From f2980f8aa2c06352220cc0817222ad8a00c867b8 Mon Sep 17 00:00:00 2001 From: Cocopomel <79386233+Cocopomel@users.noreply.github.com> Date: Sun, 26 Jun 2022 22:32:15 +0900 Subject: [PATCH] =?UTF-8?q?pawnGroupMakers=20=EC=88=98=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- 1.3/Defs/FactionDefs/Factions_PnL.xml | 186 +++++++++++------- .../PawnKindsDef_Paniel/PawnKind_Faction.xml | 1 + 2 files changed, 121 insertions(+), 66 deletions(-) diff --git a/1.3/Defs/FactionDefs/Factions_PnL.xml b/1.3/Defs/FactionDefs/Factions_PnL.xml index e9b49ab..38047d7 100644 --- a/1.3/Defs/FactionDefs/Factions_PnL.xml +++ b/1.3/Defs/FactionDefs/Factions_PnL.xml @@ -38,40 +38,6 @@ <li MayRequire="Ludeon.RimWorld.Ideology">ApparelDesired_Strong_Subordinate</li> <li MayRequire="Ludeon.RimWorld.Ideology">ApparelDesired_Soft_Subordinate</li> </disallowedPrecepts> - <!--<caravanTraderKinds> - <li>PN_Caravan_PnLindustry</li> - </caravanTraderKinds> - <pawnGroupMakers> - <li> - <kindDef>Trader</kindDef> - <traders> - <Town_Trader>1</Town_Trader> - </traders> - <carriers> - <Muffalo>6</Muffalo> - <Dromedary>5</Dromedary> - <Alpaca>2</Alpaca> - <Elephant>1</Elephant> - </carriers> - <guards> - <Villager>3</Villager> - <Town_Guard>10</Town_Guard> - <Grenadier_Destructive>1.5</Grenadier_Destructive> - <Mercenary_Slasher>7</Mercenary_Slasher> - <Mercenary_Gunner>10</Mercenary_Gunner> - <Mercenary_Elite>10</Mercenary_Elite> - </guards> - </li> - </pawnGroupMakers> - <maxPawnCostPerTotalPointsCurve> - <points> - <li>(0,35)</li> - <li>(70, 50)</li> - <li>(700, 100)</li> - <li>(1300, 150)</li> - <li>(100000, 10000)</li> - </points> - </maxPawnCostPerTotalPointsCurve>--> </FactionDef> <!--행성지부(NPC)--> @@ -149,6 +115,126 @@ </points> </raidCommonalityFromPointsCurve> <pawnGroupMakers> + + <!-- + <PN_EmployeeH></PN_EmployeeH> + <PN_EmployeeP_EngineerA></PN_EmployeeP_EngineerA> + <PN_EmployeeP_EngineerB></PN_EmployeeP_EngineerB> + <PN_EmployeeP_DomesticA></PN_EmployeeP_DomesticA> + <PN_EmployeeP_DomesticB></PN_EmployeeP_DomesticB> + + <PN_ManagerH></PN_ManagerH> + <PN_ManageUnit_Enginer></PN_ManageUnit_Enginer> + <PN_ManageUnit_Domestic></PN_ManageUnit_Domestic> + + <PN_Director></PN_Director> + + <PN_SecurityUnit></PN_SecurityUnit> + + <PN_GrenadeUnit_Destructive></PN_GrenadeUnit_Destructive> + <PN_GrenadeUnit_EMP></PN_GrenadeUnit_EMP> + <PN_GrenadeUnit_Smoke></PN_GrenadeUnit_Smoke> + + <PN_Mid_ClosetUnit></PN_Mid_ClosetUnit> + <PN_Mid_RangeUnit></PN_Mid_RangeUnit> + + <PN_EliteCloseUnit></PN_EliteCloseUnit> + <PN_EliteRangeUnit></PN_EliteRangeUnit> + <PN_EliteHeavyUnit></PN_EliteHeavyUnit> + <PN_EliteCannonUnit></PN_EliteCannonUnit> + --> + + <li> + <kindDef>Trader</kindDef> + <traders> + <PN_ManagerH>1</PN_ManagerH> + </traders> + <carriers> + <Muffalo>6</Muffalo> + <Dromedary>5</Dromedary> + <Alpaca>2</Alpaca> + <Elephant>1</Elephant> + </carriers> + <guards> + + <PN_EmployeeH>6</PN_EmployeeH> + <PN_EmployeeP_EngineerA>2</PN_EmployeeP_EngineerA> + <PN_EmployeeP_EngineerB>1</PN_EmployeeP_EngineerB> + <PN_EmployeeP_DomesticA>2</PN_EmployeeP_DomesticA> + <PN_EmployeeP_DomesticB>1</PN_EmployeeP_DomesticB> + + <Mercenary_Slasher>3</Mercenary_Slasher> + <Mercenary_Gunner>4</Mercenary_Gunner> + <PN_Mid_ClosetUnit>3</PN_Mid_ClosetUnit> + <PN_Mid_RangeUnit>4</PN_Mid_RangeUnit> + + <Mercenary_Elite>4</Mercenary_Elite> + <PN_EliteCloseUnit>2</PN_EliteCloseUnit> + <PN_EliteRangeUnit>2</PN_EliteRangeUnit> + + </guards> + </li> + + <li> + <kindDef>Trader</kindDef> + <traders> + <PN_ManageUnit_Domestic>1</PN_ManageUnit_Domestic> + </traders> + <carriers> + <Muffalo>6</Muffalo> + <Dromedary>5</Dromedary> + <Alpaca>2</Alpaca> + <Elephant>1</Elephant> + </carriers> + <guards> + <PN_EmployeeH>6</PN_EmployeeH> + <PN_EmployeeP_EngineerA>2</PN_EmployeeP_EngineerA> + <PN_EmployeeP_EngineerB>1</PN_EmployeeP_EngineerB> + <PN_EmployeeP_DomesticA>2</PN_EmployeeP_DomesticA> + <PN_EmployeeP_DomesticB>1</PN_EmployeeP_DomesticB> + + <Mercenary_Slasher>3</Mercenary_Slasher> + <Mercenary_Gunner>4</Mercenary_Gunner> + <PN_Mid_ClosetUnit>3</PN_Mid_ClosetUnit> + <PN_Mid_RangeUnit>4</PN_Mid_RangeUnit> + + <Mercenary_Elite>4</Mercenary_Elite> + <PN_EliteCloseUnit>2</PN_EliteCloseUnit> + <PN_EliteRangeUnit>2</PN_EliteRangeUnit> + </guards> + </li> + + <li> + <kindDef>Settlement</kindDef> + <options> + <PN_EmployeeH>12</PN_EmployeeH> + <PN_EmployeeP_EngineerA>3</PN_EmployeeP_EngineerA> + <PN_EmployeeP_EngineerB>3</PN_EmployeeP_EngineerB> + <PN_EmployeeP_DomesticA>3</PN_EmployeeP_DomesticA> + <PN_EmployeeP_DomesticB>3</PN_EmployeeP_DomesticB> + + <PN_ManagerH>3</PN_ManagerH> + <PN_ManageUnit_Enginer>3</PN_ManageUnit_Enginer> + <PN_ManageUnit_Domestic>3</PN_ManageUnit_Domestic> + + <PN_Director>3</PN_Director> + + <PN_SecurityUnit>6</PN_SecurityUnit> + + <PN_GrenadeUnit_Destructive>2</PN_GrenadeUnit_Destructive> + + <PN_Mid_ClosetUnit>2</PN_Mid_ClosetUnit> + <PN_Mid_RangeUnit>6</PN_Mid_RangeUnit> + + <PN_EliteCloseUnit>2</PN_EliteCloseUnit> + <PN_EliteRangeUnit>2</PN_EliteRangeUnit> + <PN_EliteHeavyUnit>2</PN_EliteHeavyUnit> + <PN_EliteCannonUnit>2</PN_EliteCannonUnit> + </options> + </li> + + <!--Combat--> + <li> <kindDef>Combat</kindDef> <options> @@ -169,38 +255,6 @@ <Town_Councilman>10</Town_Councilman> </options> </li> - <li> - <kindDef>Trader</kindDef> - <traders> - <Town_Trader>1</Town_Trader> - </traders> - <carriers> - <Muffalo>6</Muffalo> - <Dromedary>5</Dromedary> - <Alpaca>2</Alpaca> - <Elephant>1</Elephant> - </carriers> - <guards> - <Villager>3</Villager> - <Town_Guard>10</Town_Guard> - <Grenadier_Destructive>1.5</Grenadier_Destructive> - <Mercenary_Slasher>7</Mercenary_Slasher> - <Mercenary_Gunner>10</Mercenary_Gunner> - <Mercenary_Elite>10</Mercenary_Elite> - </guards> - </li> - <li> - <kindDef>Settlement</kindDef> - <options> - <Villager>10</Villager> - <Town_Guard>10</Town_Guard> - <Grenadier_Destructive>1.5</Grenadier_Destructive> - <Mercenary_Slasher>7</Mercenary_Slasher> - <Mercenary_Gunner>10</Mercenary_Gunner> - <Mercenary_Elite>10</Mercenary_Elite> - <Town_Councilman>10</Town_Councilman> - </options> - </li> </pawnGroupMakers> <settlementTexturePath>Icon/Paniel_PlayerIcon</settlementTexturePath> </FactionDef> diff --git a/1.3/Defs/PawnKindsDef_Paniel/PawnKind_Faction.xml b/1.3/Defs/PawnKindsDef_Paniel/PawnKind_Faction.xml index 876d3cc..cd5406b 100644 --- a/1.3/Defs/PawnKindsDef_Paniel/PawnKind_Faction.xml +++ b/1.3/Defs/PawnKindsDef_Paniel/PawnKind_Faction.xml @@ -286,6 +286,7 @@ <defName>PN_ManageUnit_Domestic</defName> <label>manage unit</label> <combatPower>75</combatPower> + <trader>true</trader> <itemQuality>Normal</itemQuality> <isFighter>false</isFighter> <gearHealthRange>1~1</gearHealthRange>