileUndrafted>False</disableGizmoWhileUndrafted>
<groupDef>PNModule_day</groupDef> <groupDef>PNModule_2day</groupDef>
<hotKey>Misc12</hotKey> <hotKey>Misc12</hotKey>
<uiOrder>3</uiOrder> <uiOrder>3</uiOrder>
<warmupStartSound>CombatCommand_Warmup</warmupStartSound> <warmupStartSound>CombatCommand_Warmup</warmupStartSound>